Attributes [ Spoiler ]
Body: 5 ( 5 )
Agility: 4 ( 6 )
Reaction: 4 ( 8 )
Strength: 3 ( 3 )
Charisma: 4 ( 4 )
Intuition: 4 ( 4 )
Logic: 3 ( 3 )
Willpower: 3 ( 3 )
Edge: 3
Essence: 0.5
Initiative: 8 ( 12 )
Initiative Passes: 1 ( 3 )
Phys CM: 11
Stun CM: 10
Qualities [ Spoiler ]
Martial Arts [2] Firefight
Restricted Gear [2] MBW2 & Milspec Armour
Mild Addiction [Bliss]
High-maintenance implant
SINer & Records on File [Ares]
Phobia Insects [common & mild]
Skills [ Spoiler ]
Active Skills
Athletics Group 1
Climbing 1 [LA: Strength T: 4 ]
Gymnastics 1 [LA: Agility T: 7 ]
Running 1 [LA: Strength T: 4 +1 armour]
Swimming 1 [LA: Strength T: 4 ]
Clubs 2 Pistols [LA: Agility T: 8 ]
Firearms Group 4
Automatics 4 ARs [LA: Agility T: 10 +1 'ware]
Longarms 4 Shotguns [LA: Agility T: 10 +1 'ware]
Pistols 4 SAs [LA: Agility T: 10 +1 'ware]
Leadership 2 [LA: Charisma T: 6 ]
Infiltration 3 [LA: Agility T: 9 ]
Dodge 3 Ranged [LA: Reaction T: 11 +2 'ware]
Heavy Weapons 1 Grenade Launchers [LA: Agility T: 7]
Perception 6 [LA: Intuition T: 10 ]
Pilot ground vehicle 1 Wheeled [LA: Reaction T: 9 ]
Knowledge Skills
English N
Combat Signals 3
Small Unit Tactics 4 [LA: Logic T: 7 ]
Ares Operations 4 [LA: Logic T: 7 ]
Bug Spirits 5 [LA: Intuition T: 9 ]
Shadow Nodes 3 [LA: Intuition T: 7 ]
Merc Groups 2 [LA: Intuition T: 6 ]
Key Skills
Primary Attack: 15D* Firearms [Firearms+Agility+Smart+'ware]
Secondary Attack: 10D* Unarmed/Pistols [Clubs+Agility+Spec]
Ranged Defense: 10D* +7D FD [Reaction+ 'ware (+Dodge FD)]
Melee Defense: 14D* +5D FD [Reaction +'ware +Skill (+Dodge FD)]
Primary Non Combat: 9D* Infiltration -4D visual -6D thermal perception
Perception: 16D* [Perception+Inuition+'ware+gear]
* TacNet applies
Martial Arts [ Spoiler ]
Fire Fight [2]
-2 to 'attacker in melee' mod for ranged attack
Off Hand Training, Riposte, Two Weapon Style
Cyber & Bioware [ Spoiler ]
Attention Coprocessor [3]
Datajack
Orientation System
Move-by-Wire System [2] [Used - represents older model]
Nanohive [2]
+Implant Medics [3] (MBW system)
Muscle Toner [2]
Reflex Recorder (Firearms)
Gear [ Spoiler ]
2x Savalette Guardian [5P, AP –1, SA/BF, RC 2+Gyro, 15©] (Gyro - Cancel 3 pts recoil & movement)
+Extended Clips, Melee Hardening, Fire Modification
+Skinlink, Smartlink, Trigger Removal, Electronic Firing
+2x Hidden Gun Arm Slide, 2x Sound Suppressors
+180 EX explosive rnds
Enfield AS-7 Assault Shotgun [7P, AP -1, SA/BF, RC 4 + Gyro, 10 © / 24(d)] (Gyro - Cancel 3 pts recoil & movement)
+Skinlink, External Smartlink, Trigger Removal, Electronic Firing, Gas Vent 3, Chameleon Coating
+100 EX explosive rnds, 20 Shotgun Stick-n-Shock, 20 Shotgun Shock-Lock
FN HAR AR [6P, AP -1, SA/BF/FA, RC 4 + Gyro, 35 ©]
+Skinlink, External Smartlink, Trigger Removal, Electronic Firing, Fore grip, Gas Vent 2, Chameleon Coating, Sound Suppressor
+200 regular rounds, 200 sub sonic rounds
5x Flashbang Grenades, 5x Thermal Smoke Grenades
Medium Milspec Armour [14/12]
+Ruthenium Polymer Coating, Thermal Damping [6], 2x Gyromount, Mobility [1], Biomonitor
Milspec Helmet [+2/+2]
+Flare comp, HUD, thermographic, ultrasound, vision magnification
+Milspec Commlink, Novatech NAVI, Firewall [6] [4/4/6/4], Sat uplink, TacNet [2], Encrypt [6] Optimised [2]
Camouflage Suit [8/6], Armour Vest [6/4]
Gecko Tape Gloves
Sony Emperor [2/3] + NIX +Firewall [R:6] [2/3/6/2]
+ Skinlink, FTL Matrixware Net Wizard Program Suite [Limited to R:2 Progs]
+Fake SIN [4]
Radio Signal Scanner [R:6]
+Tag Eraser
Respirator [R:6]
Contact Lenses [3]
+Image link, smartlink, flare compensation
Mirror Shades [4]
+Vision enhancement [3], thermographic
Ear Buds
+Audio enhancement [3]
Beaten up Conestoga Dust Devil Pickup
+Anti-Theft System, Pilot Upgrade [3], Concealed Smuggling Compartments [2], Runflat Tyres
Contacts [ Spoiler ]
Jitan (Dojo Master & Blackmarket Dealer) [L:3 C: 4]
Toymaker (Esoteric Magical & Tech goods) [L: 1 C: 3]
Simon Graf (Cybertech / Medic) [L: 2 C: 2]