Sphynx
Nov 16 2004, 08:12 AM
How many MPs is the schematics he grabbed?
Did it tell us how many Mages are on call on the base?

Sphynx
Ecclesiastes
Nov 16 2004, 05:22 PM
I'm gunna make a Military Theory test to see what I can make out of the plans.
16 11 05 02 02 01
Shadow
Nov 16 2004, 09:23 PM
@ McQ,
can you post a link to the maps you sent me, I lost them. Or if you dont have the abilty to put them on the web can you send them to me again.
@ Ecce,
the place is laid out like a standard military building, function over form. (You will know more whne I show you the maps)
@ Sphynx,
about 50. They make no mention of the number of mages on post, only that the ward and the magic seurity is provided centrally from the base.
Shadow
Nov 16 2004, 10:36 PM
Can someone else host the pics if I send them to you, I am having issues.
Ecclesiastes
Nov 16 2004, 10:42 PM
send them to me
Buddha72
Nov 17 2004, 05:22 AM
What time of the day is it? Going to summon a spirit but time affects the test for me. Thanks!
Shadow
Nov 17 2004, 06:26 AM
It is 2100 (9:00PM) hundred hours at the moment.
Buddha72
Nov 17 2004, 10:33 AM
Ok whipping up a Mist spirit (Force 7)
Conjuring TN 7
10 09 05 04 03 01 (2 successes)
Centering (for extra successes)
09 09 04 03 02 02 (1 more)
So 3 services for the spirit
Drain 7M Stun
11 10 05 04 04 03 03 02 (2 successes)
Light stun bumped away by the mage dampener, I mean trauma dampener.
Silverspur_2020
Nov 17 2004, 01:08 PM
Shame, I was hoping that by the time I got back everyone would have posted and I would have had the chance to put up a nice long one!! nevermind, my perception roll is:
01 05 02 03
Shadow
Nov 17 2004, 05:23 PM
OK the maps are coming, I am having some technical difficulties with the schools mail server.
Shadow
Nov 17 2004, 08:57 PM
I need a parachute check from everyone.
BishopMcQ
Nov 17 2004, 09:09 PM
Parachuting (HALO JUMP)--10 07 05 03 02 01
You said you were lowering the TNs right? Otherwise I'll need to Karma that roll...
Tanka
Nov 17 2004, 09:21 PM
Defaulting to Athletics: 15, 9, 5, 4, 3, 2, 2, 2
Do we get TNs so we can decide if we want to use a karma to reroll anything? It's looking like I'll need to.
Buddha72
Nov 17 2004, 09:22 PM
Here's my roll, using Athletics. Let me know if I need to karma.
19 10 04 02 01 (crosses fingers)
Sphynx
Nov 17 2004, 10:21 PM
Casting Levitate when my GPS tells me I'm just over 1 KM above sea level.
Sorcery Roll for Levitate: 6 Successes TN 4.
( 01 01 01 02 03 03 05 05 05 05 07 17 )
Drain: 8 successes
Reduced Speed at 36 m per turn
Terminal Velocity = 165 m per turn (200 KPH)
Turn 1: Casting - 835 m left
Turn 2: Reducing by 36 - 130 m per turn - 700 m left
Turn 3: Reducing by 36 - 95 m per turn - 605 m left
Turn 4: Reducing by 36 - 60 m per turn - 545 m left
Turn 5: Reducing by 36 - 25 m per turn - 520 m left
Flying upwards to 600ish meters and preparing to cast if anyone else needs a braking job due to mechanical failure.
Ecclesiastes
Nov 17 2004, 10:29 PM
Athletics: 11 10 10 05 03 03 02 01 01
And yeah, let us know if Karma is a good idea.
Fortune
Nov 18 2004, 12:08 AM
Athletics: 11 09 08 05 03 02
Um ... yeah!
