QUOTE (Mach_Ten @ Apr 3 2013, 04:06 AM)

One of My current characters thought it'd be a great idea (seeing as he is an adrenaline junkie) to get a SimRig installed (at creation)
But I'm a total n00b and haven't the faintest clue as to how it plays out in IC and OOC.
for example, I don't have cyber eyes so how is visual or other sensory input recorded?
A SimRig is full sensory recording. If you look at the description of a TACnet, an otherwise-unaugmented metahuman still counts as three "tactically useful" senses for the purposes of counting as sensor devices for a TacNet.
If you have a SimRig and look at something and record it, it records what you saw, as you saw it with your Mark 1 (meta)human eyeballs. If you hear something, it records the sound as you heard it, if you smell something, it records the scent as you smelt it, if you touch something, it records the sensation as you felt it. (So obviously, porn simsense is popular.
You may not be able to get Kat 'O Nine Tails in the sack, but thanks to the wonders of Simsense, you can experience what it's like to fuck her.
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How is ANY of it recorded? Does it include any memory in the package?
Storage space is not considered a problem in Shadowrun unless you're like, dealing with plot-device levels of data. Simsense recordings are not that, so I would call it safe in saying that the Simrig itself has an acceptable amount of storage space to store something like a fortnight's continuous recording of all senses, and you can, of course, zap that to anything you want at any time; your commlink, your CHN, your toaster... Whatever. Hell, it's all gonna be clouded anyway.
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How do you get that from your body and into some form of transferable media (for sale) can you EDIT it first? For cinematic effect etc.
For physical media, you'll need something with which to write. A datajack can read and write to optical chips, so there you go. Any commlink can do it, and so can your implanted datajack. Now, you
might have a bit of a harder time burning it into media that can't be copied from, but really all that means is that you need to attach the "Copy Protection" program option (from Unwired) to it. The really hard bit is making the ones that self-destruct after one use, you probably need special media for that. I doubt it's too expensive, but organized crime is going to be angry if you're peddling homegrown BTLs to their buyers. (On the other hand, you can sell your recordings to the crime family and let them worry about the distribution and all that.)
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and finally, what's to stop someone / anyone (Lonestar or corporation) buying my simsense BTL or whatever it's called and recognizing the faces and actions of my crew?
Absolutely fucking
nothing, which is why this is a
retarded idea. Even if you make extensive use of the Edit program to alter the people involved and all the logos, etcetera, to be unrecognizable, anyone who has the details of what you did (such as the people you did it to) who sees the recordings is going to know that the source of the recordings is also the source of their problems. And worse, if they
don't know you've done it and some employee gets the recording and sees it, he's likely to share it around, saying "Hey, did you see this fantasy Shadowrun simfilm somebody made? It's kind of low production value, but I swear it looks just like our office, right down to the broken coffee pot on the top shelf of the break room." Then the boss watches it and shits a brick because that
is their office, and they know something is up.