Help - Search - Members - Calendar
Full Version: Free Spirit question - Spirit Pacts
Dumpshock Forums > Discussion > Shadowrun
pbangarth
Spirit Pacts, or just karma deals, consist of a character giving karma to a spirit in exchange for something the spirit has. How does a spirit tell if the character has enough karma to make the deal worthwhile? If it is an Assensing test, how many hits would be needed?
Tymeaus Jalynsfein
QUOTE (pbangarth @ Dec 23 2011, 01:39 AM) *
Spirit Pacts, or just karma deals, consist of a character giving karma to a spirit in exchange for something the spirit has. How does a spirit tell if the character has enough karma to make the deal worthwhile? If it is an Assensing test, how many hits would be needed?


It is not an Assensing Test. It is an Up-Front Negotiation resulting in a Pact or a Deal. If the Character cannot pay the Karma (or whatever the pact requires) up front, then he does not benefit. It is just that simple.
Jhaiisiin
So basically the spirit doesn't know how much Karma you have to offer. He/She/it makes the offer, and if you can pay, go you. Elsewise, it moves on and you're SOL.
Tymeaus Jalynsfein
QUOTE (Jhaiisiin @ Dec 23 2011, 08:13 AM) *
So basically the spirit doesn't know how much Karma you have to offer. He/She/it makes the offer, and if you can pay, go you. Elsewise, it moves on and you're SOL.


Essentially, Yes.
pbangarth
But even so, what would the measure be? How would the spirit know it had received 'enough karma'?

EDIT: Or would it be simply, "Give me all you got."
Tymeaus Jalynsfein
QUOTE (pbangarth @ Dec 23 2011, 10:19 AM) *
But even so, what would the measure be? How would the spirit know it had received 'enough karma'?

EDIT: Or would it be simply, "Give me all you got."


It just does... *Shrug*
You are making a pact with a supernatural creature. It just knows. smile.gif
It is a game mechanic, not a narrative disclosure. You just bartered a part of your "life Force, Soul, or whatever you want to call it" for supernatural Ooomph... The one you barter with determines when he is satisfied. This is numerically resolved by Karma Exchange (or whatever) in game, mechanically.
Jhaiisiin
"I will grant you the power to move like the wind. In return, I ask that you allow me to benefit from the experiences of your mortal life. It is a fair offer, is it not?"
CanRay
QUOTE (Jhaiisiin @ Dec 23 2011, 01:43 PM) *
"I will grant you the power to move like the wind. In return, I ask that you allow me to benefit from the experiences of your mortal life. It is a fair offer, is it not?"
My group would still go, "I DON'T WANT ALICE COOPER TO EAT MY SOUL!!!"

But, yeah, for some types of characters, it does sound like a legit deal. Depends on how well you know the spirit, I guess.
pbangarth
The fluff is all well and good, and I am happy with the suggestions so far, as far as they go for an NPC Free Spirit. Jhaiisiin's quote is very much like how I envision such a negotiation transpiring.

But say you have a Free Spirit PC with the Power Pact spirit power. The player of the FSPC might be interested in knowing how the spirit can tell if the trade is worthwhile, or if the other guy is even worth talking to.
Tymeaus Jalynsfein
QUOTE (pbangarth @ Dec 23 2011, 01:00 PM) *
The fluff is all well and good, and I am happy with the suggestions so far, as far as they go for an NPC Free Spirit. Jhaiisiin's quote is very much like how I envision such a negotiation transpiring.

But say you have a Free Spirit PC with the Power Pact spirit power. The player of the FSPC might be interested in knowing how the spirit can tell if the trade is worthwhile, or if the other guy is even worth talking to.


Well, Any pact requires Karma equal to the FSPC's Edge x 10 (2x the BP Value). So, if the prospective Pacting Character cannot pony up the karma, he is a bad candidate. Unfortunately, the GM is in control of that, for NPC's at least. There is really no way (That I am aware of, mecahnically) for the Spirit to tell "if the client has any Karma."
pbangarth
QUOTE (Tymeaus Jalynsfein @ Dec 23 2011, 03:25 PM) *
Well, Any pact requires Karma equal to the FSPC's Edge x 10 (2x the BP Value).
I'm sorry, I don't understand or recognize this. Where does it come from?
Udoshi
QUOTE (pbangarth @ Dec 23 2011, 07:09 PM) *
I'm sorry, I don't understand or recognize this. Where does it come from?


The quality in street magic. Picking up qualities in play costs twice the bp in karma


Also worth noting: The system already has mechanics in place for dealing with a karma debt, such as when a Latent X triggers - like Latent Awakening, or turning into a drake, or even acquiring HMHVV. Applying those rules to gaining a spirit pact would offer a short-term boost in power at the expense of a bunch of karma income.

For those who aren't familiar, you have to pay the debt off completely before you gain any more.
Its been my experience that its usually houseruled, so that paying off any debt takes half your income until its gone, which is a significant downside, but not AS crippling.
pbangarth
OK, but that explains what it costs to get the Quality after chargen. I'm talking about what it costs the recipient of a power from the FSPC to buy a 'service' from that Quality.
Irion
@Tymeaus Jalynsfein
Thats questionable. It you do not need to pay for restricted gear if you get your hands on a muscle toner 4 in game...
The rules for "ingame" spirit pacts do not even mention the quality. And since a spirit may break such a pact whenever he likes.....
Tymeaus Jalynsfein
QUOTE (Irion @ Dec 24 2011, 02:03 AM) *
@Tymeaus Jalynsfein
Thats questionable. It you do not need to pay for restricted gear if you get your hands on a muscle toner 4 in game...
The rules for "ingame" spirit pacts do not even mention the quality. And since a spirit may break such a pact whenever he likes.....


Possibly questionable, but Canon nonetheless.
Restricted Gear Quality is not applicable after game start, it is only to control character creation. There is a difference.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012