Whizbang
Nov 18 2004, 12:20 AM
Athletics: 14, 10, 3, 1
Johnson
Nov 18 2004, 06:59 AM
Athletics:
16 11 05 02 02
Shadow
Nov 18 2004, 08:25 PM
Before you hit hte water you have to cut all your bags loose, and drop from the chute. So, another athletics, and or swiming test and we will get under way.
Tanka
Nov 18 2004, 08:28 PM
Athletics: 17, 5, 4, 4, 3, 2, 1, 1
Hurk!
BishopMcQ
Nov 18 2004, 08:30 PM
Athletics: 05 05 04 03 01 01 (That was a TN4 check right?? Or is karma coming down the pipe?)
Shadow
Nov 18 2004, 08:31 PM
TN to ditch your bags and get clear of the chute is 4.
Whizbang
Nov 18 2004, 08:32 PM
Athletics: 8, 7, 4, 2
Tanka
Nov 18 2004, 08:32 PM
Oh, phew.
I was thinking it'd be worse than that.
unHurk!
Buddha72
Nov 18 2004, 09:22 PM
Ok whipping up a Sea spirit Force 7
Conjuring TN 7
20 07 07 05 02 01 (3 successes)
Centering (for extra successes) TN 7
11 11 08 04 03 01 (1 extra success)
Drain 7M Stun
10 09 09 05 04 03 03 02 (3 successes)
Light that's bumped away by trauma dampener.
Services will be movement, concealment, and guard on us.
Fortune
Nov 18 2004, 10:53 PM
Athletics: 09 05 04 03 01 01
Darlene has no bag (thanks Sphynx

) ... does that make it easier?
Johnson
Nov 19 2004, 07:21 AM
Athletics
08 05 04 01 01
Fortune
Nov 19 2004, 07:33 AM
One has to assume that we all made it, or there's gonna have to be some serious editing going on in the very near future.
BishopMcQ
Nov 19 2004, 08:23 AM
I'd rather presume competence and have to take it back than watch half the team go splat after surviving the hard part of the jump...
Shadow
Nov 19 2004, 04:49 PM
Yeah everyone made it, I would have said if otherwise.
May I get a pair of perception checks from everyone.
Tanka
Nov 19 2004, 04:59 PM
Perception 1: 14, 10, 5, 4, 3, 3, 2, 2
Perception 2: 4, 4, 3, 3, 3, 1, 1, 1
Perceptive, Photographic Memory, Hearing Amp, High/Low Freq, Sound Filter 3, Spatial Recognizer, Low-Light, Light Systems, Thermo, Ultrasound w/ High Freq, Vision Mag 3 (Electronic).
God, that second roll sucked ass...
Sphynx
Nov 19 2004, 05:02 PM
Perception 1: 5, 5, 3, 2, 1
Perception 2: 7, 4, 4, 3, 1
Whizbang
Nov 19 2004, 05:43 PM
Perception 1: 9, 8, 8, 5, 5, 5, 4, 2, 2, 2, 2, 1, 1 (Spatial Recognizer and Sound Filter)
Perception 2: 11, 10, 5, 4, 4, 3, 3, 3, 3, 2, 1, 1, 1 (same)
Ecclesiastes
Nov 19 2004, 05:56 PM
Perception 1: 10 10 05 04 04 03 02 01
+ Hearing: 09 05 05 03 03 01 01
+ Stealth Complimentary: 11 08 05 03 03 02
Perception 2: 11 08 05 05 04 02 02 01
+ Hearing: 10 05 05 04 03 01 01
+ Stealth Complimentary: 09 04 03 03 02 01
Fortune
Nov 19 2004, 06:25 PM
Perception #1: 15 09 05 04 03 02
Stealth Complimentary: 05 04 04 04 03 02
- Astrally Perceiving
Perception #2: 09 07 05 05 04 02
Stealth Complimentary: 09 05 04 03 03 02
- Still Astrally Perceiving
BishopMcQ
Nov 19 2004, 07:34 PM
Perception #1: 13 05 04 03 03 02
Stealth Complimentary: 09 08 02 01 01 01
Perception #2: 04 03 02 02 02 02
Stealth Complimentary: 16 05 05 05 02 01
Damn I wish those last 2 were reversed...
