QUOTE (Ol' Scratch @ Oct 25 2011, 11:51 PM)

Those reasons are actually related to the magic tradition, though. The thing with Intuition-linked traditions is that they save points for any character who takes them, while the others only save points for very niche characters, like mage/faces or mage/hackers (who don't really use Logic, but you get my drift). Every character type benefits from a high Intuition, which is used for very important things within the game. Logic, not so much.
Except charisma is an extremely useful mage attribute (max bound spirits), and logic has use(max bound foci if I recall correctly). Intuition does not directly effect your magical ability at all(save for assessing). It's not niche for a magician to want a high logic or charisma.
I think the only problem with traditions, aside from the BBB spirits being weaker than the SM ones, is that there are too many charisma based traditions. The definition for what a charisma tradition is is overly broad, and even with that some traditions are listed as charisma which shouldn't be(for example Christian Theurgy would make sense as either a logic, Golden Dawn style tradition, or an Intuition more spiritual tradition. Christian magic pays homage to the angels, but it is not granted through direct interaction like say Shamanism or Shinto.)