Stats: one reason for loving orc, even maxed out charisma (or just 4) I can have beefy stats across the board allowing for slipping into alternate roles
Gear: I have decided to skip any augmentations at creation, focusing on skills and misc equipment
Positive qualities: No magic, and looking at Trustworthy II, Perception II which eats up 30 BP but gives bonuses to the character's core skills. Leaning towards Guts as the last 5 pts if an orc, and none if an elf
Negative qualities : still working out what would be good based on a bit of abandonment issues, some mental quirks (phobias and the like)
Skills: going for group level 4 in influence, 4 in intimidation, and 4 in perception. Computer and data search at 3 and then work on the rest a bit after finalizing the rest.
Thinking of backgrounds:
Elf - Corporate contracter companion/aide (aka hired to provide secretary services as well as look pretty on the arm of visiting execs who can't bring along their own secretaries)
Orc - Street negotiator / messenger (hired to help settle disputes between groups or to handle messages between them when there are no real normal channels. EX: Hired by a triad to get a concession from the mafia in exchange for information or nuyen. Or hired to get item A to point B when they can't rely on normal channels [kinda hard for an Ancient to give his friend in Cutter turf a package])
contacts and gear will of course vary by origin
Redone working of the orc idea to fit new direction: (still doing rough draft of elf)
Ishtar Haskins "Fancy"
Ork (20)
Attributes (195 + 20)
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qualities (0 net)
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Active skills (142)
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Knowledge skills (24 free)
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Contacts:(18)
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Resources (5): 25000