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Stahlseele
to gain what?
Only force dice as a bonus to their unarmed combat skill, right?
Killing hands, critical strike and the other stuff in combination are usually so much better than anything a weapon focus can do . .
Especially seeing how, with distance strike, they can do stuff the weapon focus can't do.
Tymeaus Jalynsfein
QUOTE (Stahlseele @ Jun 6 2011, 02:32 PM) *
to gain what?
Only force dice as a bonus to their unarmed combat skill, right?
Killing hands, critical strike and the other stuff in combination are usually so much better than anything a weapon focus can do . .
Especially seeing how, with distance strike, they can do stuff the weapon focus can't do.


Additional Dice to add to all those Already Cool Adept Powers, of course, Since they WOULD be additive...biggrin.gif
Modular Man
On the downside, the focus will be astrally active by that time. So passing through wards will be quite difficult, even more if said adept cannot see the ward. An enchanted ring would serve the same purpose, I think. It comes down to whether hardliner gloves and stuff like that stack on killing hands and such.
I, after all, don't have that much of a problem with implanted foci. One of my characters stored a power focus in a hidden compartment in his lower cyberarm. My GM outright told me that if the right crowd ever found out that my character had a diamond worth 50.000 nuyen.gif in there, he'd meet a buzz saw very quickly. That was way before I found out that the arm itself could have been enchanted as well...
As Stahlseele pointed out, tattoos are much more suspect to damage than implants. They are also more noticeable. It's always much easier searching for a guy with a fully tattooed hand, he will likely stand out without a disguise. No disguising himself as a CEO, either - tattoos will be rather uncommon at that pay grade.
If nothing else, I even think you could enchant the bones themselves, if you manage to take them out and put them back in afterwards.
Which rules, in particular, forbid a weapon focus for unarmed combat? I've even heard of an adept with enchanted chopsticks, from my point of view you can use pretty much everything as a weapon.
For further inspiration, some X-Men character named Ink who had that idea quite before.
HunterHerne
Assuming you mean your own bones, that isn`t possible. And cyberwear is only enchantable before it is put on. Living objects cannot be made into foci (so, no, you can`t have a snake power focus coild around your neck), and neither can anything paid for with essance.

And I don`t think there is anything that says one can`t have a weapon focus for unarmed. It just doesn`t come up that often since the only weapon listed in the books that works with it is the Hardliner gloves, and unarmed is generally not very effective in combat, unless you caught with your pants down, so to speak.
Stahlseele
QUOTE
The section also contains a horribly perverse unique enchantment known as the "Cage of Bone." Wherin a living metahuman (even the magician themselves) is flayed open, and certain runes (the True Name of a free spirit, along with certain binding spells) are inscribed on the living bones of their ribs or skull (requiring a Biotech(6) test, an Enchanting (6) test and Rune Lore (6) test; and dealing a Deadly wound to the suject, who may resist the damage normally, but who must also test for magic loss normally.)

The "Cage of Bone" is a stacked Free Spirit Focus: 6 (useable only for the Free Spirit whose True Name is incorporated into the formula)/Unique Enchantment. To complete the ceremony as described in the book, the magician summons the Free Spirit, which is bound within the unqiue enchantment of the "Cage of Bone." The magician may then command the spirit to aid him with any of it's powers, up to and inclduing Channeling or Possessing (the nature of the Unique Focus is such that even if the spirit somehow later goes free, or is disrupted, it returns to the Cage of Bone. Even if the bearer of the enchantment dies.)
The spell formulae on the back cover is for the Corps Cadavre: 6 spell, as used in the Petro Voudoun tradition.

