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Belvidere
I've been curious about it. Are Activesofts only usable by those with skillwires and move by wire systems? I'd understand that for physical things. But If you're in full VR, would you be able to run a hacking or electronic warfare activesoft with a sim module or would you need one of the two above?
Tymeaus Jalynsfein
QUOTE (Belvidere @ Jul 5 2010, 12:33 PM) *
I've been curious about it. Are Activesofts only usable by those with skillwires and move by wire systems? I'd understand that for physical things. But If you're in full VR, would you be able to run a hacking or electronic warfare activesoft with a sim module or would you need one of the two above?


Technically, you need the wires to interpret the data from the Skillsoft to something that you could use...

Keep the Faith
Yerameyahu
It's bad enough they even work in VR. smile.gif No, you must have skillwires or equivalent. As far as I can understand, they're actually headware that interfaces with your brain quite intricately, beyond what a normal DNI does. That's the only fluff that makes sense, anyway. smile.gif
Belvidere
QUOTE (Yerameyahu @ Jul 5 2010, 12:54 PM) *
It's bad enough they even work in VR. smile.gif No, you must have skillwires or equivalent. As far as I can understand, they're actually headware that interfaces with your brain quite intricately, beyond what a normal DNI does. That's the only fluff that makes sense, anyway. smile.gif

Oh, okay. I had always assumed they ran up your spin and kind of half controlled your body. Like say I've got skillwires for blades and I'm holding a katana. I think "parry", but I don't really know how so the activesoft takes over for the second and controls my muscles to parry an attack.
Stahlseele
Well, technically, there's a precedent for this sort of thing . .
The Biowire Echo the Technomanschers get . .
There is nothing really in their body doing anything, and yet it still works . .
All out from just their comlink technically . .
MortVent
QUOTE (Stahlseele @ Jul 5 2010, 06:18 PM) *
Well, technically, there's a precedent for this sort of thing . .
The Biowire Echo the Technomanschers get . .
There is nothing really in their body doing anything, and yet it still works . .
All out from just their comlink technically . .


Re-read it.. it's neural pathway changes that allow for it to work when they emulate the software.

Same with the wired reflex echo.

The difference is the echo has phsysical changes to the body that allow the emulation or use of complex form versions of activesofts
Stahlseele
Still, a Technomancer's Mind is basically his Comlink.
Jaid
strictly speaking, it is the cyborg adaptation made to a drone that has skillwires included, not the cyborg modification to the metahuman.

as such, provided you have special activesoft programs for the drone you're operating, and you're rigging the drone, you could in theory use those activesofts. note that unless the drone is extremely similar to human form, normal activesofts won't work though.
Yerameyahu
Strictly speaking, no, the CCU is part of the metahuman. The drone *only* gets the CCU socket.

Belividere, I thought the same thing, but we had a thread about this the other day. In SR4, it's apparently not the case. frown.gif Which I think is dumb, but hey.
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