QUOTE (Remnar @ Jan 16 2013, 09:38 PM)

I am slightly more optimistic for 5th than I was prior to reading the blog. My complaints with 4th have been not enough grit and cyberpunk (in my opinion, only). They state these as goals, so I will reserve judgement and be less pessimistic.
Personally, I like to read design goals for things, then disregard entirely whatever they've said. Whatever buzzwords the designers put out are meaningless, IMO.
I tend to reserve judgment until I've looked at systems, though (or had word from someone I trust to be reliable, who has). Even if designers used some buzzwords I disagree with. In RPGs, flavor is always mutable, but changing large mechanical parts of the system tends to induce imbalance to such a degree that it might very well be better to just hack another system to fit the world (FATE, GURPS, Cortex, Savage Worlds, etc. There are plenty of generic or semi-generic systems out there that can work for anything.)
QUOTE (Daier Mune @ Jan 16 2013, 11:04 PM)

...which, by the way, I hope they take a cue from and do an open playtest for 5e Shadowrun.
Ugh, no.
The idea sounds good (They'll listen to my brilliant ideas, and it will be the perfect game for me), until you realize that by pure statistics, they're more likely to listen to the more vocal group of idiots out there, or perhaps just use hardcore fanboys as a shield for not having to listen to people who criticize the system.