Yes, but keep in mind that SPACE FRANCE (or whatever whacky hypothetical country we're talking about) does not CARE that much about reliably detecting bioware because (IIRC) bioware on its own does not have a tendency to make people explode. What they probably REALLY care about is things like cortex bombs, cyberguns, and hand razors which are all things that it would be much easier to reliably detect using assensing.
Certainly. But that's all cyberware, which is technologically detectable.
Also, almost invariably dice roll more hits than you can buy. At least that is what I see happen at my table. So I don't think Reliable = Buying Hits @ 4:1.
As a general rule, dice rolls that happen off-screen should use the Buying Hits principle. Also, 4:1 is reliable; 3:1 is average, with risk of rolling below average or even glitching.
Back on Adepts:
If you're a bio-adept, well first off, their astrally perceiving mages should be able to detect that you are an ADEPT which if they're really that strict should be grounds to pull you for additional testing, which would turn up the bioware. (If you're a BIO-ADEPT with MASKING then clearly you are a badass and do whatever you want anyway.)
If you're a bio-adept, well first off, their astrally perceiving mages should be able to detect that you are an ADEPT which if they're really that strict should be grounds to pull you for additional testing, which would turn up the bioware. (If you're a BIO-ADEPT with MASKING then clearly you are a badass and do whatever you want anyway.)
I think in the end it had something to do with the French just being snooty about piercings and larger amounts of metal body modification; they're dandy with "natural" upgrades. Space France. Aesthetics. It's not really about safety or sanity. (SR Europe is nearly as unrealistic as the NAN, if you pay attention.)
By 2070+ they will have machines that can detect if you have even a small amount of metal or cyber in your body, and I am sure they will also have similar ways of detecting bioware.
I think bioware scanners were intended, but got lost between the shifting release schedules of Arsenal and Augmentation. As a result, bioware scanning requires hospital-level facilities and takes hours.
After all, a full list of things that reduce essence:
Ware
Burnout level addiction
HMHVV
Serious Injury (optional rule)
Ware
Burnout level addiction
HMHVV
Serious Injury (optional rule)
Essence loss from living in a pollution-rich environment should probably be in that list. And it's probably one of the most common causes of Essence loss.