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klinktastic
QUOTE (J. Packer @ Dec 13 2010, 01:27 PM) *
Yup, I can see your starting cash roll. That works just fine.


Cool. It's not perfect, but it works. I'll update my wikia page with my starting coin. Oh yeah, nice kick off to the campaign.
Isinghar
Cruiser starting cash: 200 nuyen (a little higher than what I had on my CS)

I will adjust accordingly on CS.
Zyerne
Here's mine -

Starting cash
Faraday
I forgot to add that andrei is doing some palming on that stun baton, mostly so it's not in public view. In case someone actually checks him, here's the roll.
[ Spoiler ]
J. Packer
QUOTE (Faraday @ Dec 13 2010, 01:21 PM) *
I forgot to add that andrei is doing some palming on that stun baton, mostly so it's not in public view. In case someone actually checks him, here's the roll.
[ Spoiler ]

He's managed to slip it up his sleeve, the thong on it still around his wrist, and ready to slide out at need, but it makes one arm look a little bulky if anyone's really trying to give him the once over.
Faraday
QUOTE (J. Packer @ Dec 13 2010, 02:48 PM) *
He's managed to slip it up his sleeve, the thong on it still around his wrist, and ready to slide out at need, but it makes one arm look a little bulky if anyone's really trying to give him the once over.
Should be enough to keep the fuzz from harassing him about it as long as he doesn't do something stupid.
klinktastic
Hmmm, palming the stun baton is a good idea. I have mine in a concealed holster, which is a -1 to the concealability. Unfortunately stun batons are +4 concealability. Plus, I think you end up using palming as you could inflitration (which doesn't make a ton of sense), so when the border guards are searching for goodies on you, you roll agility + palming vs the guard's perception + intuition, plus or minus any multipliers. Fluff-wise, your character would be doing something to distract the guard from looking at the arm you have the baton stuff in, in hopes that he doesn't notice the bulge. Anyway, I wouldn't worry too much about the stun baton. Yeah its restricted and you should have a license for it. But you can probably try to negotiate/con/ettiquette your way into letting it pass as it's a fairly reasonable self defense weapon for someone who is physically weak, much like a taser (which isn't restricted oddly enough). If you catch the guard on a good day, he's liable to let you on through since its not a leathal self defense weapon.
klinktastic
QUOTE (sabs @ Dec 13 2010, 01:31 PM) *
Same Site, Password Blue
starting cash is 80 nuyen.gif
I updated my character



GG sabs! 80 quid to your name. Poor guy (literally).

Faraday
QUOTE (klinktastic @ Dec 13 2010, 03:11 PM) *
Hmmm, palming the stun baton is a good idea. I have mine in a concealed holster, which is a -1 to the concealability. Unfortunately stun batons are +4 concealability. Plus, I think you end up using palming as you could inflitration (which doesn't make a ton of sense), so when the border guards are searching for goodies on you, you roll agility + palming vs the guard's perception + intuition, plus or minus any multipliers. Fluff-wise, your character would be doing something to distract the guard from looking at the arm you have the baton stuff in, in hopes that he doesn't notice the bulge. Anyway, I wouldn't worry too much about the stun baton. Yeah its restricted and you should have a license for it. But you can probably try to negotiate/con/ettiquette your way into letting it pass as it's a fairly reasonable self defense weapon for someone who is physically weak, much like a taser (which isn't restricted oddly enough). If you catch the guard on a good day, he's liable to let you on through since its not a leathal self defense weapon.

Well, he has a license, he just doesn't want to have to yank it out for any old cop on the street. In a border crossing, he'd probably just declare it, since they usually scan you. On a side note, he probably has that baton legitimately licensed to his real SIN. Couldn't find a price for that though, I just paid for it as a fake license.
J. Packer
QUOTE (Faraday @ Dec 13 2010, 02:43 PM) *
Well, he has a license, he just doesn't want to have to yank it out for any old cop on the street. In a border crossing, he'd probably just declare it, since they usually scan you. On a side note, he probably has that baton legitimately licensed to his real SIN. Couldn't find a price for that though, I just paid for it as a fake license.

