QUOTE (Daddy's Little Ninja @ Mar 15 2012, 09:21 AM)

On the other end of the scale there is the element of slumming. You have enough money to build a big toy and go down to the 'streets' to play with the 'masses.'
Heh. That's giving me an idea for a Run, actually. Rich and ancient businessman (think born in the '90s) and Leonized to his early '20s goes out and (at
great expense) buys one of the rare still-extant examples of the supercar idol of his teens, something like a Porsche Carrera GT or a Bugatti Veyron or a Nissan GT-R or a Lamborghini Murchiélago and decides he's going to chase the dream he had before he became a crushingly successful businessman and go find some young hot-rods to street race.
The Run comes from the fact that something went wrong,
horribly. Either he raced for pinks and lost and he needs the Runners to reclaim his car,
and sneak a huge stack of cash into the winner's bank account (because he's not a cheat; he just doesn't want to lose his car,) or the Star busted the race and he needs his car out of impound
and he needs them to make the records of it go away before they get back to his corporate overlords.
It could even get further complicated if the players have a DrivingAdept: he desperately wants to see his baby win against a modern riced-up tuner (difficult, but not by any stretch of the imagination impossible if it's one of the cars I mentioned,) but while he's willing to get it tuned to hell and back, he's not willing to compromise its authenticity by getting it Rigger Adepted, so the driver needs to be superhuman. (And they also need to know what the hell a clutch is.) So he'll hire them to win the race. Unfortunately, it turns out the other guys are even more desperate and hired some runners to employ violence. So he needs the Driver to win, and the rest to run interference on the other guys' hired goons. (Or just keep the Star off the race's back by giving them more important things to worry about.)