QUOTE (Kiirnodel @ May 5 2013, 12:28 AM)

No, an enchanted item is not automatically a prepared vessel. Preparing a vessel is a separate process, with a different threshold for the enchanting test and different requirements/ingredients. Calling it an unprepared vessel is not ignoring its magical nature, just the fact that being magical does not automatically make it a prepared vessel. As you said, there is no exclusion for objects already enchanted magically, so why are you giving them special rules? Conjuring and Spellcasting are two separate things, and Spirit/Critter powers don't always function like a spell would. Possession doesn't work like a Spellcasting Test, it works like how it is listed.
I do believe, however, that the OP did say that the armor is a prepared vessel, so that isn't the issue in this particular case.
Not "giving weird rules." Spirit powers already function as critter powers (RC 92). Some are incredibly similar to magic. Additionally, as per SR4A p. 292 regarding Critter Powers:
"The game mechanics given for the powers below are not intended
as hard and fast rules, but as guidelines for the gamemaster. Players
should never be absolutely certain of the capabilities of a critter, particularly
Awakened ones. There is always a chance that a power may work
slightly differently for one particular paracritter, especially one designated
as a prime runner critter. Uncertainty is a wonderful dramatic tool.
"Note that in order for a creature to use a power against a target,
they must share the same “state:” astral or physical. Astral forms cannot
affect physical targets, and vice versa (see e Astral World, p.191).
Astral critters that materialize can affect physical targets, however, just
as dual natured critters can interact with both the physical and astral
planes equally effectively"
Additionally, all magical effects cast on inanimate objects seem to suffer from the Object Resistance rules. When an object is enchanted as a focus and activated, the rules state that metahuman magic affects it not as an Inanimate Object, but as a Magical Object. As such, it no longer gains the standard Object Resistance otherwise granted to it, subsequently meaning it does not automatically remove successes from spellcasting tests against it. There is no outright stating for the rules regarding an inactive focus, which means an inactive focus could either get NO resistance to metahuman spellcasting, it's force rating in resistance, it's OBJECT Resistance, complete immunity, or a combination thereof. There is no definitive rule for this instance. We only have the rules for Active Foci, Unattenteded Inanimate objects, Indirect Spellcasting, People (health spells), and People (other spells).