So there is a rule that allows you not to use your nets hits for damage? I only know the text out of the "combat spells" chapter and it goes like this "Net hits increase the damage as normal", but I don't know what "normal" refers to. Still it sounds like it would always be the case.
So is there a rule?
So is there a rule?
There is indeed a rule...
QUOTE (SR4A, Page 183)
Step 5: Determine Effect
Some spells simply require a Success Test, with hits determining the level of success (as noted in the spell description). The Spellcasting + Magic
test must generate at least one net hit to succeed and may need more if the effect has a threshold for success. The spellcaster can always choose to use less than the total number of hits rolled in a Spellcasting Test.
Some spells simply require a Success Test, with hits determining the level of success (as noted in the spell description). The Spellcasting + Magic
test must generate at least one net hit to succeed and may need more if the effect has a threshold for success. The spellcaster can always choose to use less than the total number of hits rolled in a Spellcasting Test.
QUOTE (SR4A, Page 204)
After the Spellcasting is resisted the caster choses whether or not to apply any net hits to increase the damage value of the spell as normal (the net hits used to increase the damage value may be declared after the target’s resistance test).
That should cover it nicely...