Yes, Uncle Drake thought of it first.
And yes, in canon, Frosty has an enchanted hip bone i think . .
Modular Man
Other weapons for "unarmed" use come to mind. Brass knuckles, kubotan, lots of rings... those aren't covered by the rules. Hardliner gloves just give a certain precedent, I'd say. Otherwise those weapons would require an "Exotic weapon" skill.
I got the rules in another way: No part of your body can be enchanted, because they are bound to your aura (well, Stahlseele's discoveries aside. I like the cage, by the way.). If you take them out, they no longer do. Otherwise used ware would be prohibited, too - it has at a time been part of a body, anyway. The way I see it, only living things are excluded. Animal's bones are useable material for foci, too.
To get back to the topic, I still think tattoos would work.
Yerameyahu
Basically, they'd work because we'd say they would. smile.gif Either they just get a pass, or they get a special handwavy metamagic or something; otherwise, we're down to arguing that the dye particles are the focus, or something. And that's all fine, as far as I'm concerned. The only way a tattoo focus would differ mechanically from implant (non-cyber) foci would be unarmed weapon foci, so that's just something to be *aware* of. You can decide for yourself if you want to make that (pretty minor) change in your game world.
Modular Man
Oh, I just found a disadvantage of this "unarmed" weapon focus: It may be restricted to one hand. Unarmed combat is, as far as I recall, generally the use of both hands, let alone legs or elbows. Precedent for this is that if one uses two (cyber)arms with different strengh and agility, the average is taken. I don't agree with the idea of a focus consisting of two completely independently moving parts respectively fists. Just hitting with one arm might force a malus from the GM. I'd issue a -2 for that, with the possibily to be countered by a specialisation of unarmed combat. I'm also on house rule territory by now.
By now I get an idea why enchanted hardliner gloves are so tricky within the rules.
Yerameyahu
Possibly, but the rules don't really care about hands. You can 'lead attacks' with different cyberlimbs, and the basic rules don't include penalties for whatever number of limbs you use (1, or more). You could certainly house rule it, though.
The Jopp
What about nanotattoos on the inside of your body?
Dez384
QUOTE (Modular Man @ Jun 7 2011, 09:45 AM) *
Oh, I just found a disadvantage of this "unarmed" weapon focus: It may be restricted to one hand. Unarmed combat is, as far as I recall, generally the use of both hands, let alone legs or elbows. Precedent for this is that if one uses two (cyber)arms with different strengh and agility, the average is taken. I don't agree with the idea of a focus consisting of two completely independently moving parts respectively fists. Just hitting with one arm might force a malus from the GM. I'd issue a -2 for that, with the possibily to be countered by a specialisation of unarmed combat. I'm also on house rule territory by now.
By now I get an idea why enchanted hardliner gloves are so tricky within the rules.


But unarmed combat could be just punching with one hand. For instance, if you have a shock hand, you attack with unarmed combat and deal damage according to the shock hand.
Yerameyahu
The Jopp, I think the book mentions that: you'd have to enchant each nanite individually, and they get destroyed after like a week regardless.

Plus, AFAIK the weapon focus has to be the thing hitting the target; anything under the skin wouldn't work. Obviously, this detail is what the 'weapon tattoo focus' house rule would change, though. smile.gif
Stahlseele
Ah, right, i forgot about nanotatts having a half life time measured in days . .
Thank you for reminding me of this.
As for enchanting bones: Etcher Nanites. Now you don't even need to flay yourself open to inscribe your still living skeleton with runes for enchantment . .
And Bone-Lacing . . who ever said using orichalcum for this does not work? O.o
Yerameyahu
You could probably do that, but it'd be any kind of focus except a weapon… unless you make a small house rule saying it works. Otherwise, a weapon focus is an object that you hit someone with directly.
Stahlseele
hmm . . Well . . your knuckles could probably survive without that bit of skin over them . .
"OK, that's enough, now the gloves come off!"
Yerameyahu
And that'd be badass. smile.gif Walking around with shiny (bone) knuckles cuz the skin's all torn off, jesus.
Stahlseele
"Been punching people for so long i wore out the skin over my knuckles . . decided 'hey, why not use it as an advantage?' And now i have shiny mystical metal spirit slaying knuckles that make me punch out dragons if i want to!"
LurkerOutThere
For the record i'd allow it, but i'd also hit someone with a small essence hit or other penalty, you introducing another magical aura into your own afterall.
Stahlseele
It's your game of course, but i can't see there being and basis in fluff nor crunch for this O.o
Technically, awakening is introducing a magical aura into your own, so . .
Tymeaus Jalynsfein
And normal Foci don't cost you Essence, even when they are integrated into your Aura, as they mostly are when you wear them against your skin.
HunterHerne
I don't think the extra few dice would really break the game. But I could be wrong.
Given that if an Adept wanted this to boost his magical fists, and magicians already have enough answers to spirits, I doubt tattoo weapon focus helps much at all.
LurkerOutThere
I guess the thinking for me is if introducing cyberware, even relatively non invasive cyberware into your system affects your essence ritually changing a portion of your body to introduce a permanent focus should as well.
Ghost_in_the_System
Prepping a vessel for possession is a ritual that changes your entire body/spirit but doesn't affect essence at all. I'm sure there are plenty of other examples of ritually changing your body/aura (initiation?) that don't negatively impact your essence.
Modular Man
QUOTE (Yerameyahu @ Jun 7 2011, 09:20 PM) *
You could probably do that, but it'd be any kind of focus except a weapon… unless you make a small house rule saying it works. Otherwise, a weapon focus is an object that you hit someone with directly.

Ah, now I get what you were talking about. Well, took me a few days, my bad dead.gif
A branding then, perhaps? Though it might prove difficult to stuff any focus materials there.
Anyway, I wouldn't forbid the use of a sheathed sword weapon focus either... damage value might be another point there, though. It is most likely up to GM fiat.
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