QUOTE (Ears @ May 31 2012, 10:49 PM)

@_Pax_:
If I were a player in your group, with those house rules, I'd get a Ruger Super Warhawk for anti-spirit duty, modified to SA, with Smartlink, Personalised Grip and High Power Chambering and loading APDS. You Ok with 8p @ -7 AP, knowing I'd never have to deal with recoil? Just asking.

Sure.
On the one hand, your bullets are now costing 280

per 10, with an availability of 24F. Sure, they do DV +2 and AP -6. Stacked on the Warhawk's base 6P/-1, that's pretty good, I agree.
On the other hand, Anti-Tank rounds, for 220

per 10, with an availability of 22F, do DV +0 and AP-6. Almost as good, slightly cheaper, slightly easier to get ahold of.
And don't forget, your Warhawk
can't fire "normal power" rounds. Even bog-standard Regular ammo winds up costing 80

for a box fo 10, and has an availability of 10R - so finding it on short notice is nontrivial.
...
So, yeah, I'm okay with that. Every double-tap is 56

out of your pocket, and possibly a nightmare tracking down ammunition to even
buy in the first place.