Hi to all Dumpshock forumers from a newbie!
I've been busy preparing for an upcoming campaign that I'll be GMing and to assist me in resolving encounters as swiftly as possible I've been coding a GM-tool in Excel that will calculate modifiers for all forms of combat. Since I'm thinking of posting this tool on these forums I want to make sure that I've understood the rules properly.
I have a few questions (and later probably more) about combat situations that the sourcebooks are a bit ambiguous on.
1. Suppressive fire: defender rolls with Reaction + Edge agains Agility + Skill to avoid the hail of bullets. SR4 says that if the target fails the test apply base weapon damage, but the book does not say whether or not the target can try and resist this damage.
2. Subdual/Grapple attack: Book says to resolve melee combat as per usual but does not state if there are any negative attack modifiers for trying to subdue the target without causing harm (much harder in my opinion than just slugging it out). Also no negative modifiers specified for grappling unarmed or with a weapon in one hand (the latter should also incur a negative mod).
3. Knockdown attack: basically same as above, no modifiers?
Thanks in advance.