Currently I am running two games, Threat and Favor and Grasping Vapors. Read through those games, if you don't like my GM style or feel that I don't run the kind of game you like, it's better to find out now. Threat and Favor is my primary game, it is the one I am paying the most attention to. I don't plan on starting this one until Threat has ended. Which should be soon (in the next few weeks). So you have some time to put character together. I wil post the history and ideas I have come up with for the game so far, so you only have one thread to read.
Because of the unique setting not all archetypes will be put to there maximum use. For instince, if you decide to play a decker it is unlikely you will be doing any actual decking. It is more likely your computer skills will be put to use figuring out alien technologies. At some point a DNI of some kind might be modified to allow a decker/rigger to jack into a alien ship, but that point is not now.
The characters will start having no knowledge of gate travel or aliens. You are Shadowrunners. You live and breath in the shadows.
Please read through the rules twice before hitting the reply button. If you have any question, post them. Others may have the same question.
1. 125 point characters or priorites - no Becks, no Sum to 10.
2. Your welcome to use a current characters of up to 100 karma (see #1 if you don't have a current character). This does not mean you can create a new character and give him 100 karma. If you do use a previous character I would prefer it be one you have used in a game on Dumpshock. *All characters recieve the Edge 'Good Reputation Lvl1' for free. I expect you to roleplay this edge.
3. This game is not first come first serve. Submit your character and I will get back to you on if he/she is in.
4. You can by power (spell) points, and karma with money. The cost of a point of Kama is 5,000. The purpose being that you could initiate before gameplay.
5. Alpha is the highest grade for cyberware for starting characters. Any other characters can have up to Delta; but there better be a good reason why they have Delta. No cultured bioware on character creation.
6. Availability 12, max rating of 8, for equipment on starting characters.
7. I want finished characters only with the 20 questions answered. Characters need to be on nice clean sheets, the NSCRG web format is not acceptable.
8. You get 2 'bonus' Karma points if you send me a 500 word history with your character.
9. No custom gear. This is non negotiable. And by this I mean no gear from scratch, modifying current vehicles and weapons are acceptable.
10. I will post a minimum of 5 times a week (Monday through Friday). R/L could interfere but I will let you know if I cant post for more than a day or two. I can only post if you do though, so I expect everyone who plays to post at least 5 times a week. If you cant post often, please don't submit.
11. Deckers welcome! (See above note about Deckers and Riggers)
12. Characters are expected to get a long and act like professionals. Lone wolves need not apply. (See above note about Good Rep.)
13. Don't worry about overlapping characters. Just make the character you want to play.
14. This forum, and my games, are PG-13. Keep foul language to an absolute minimum, or keep it in SR terms (Fragger, drek, etc).
15. If you have a question ask in the OOC, others may have this question as well. Don't PM me unless it is something you want no one else to know.
16. We will be using some rules from Raygun's site. Specifically, the firearms range tables. His weapons are also welcome.
E-mail completed characters kelvaris@dragonbaitstudio.com
The rules are subject to change and I am the sole arbiter of characters. If I say it doesn't go, it doesn't go.