QUOTE (Kren Cooper @ Mar 6 2018, 08:29 AM)

Consider the situation. I have a warded van, with a ward of Force 8. The ward is set so that whenever I open the rear doors, it opens the ward, leaving a "hole" that is unwarded. I put this ward on my van last week.
My friend climbs into the back of my van through the open doors, carrying a box of loot. The box has a Force 1 ward on it. but it was a permanent ward, put on the box last year.
I close the back doors to the van, now completely encasing the box ward in the van ward - which as I understand your point, would be a "layered ward" which cannot happen. Also, as I understand it from your post, you're saying that my F8 van ward would be destroyed, because it's "newer" than the F1 ward on the box?
That seems like a crazy situation to me. Can you imagine the resource rush to find "old" warded things that can be snuck into buildings through holes in the wards to wreck them when the holes are closed because they are "newer" than the ward you have? Let alone the amount of book-keeping you would need to track the ages of wards.
This cannot happen because wards can't be mobile.
QUOTE (Street Magic, p. 123)
Wards are not portable astral objects. The warding ritual
creates an astral link between the shadow of the physical
anchor and the space being warded. If the physical anchor
moves more than a few centimeters from its location at the
time of the warding ritual, the entire ward collapses.
So, you can ward your van, but as soon as you start it up and start driving, the ward collapses. Same for the box: it can be warded, as long as it's big enough (the smallest possible ward is a sphere two meters in diameter), but the moment you pick it up and move it, it is no longer warded. The "openable" ward is also not RAW; there is nothing in SR4A core or Street Magic that even hints at this kind of functionality.
QUOTE
Again, not being familiar with 4e, I don't know if it's the same - but if this was 3e, that would mean you could never, ever put up a ward on a building or place that had an elemental summoning circle or a shamanic lodge - as both of those count as wards (when in use, and all the time, respectively). Are you telling me that any mage or shamen has to live in an unwarded house? Likewise, that corporate mages work in a room that has a ward only when they are summoning elementals, but is otherwise open to astral intrusion because it cannot be wholly contained within another warded area? That does not seem either likely, or what the designers intended.
This gets a little semantic. Magical lodges (SR4A uses the same terminology for lodges of all traditions) have a mana barrier, but that barrier is not described as a ward. A ward is a specific type of mana barrier.
QUOTE
That, to me, does not say the same thing that you appear to be arguing.
As I would interpret that, a box, within a box, within a box - is not the same area. So JanessaVR's (and my) interpretation of "put up a ward, then come in x cm, then put a smaller ward, then in another x cm is that you are warding 3 separate areas. Areas 2 and 3 happen to be *contained* within area 1, but they are not the *same* area. The end sentence clinches that for me with the "exponentially more difficult". As per JanessaVRs post, you can't put up 3 X Force 6 wards on the exact same space and claim a F18 ward (sure it's not mathematically exponential, but that's what they seem to be hinting at) - but you can make it "sequentially" more difficult - like a gauntlet.
It does seem to me to be quite clear that you can put wards in other wards, just not layer them together to become additive. Of course, that's just my 2p worth.
Let's call JanessaVR's three wards A, B, and C, from innermost to outermost. The volume protected by ward B includes the volume protected by ward A. The volume protected by ward C includes the volumes protected by A and B. The innermost space has three wards on it. That cannot happen.
I'm trying very hard to give both of you the benefit of the doubt, here, but TBPFH, all of this noise about "they're not the same space" smacks (to me) of the very worst kind of rules-lawyering. The text is extremely clear and unambiguous: "Wards cannot be layered." You're trying to argue that layering multiple wards around the same area is somehow not layering multiple wards, as long as there is a measurable gap between them. If this argument were taking place at my table, I would have kicked you both out of the game by now.