Buddha72
Nov 19 2004, 10:53 PM
Perception #1
09 07 05 04 03 01 01 01
If sound based add the following
15 02 02 02 01
Perception #2
10 10 07 03 02 02 01 01
If sound based add the following
10 08 05 02 02
Eye-Light System
Eye-Thermographic
Eye-VisMag 3 (Optical)
Eye-Microscopic Vision
Ear-Sound Filter (5)
Ear-Spatial Recognizer
Ear-Hearing Amp
Ear-Dampener
Silverspur_2020
Nov 20 2004, 10:55 AM
Perception checks
05 05 04 01 02
04 01 10 14 04 yeah baby!!
Shadow
Nov 21 2004, 01:35 AM
@ Spyhnx, your not at the te grate yet, first you go to the harbor to Alcatraz island, then you swim to the grate.
And your not at the harbor yet either.
Sphynx
Nov 21 2004, 07:09 PM
Ok, guess I'm in the same predictament as everyone else with no clue what you're wanting, so I'll wait for your next IC post. Deleted my last one.
Sphynx
Johnson
Nov 22 2004, 10:23 AM
Preception
13 11 08 05 03 02
BishopMcQ
Nov 24 2004, 09:28 PM
Has everyone reported in with their perceptions?
Shadow
Nov 24 2004, 09:51 PM
The not so subtle reminder. It looks like everyone has.
Ecce is out of town till Monday, he didn't give me specific instructions about his character so I will NPC him if the need arises....
Fortune
Nov 25 2004, 01:01 AM
So is the need arising?
BishopMcQ
Nov 25 2004, 04:40 AM
Wasn't meant as a reminder, more of a double check since I didn't want to count posts.
Silverspur_2020
Nov 25 2004, 12:53 PM
Sorry I have been quiet for a few days.... my computer couldnt find the website for some reason!
Fortune
Nov 25 2004, 01:10 PM
Nobody's could ... it was down for 36 hours or so.
Johnson
Nov 25 2004, 01:42 PM
Yea, the forum page was down, but DS was up.
Sphynx
Nov 29 2004, 09:14 PM
Casting of Improved Invisibility:
[ Spoiler ]
You asked for 12 rolls and your target is 4 ... here are the results:
1: 6 + 6 + 5 = 17. ... Success
2: 2
3: 3
4: 2
5: 4 ... Success
6: 5 ... Success
7: 4 ... Success
8: 1
9: 4 ... Success
10: 2
11: 1
12: 1
5 successes
Drain
[ Spoiler ]
You asked for 11 rolls and your target is 3 ... here are the results:
1: 2
2: 1
3: 5 ... Success
4: 6 + 5 = 11. ... Success
5: 4 ... Success
6: 3 ... Success
7: 3 ... Success
8: 2
9: 3 ... Success
10: 3 ... Success
11: 3 ... Success
8 successes
Spell put to Sustaining Focus, Drain = 0.
Casting Levitate
[ Spoiler ]
You asked for 12 rolls and your target is 4 ... here are the results:
1: 1
2: 3
3: 5 ... Success
4: 6 + 4 = 10. ... Success
5: 3
6: 3
7: 5 ... Success
8: 5 ... Success
9: 2
10: 5 ... Success
11: 5 ... Success
12: 3
6 successes
Drain
[ Spoiler ]
You asked for 11 rolls and your target is 3 ... here are the results:
1: 1
2: 1
3: 2
4: 1
5: 5 ... Success
6: 4 ... Success
7: 1
8: 5 ... Success
9: 2
10: 2
11: 5 ... Success
4 successes
Astrally Perceiving, Perception check:
[ Spoiler ]
You asked for 6 rolls and your target is unknown ... here are the results:
1: 5
2: 1
3: 6 + 6 + 1 = 13.
4: 1
5: 5
6: 3
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