Y'know, I never thought about that. It ought to be cheaper, theoretically, to have a weapon licensed under your own legit SIN, since you went and did the necessary paperwork all fair and square like. I'll have to consider that for the future.
BlackHat
I think the game assumes you'll want fake licenses (at least, REAL shadowrunners would), for the same reason real life criminals do. Sure, a mob guy could get a legal permit to conceal and carry a pistol, but if he uses it for anything other than self-protection, he's in a buttload of trouble. Also, lots of runners don't have SINs (having one is considered a disadvantage). That said, having a legal permit has its uses, especially in a game where everyone's not ultra-professional yet.
BlackHat
Also, since the topic if palming came up - Cody is pretty good at concealing gear, being a pickpocket and hobbist magician (he is also good at producing such items, with a theatrical wave of his hands - and maybe a puff of smoke if he has time to prepare).

For any restricted or illegal gear, assume he's buying successes to start, and if he needs to roll (say, if he stashes something right before some cops arrest him), I'll roll then.
Agility 6 + Palming 5 + Augmentations 2 = 13 dice, so he should be able to buy 3 hits to conceal gear.
That should make even his heavy pistol pretty difficult to notice (and I'm a fool for forgetting to buy a concealable holster for it!), and his knives and holdout pistol even moreso.

Note to self, see pawn broker about concealable holster. biggrin.gif
Isinghar
I was assumming that Legal permits were built into the cost of the weapons. SR4A just talks about it taking time and effort and requiring a legal SIN. Cruiser as an ex-cop has a legal license for his weapons, but also bought fake permits associated with his Fake SIN. If I need to buy legal permits I will need to make a few gear changes or buy them later in-game frown.gif
klinktastic
Yeah, well one would always get legal license with a stun baton because it leaves a traceless mark. Its not like a gun which leaves unique grooves on the bullets, and therefore is traceable to the license holder. But like I said, even though its restricted, only an asshole cop is gonna get all pissy about it since its not lethal. You can grease palms for insurance. Though without credsticks, it might be hard to bribe a guard. Maybe wire some nuyen to a matrix poker site under their username?
klinktastic
QUOTE (Isinghar @ Dec 13 2010, 04:30 PM) *
I was assumming that Legal permits were built into the cost of the weapons. SR4A just talks about it taking time and effort and requiring a legal SIN. Cruiser as an ex-cop has a legal license for his weapons, but also bought fake permits associated with his Fake SIN. If I need to buy legal permits I will need to make a few gear changes or buy them later in-game frown.gif



That's a good point. I guess, it just depends on how you acquired it. If you bought it legally, it would probably come with a license. If you didn't, and you got it after it fell off the back of a truck, then it definitely didn't, and that's why you'd need a fake.
BlackHat
Up to J Packer, of course, but I've always assumed that since having a SIN is a disadvantage (worth of notoriety, I think), that having gear tied to said SIN is even more of a disadvantage - and I've usually given legit license out to SINners who want them pro bono (then again, that was also partially because there are not rules for legal licenses). It is probably worth considering that most gear (particular gear tied to licenses) would be RFID tagged, and although you could burn the tags out - doing so is the digital equivalent of filing the serial numbers off of a legitimately owned car or firearm.

Then again, the BBB comes with a warning that almost all of your gear can phone home, bring up your personal information, or otherwise fuck you if you don't make a bunch of illegal modifications and void all of your warranties, and generally become a criminal, anyway. So, take all of that with a grain of salt.

IMHO, just like in the real world, having legal gear is fine as long as you're not doing anything illegal - but the moment you do, having gear that can be traced back to you is much worse than not.
Isinghar
Good point. I was somehow visualizing a cop asking me for my SIN, would give him the fake SIN and immediately follow that with fake permits for weapons. Did not think about each weapon being associated with a particular SIN, which is of course very likely. But would you then need to have fake SIN, permit and weapon to all be internally consistent for a routine stop? You would not want to burn off the RFID tags because then cops would wonder why any weapons on your person do not register against permit. Makes it a lot more complicated to operate in the shadows.
BlackHat
Even worse would be trying to operate under a fake SIN, but to have your licensed smart-weapon (maybe not applicable for a stun baton, but ya know) "helpfully" inform the cop of your legal license, and actual identity (he would have to be pretty close, and scanning for RFID, but still).

