You're saying that a reverse trend will appear.
I'm not actually saying anything of the sort.The wireless of Shadowrun is nothing like the wireless of today. It's intrusive and it's counter-intuitive. It doesn't feed on the human desire for knowledge and information, it runs off the counteracting human resistance to control. People want smartphones because it gives them access to information and entertainment. People use store loyalty cards because they are easy and offer some kind of perceived benefit. But at their choosing. An interpretation of the Wireless Matrix that presented a refined concept of that would be cool. People could choose to have commlinks so they could do all of that. What instead 4e offers is a future where you're tied down to that information and essentially become its slave. And it just doesn't make sense. Smartphones are a luxury item. People want them, but nobody has to have them. The technology is in the "Oh cool!" phase of consumer development.
You can't just add 60 years and say the technology suddenly counteracts human nature, lol. People do a lot of things today because the technology allows them to, they don't know better, and the perceived thread is low to nonexistent. Smart people today know what the dumb people don't. It just takes the ignorant people a while to catch up. Thirty years ago, most people only barely knew how to operate a computer. .If the savvy people today recognize the kind of problems with information security, in sixty years, maybe that's now common knowledge.
Like I said, it's pretty impossible to make blanket statements about the future of technology and consumer acceptance. GM and Ford hedged their bets on trucks and SUVs and eased back on developing competitive passenger cars. It didn't even take them a decade to see the error in that.