You're not 'making feedstock', you're buying it. Neither does simple, non-hazardous 'mixing' count as value-added labor.

The point is that you're not getting a discount. That (crazy) suggested discount is for things like creating chemical compounds, from ingredients. There are numerous examples in the book: extracting opium, making black powder, synthesizing plastic (yes), or "creating advanced synthetic drugs".
That's not adding a cup of sugar and a cup of flour to your 3D printer (even if you could mix your own feedstock, again). You're not saving 90% off the cost of just buying the sugar and the flour pre-mixed, mostly because you're not making feedstock. This is that same as Pax said at the beginning:
QUOTE
The costs for feedstock are about the same as for the relevant parts that would be used in a modification without desktop forge support
[…]
As a general rule, assume an Availability of 20F and a cost modifier of two to five times the standard feedstock price. [For untagged stock.]
Feedstock is not a Chemistry product option. Making it is not possible for players in the first place. I was just saying that, even if it were, feedstock seems to me to be manufactured, not synthesized (using Chemistry).