In the real world, if you possess a conceal-and-carry permit for a handgun, you are legally obligated to inform any police officer of this fact, and whether or not you have such a weapon on you. I imagine that in 2070+ with all of the ubiquitous RFID stuff, legal weapons would be able to just announce themselves, to save everyone a lot of hassle. You could of course shut this off - same as turning off your other wireless gear (and/or operating your PAN in hidden mode), but if the officer finds your weapon, and you attempt to produce valid licenses, he might wonder why you disabled this feature. (which would be equivalent to not mentioning to a cop that you have a pistol in a holder under your jacket until he finds it).

Like I said, the way they describe technology working in SR4, its pretty hard to imagine anyone getting away with anything. biggrin.gif
BlackHat
Again - there are LONG threads dedicated to the speculation of how "simple" SR4 innovations like this would change the world and make crimes much more difficult to commit. I don't want to thread-jack this will all of that. My point was just that having a legal license can be a liability, for the same reasons that having a real SIN can be. I'm sure when our chummers hit the mean streets of denver, they'll have a lot more pressing things to worry about than the problem of having two or more SINs come up if anyone scans their fingerprints, etc. smile.gif
SleepIncarnate
Sent email with questions and sheet, the wiki server is saying it's down so I'll have to update it later. Also, forgot it in the email, so starting nuyen:

Starting nuyen (x100) (4d6+12=25)
Grimm
@J. Packer

I'm still interested in rolling a mage type but I've been out of commission the last few days due to a flu. If the slot is still there I'll get him developed tomorrow if that's cool.
J. Packer
QUOTE (SleepIncarnate @ Dec 13 2010, 05:48 PM) *
Sent email with questions and sheet, the wiki server is saying it's down so I'll have to update it later. Also, forgot it in the email, so starting nuyen:

Starting nuyen (x100) (4d6+12=25)


Got your email, and will send you an email getting the ball rolling once I've given her the once over.

QUOTE (Grimm @ Dec 13 2010, 05:53 PM) *
@J. Packer

I'm still interested in rolling a mage type but I've been out of commission the last few days due to a flu. If the slot is still there I'll get him developed tomorrow if that's cool.


Your slot is still held, yeah. We're not "going live" with the first scenario until after Xmas, so, as the chummers say, null sheen. smile.gif
Faraday
Oh shiiiitt. May lose net connection here for a while. Nasty t-storm/wind going on.
Kim
starting money (4d6=10)
klinktastic
I'm sad. I'm RP'ed up to the meet and now I have to wait........ frown.gif
J. Packer
QUOTE (klinktastic @ Dec 14 2010, 08:14 AM) *
I'm sad. I'm RP'ed up to the meet and now I have to wait........ frown.gif

It was fun while it lasted. smile.gif
klinktastic
QUOTE (J. Packer @ Dec 14 2010, 10:09 AM) *
It was fun while it lasted. smile.gif


True that, I'm super excited. Seems like we're getting some pretty active players and obviously you're very active. This is looking really promising.
J. Packer
Updated the first post to reflect the teams as they stand now, and everyone's status. Sleep, Black Hat, look for introductory emails this morning. Zyerne, I need a name and a bio for your character - I'll admit that may have been submitted and I lost it in the shuffle. Grimm's working on a mage for team 1.

If you're not well along in your emails back and forth with me towards pregame role-play, understand that I might have to take some liberties with your pre-game story if we don't get that wound up by the 27th.
Zyerne
I'll get on that. This is one of those cases where a name just hasn't been forthcoming.

I have to admit, I did get sidetracked into creating a spreadsheet to automatically generate code for wikia character sheets. Ho-hum.
Faraday
QUOTE (klinktastic @ Dec 14 2010, 09:14 AM) *
I'm sad. I'm RP'ed up to the meet and now I have to wait........ frown.gif

I don't think I did... J, did you get my email a couple days ago? >_>
sabs
I'm at the meet too (I think) and now I'll have to wait days. Instead of minutes.!

I R Sad
klinktastic
QUOTE (sabs @ Dec 14 2010, 01:06 PM) *
I'm at the meet too (I think) and now I'll have to wait days. Instead of minutes.!

