QUOTE (Patrick the Gnome @ Apr 6 2010, 09:37 PM)

What hallucinogens? Hurlg contains nutmeg, which in large quanities produces a hallucinogenic effect but certainly isn't on the same scale as LSD or a similar drug. No, the primary component that makes Hurlg do what it does is the 180 proof.
Really? I don't recall alcohol ever doing Stun damage to me, either, and I've had some
seriously near-blinding swigs of moonshine before. Apparently, the combination (in addition to the things
not mentioned to be in it) is pretty flippin' powerful. But to say it's purely the alcohol is stupid, especially since the rules themselves say it includes hallucinogenic properties, too. Bad science-to-rules? Probably. But this is Shadowrun. You remember Dikote don't you?
And, again, disliking a specific use of a rule (Hurlg being able to incapacitate its drinker) is
completely different than disliking the general rule (being incapacitated by having an attribute hit 0). Don't agree that a single swig of a drink can incapacitate you? Fine.
Change the rules for Hurlg, then.