So, I just bought this book recently, and gave it a read. I skipped the Bogotá runs, because that whole affair is too silly to happen in any game I run, but the rest of the book seems okay. I'm surprised people seem to think we needed a big campaign book to tell them Horizon is actually evil - they've always had this unhealthy fixation with mind control and a cavalier attitude about other people's privacy and sense of identity. Heck, On the Run, which is the very first published adventure for SR4, featured a Horizon record exec whose preferred tactic for acquiring new music involved sending corporate hit squads to kill people and take their recordings. Still, the adventures are nice and epic, and some of them even assume the runners are going to be decent anti-heroes instead of outright asshole villains, which is good.
I might be a little rusty on actual SR rules, since I normally use other systems to run it, but when Clockwork shows up, it seems like it'd be fairly easy for a good hacker to breach his network and hit him with Black Hammer until he stops moving. Is that correct? If so, that's one more plus for this book

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