QUOTE (Adarael @ Feb 22 2011, 10:56 PM)
Really, all it seems to take to make a focus of any kind is to have the requisite materials and make the rolls. I mean, functionally the difference between a Weapon Focus rolling pin and a weapon focus club is near zero - both are made of wood (usually) and are used to hit people in the head.
As to how foci work, and Ol Scratch's comment about a weapon focus enhancing the adept and not the weapon, and not the weapon skill... yes, exactly. That is *precisely* what a Weapon Focus does. It enhances the person bonded to it, not the actual weapon itself. Witness that a focus does no extra damage, has no extra AP, and has no special effects other than "extra dice" for the person bonded to it. And if someone not bonded to it picks it up? It's every bit as good or crappy as a mundane equivalent to it. Further evidence of this: if I make a weapon focus bayonet, right, and I stab you with it, I'm rolling AGI+Blades+Weapon Focus Force, because it's a knife. If I attach it to a pole, or a rifle, I'll be rolling polearms, because it doesn't magically shut off once I snap it on. It doesn't enhance my skills seperately. It doesn't even enhance itself. It just makes me, the whole unit of me, better at stabbing.
In fact, I'd go so far as to say that's what all foci do, definitionally: improve the owner's ability to perform certain tasks, but not the owners *skill* at those tasks.
QUOTE (Ol Scratch)
Erm, no.
Weapon Foci definitely improves the weapon, allowing its wielder to use it more effectively in combat. The bonding simply "awakens" the magic within the weapon. Using your logic, one could bond to a weapon focus, keep it sheathed, and just use another weapon in its stead... which most definitely isn't the intent anymore than allowing someone to use an amulet as one.
Both seem like possible fluff explanations.
QUOTE (SR4A p 199 [b]Weapon Foci[/b])
Weapon foci add magical power to an Awakened character's melee attacks.
When used in physical combat, weapon foci grant the character a dice pool modifier to melee attacks equal to their Force. The character still relies on her Physical attributes and skills in combat; the weapon focus merely makes her more effective. This also applies to astrally perceiving characters fighting an opponent on the astral plane. Weapon foci are effective against astral forms and continue to add their Force in dice against such enemies.
An astrally projecting character takes her weapon focus with her to the astral plane. Making an attack with a weapon focus in astral space relies on the character's Astral Combat + Willpower dice pool (see Astral Combat, p 193), but this dice pool is increased by the Force of the weapon focus. The damage of the weapon is the same on the astral plane as it is in the physical world.
I bolded the parts that support Adarael'S position, underlined Scratch's. To me, it appears as Adarael's supporting statements are more clear about the intent of the power of the foci being given to the character.
On a personal note I prefer Adarael's view, but I can see where Scratch is coming from.
QUOTE (Ol Scratch)
Using your logic, one could bond to a weapon focus, keep it sheathed, and just use another weapon in its stead... which most definitely isn't the intent anymore than allowing someone to use an amulet as one.
As far as I can tell from RAW, that looks to be a valid interpretation. At least with it's use on the physical plane. The RAW says that it enhances the dice pool of the character's melee attacks when used, not the melee attacks made with that weapon focus. "When used" can easily be interpreted as "when used as a weapon" or as "when activated as a foci", making no distinction. Course, we all know what the
RAI is but there is a valid
RAW interpretation that allows weapon foci to enhance physical attacks when it is just active. Can't be done on astral targets, the underlined line takes care of that, sorta. Silliness.