QUOTE (Ascalaphus @ Nov 22 2010, 07:08 AM)

I think wireless transmissions and loudspeakers can be compared to cameras and electronic binoculars. They're external intermediaries. Cyberears on the other hand are internal, and their closest equivalent, cybereyes, is integrated sufficiently in the aura not to interfere with spellcasting. If it's a way out, then it should also be a way in.
Once again adept power do not equal spell casting and even then your example isn't accurate, your attempting to turn a one time exception, that devices paid for with essence can be used by the caster as magical targeting as a blanket override for rules in another section. In essence your working very hard to turn a specific exception to overturn an unrelated specific prohibition.
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Also, what that paragraph mentions is devices used by the Adept to amplify and broadcast. It doesn't even say anything about the listener using devices.
So wait, Joe the adept uses Commanding Voice in a room with an open com line and gives a command. "Kill yourself" in your world because Joe himself didn't specifically use the com line it goes through? Is that really your interpretation?
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It's nice that anyone who disagrees with your feelings is wrong.
It is very convenient when it's so cut and dry.
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Not really. Killing Hands allows the adept's hands to bypass ItNW for example, and Elemental Strike and Distance Strike are also magical enough to bypass ItNW if I'm not mistaken.
And here's where your justification isn't even internally consistant. Killing hands works against immunity to normal weapons because it says right in the powers text it does. Commanding Voice doesn't work against people listening in for the same reason, because the powers text says it doesn't.
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If the sound of the Voice isn't magical, then a recording should do the same thing as a live speech. If it exploits a nonmagical propery of the listener, then CV can be replicated technologically. But since technological broadcasting is explicitly forbidden, I believe the voice is magical.
You can believe whatever you wish but the simple fact is your trying and straining to get a version of the fluff, that overturns what's actually said in the rules. No one drills down other powers and effects to this level, this is one of the more cut and dry adept powers out there. Does your table spend a lot of time agonizing over how and when killing hands works?
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Cyberears are part of your aura; they don't grant you Object Resistance against sound attacks either. They don't make you immune against Hell Hound or Barghest vocal powers. Unless they're switched off; in that case they're better than earplugs. Because if the sound is loud enough, the earplugs won't stop it echoing directly through your skull, but cyberears can simply be turned off. In that way, cyber is one of the best defenses. (All you need then is an external sound sensor plugged into your PAN; voila immunity to CV, by not having natural hearing.)
The fact that the cyber eyes are part of your aura is once again irrelevant, even if they were or were not they are a technological means, they don't protect you against a barghests howl only because that particular power doesn't preclude it. Only if they are fully turned off do they run against that particular powers "weakness".
I don't think I'm going to argue this any further, I've cited my sources and explained my logic. Obviously I believe I'm right because it both fits game balance wise (in my opinion), fits the rules, and requires the least amount of logical leaps. I can make these deductions even having a character that relies on this power and can only come to the conclusion that those sticking obstinate to the incorrect interpretation do so in part out of a vested stake in there not being some limitations to this power.