QUOTE (Zyerne @ Nov 15 2010, 05:27 AM)
Synthacardium: 'Dice pool modifier'
Which means that Synthacardium does not apply against the augmented cap for those skills.
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QUOTE (Dakka Dakka @ Nov 15 2010, 05:30 AM)
I think it is RAI for them to be augmented Attributes, but that is not RAW.
I never said, I would want to play them as dice pool modifiers.
The problem is that the writers never use consistent terminology.
Any player would love for them to be played as dice pool modifiers over attribute increases. Maximizes your dice pool since it doesn't count against the augmented cap.
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Just to throw the various attribute increasing augments together (SR4 only)....
Cyberware
<Material> bone lacing confers a bonus of +X to the Body attribute for damage resistance tests.
Muscle replacement increase both the Strength and Agility attributes by its rating.
Add the rating of reaction enhancers to a character's Reaction attribute.
When activated, wired reflexes confer a bonus of +1 to Reaction and +1 Initiative Pass per point of rating.
Bioware
Increase the recipient's Body by the bone density rating for damage resistance tests.
Muscle augmentation adds its rating to the character's Strength.
Muscle toner adds its rating to the character's Agility.
The suprathyroid gland provides an attribute bonus of +1 to the user's Body, Agility, Reaction, and Strength.
The cerebral booster augments the user's Logic attribute by its rating.
The booster confers a bonus of +1 Reaction and +1 Initiative Pass per point of rating. (Synaptic Booster)