I R Sad



We can commiserate by blowing some shit up in Emerging Conflicts I suppose!
sabs
Yeah.. noone else has posted in EC in a while.

klinktastic
I know. I know J. Packer is working up a character to join in with us. But yeah, looks like everyone else peaced out....
J. Packer
QUOTE (Faraday @ Dec 14 2010, 11:09 AM) *
I don't think I did... J, did you get my email a couple days ago? >_>

Just forwarded you the last thing that I sent you - unless I'm hosing up my email > screen name > character name mapping again. smile.gif
Faraday
QUOTE (J. Packer @ Dec 14 2010, 11:39 AM) *
Just forwarded you the last thing that I sent you - unless I'm hosing up my email > screen name > character name mapping again. smile.gif

Yeah, got it this time. I didn't respond because I didn't get your message. >.>

EDIT: Replied!
Zyerne
Bio is up. Name is up.
J. Packer
QUOTE (Zyerne @ Dec 14 2010, 01:47 PM) *
Bio is up. Name is up.

Ready to start the email back and forth, but I'll need a name and brief description/ratings for your contact. That's about the only issue I see thus far.

Oh, and you picked the very entertaining Buggy 'Ware for your cyberarm. I'm going to say that the impact is that you need two fewer 1's to glitch when you use the augmented strength feature of the arm specifically. So any time you use Strength to impact a roll, and are using a STR higher than your normal body value of 6, you will be at risk of overdoing it and glitching out.
Faraday
QUOTE (J. Packer @ Dec 14 2010, 12:58 PM) *
Ready to start the email back and forth, but I'll need a name and brief description/ratings for your contact. That's about the only issue I see thus far.

Oh, and you picked the very entertaining Buggy 'Ware for your cyberarm. I'm going to say that the impact is that you need two fewer 1's to glitch when you use the augmented strength feature of the arm specifically. So any time you use Strength to impact a roll, and are using a STR higher than your normal body value of 6, you will be at risk of overdoing it and glitching out.

"What a punch!" "Yeah, he hit so hard, he lost some of his arm in that guy."
Zyerne
I'm assuming that includes when he hits stuff? It's rolled on agi but dam is str based so..

Just a clarification, by no means a complaint if it does.
sabs
uh.. Group 1 is 2 orks, 2 humans, and 1 unknown.. interesting.

Zyerne
Group 2 is a elf, a human, 2 orks and an unknown. Not surprising really, Orks are even better value in a low points game.
klinktastic
QUOTE (Zyerne @ Dec 14 2010, 04:21 PM) *
Group 2 is a elf, a human, 2 orks and an unknown. Not surprising really, Orks are even better value in a low points game.


Yeah, but they have the unfortunate disadvantage of people being prejudiced against fairly often. Mechanically they have some advantages. RP-wise, they take a bit of a hit.
Faraday
QUOTE (Zyerne @ Dec 14 2010, 02:21 PM) *
Group 2 is a elf, a human, 2 orks and an unknown. Not surprising really, Orks are even better value in a low points game.

It's true. Especially in a BP game. Not as much in a karma game. (Still a good deal though)
Thanee
Yep. I was not exactly surprised to see a lot of orcs. smile.gif

Bye
Thanee
Zyerne
Group 2's orks are pure muscle. A little bit of discrimination won't hurt too much.

Besides, do you really want a cyberfist to the face?
J. Packer
Sure, there are mechanical benefits, but it also just really seems to fit. They don't tend to come from the upper echelons of society, after all. Sometimes running is all they can do to make a buck.

I've only read so far ahead into the materials, but there's opportunities for the RP-based drawbacks to come to the fore as well.
J. Packer
QUOTE (Zyerne @ Dec 14 2010, 03:10 PM) *
I'm assuming that includes when he hits stuff? It's rolled on agi but dam is str based so..

Just a clarification, by no means a complaint if it does.


If he's using his cyberarm to hit someone with a fist, knife, sword or whatever - and he's not pulling his punch to make it based on STR 6, I'll apply the limitation. If he's using any STR based skills, that would be an appropriate time as well. And if I ever call for a plain ol' strength roll for some reason, if he chooses to use the higher value, it'll come into play. Seem fair?
Zyerne
Cool with me. Hopefully won't happen too often but it's going to be embarrasing when it does.
klinktastic
QUOTE (Zyerne @ Dec 14 2010, 04:34 PM) *
Group 2's orks are pure muscle. A little bit of discrimination won't hurt too much.

Besides, do you really want a cyberfist to the face?


Hey! Riot isn't pure muscle! He's actually pretty well rounded, I can help in legwork stages with social, electronics, hacking, and wheelman skills. On the run, I can provide some muscle in person or via remote control drones. I was actually pretty impressed with how good he came out.
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