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Werewindlefr
QUOTE (Aaron @ Jun 27 2013, 07:58 AM) *
It's not in the power focus rule, it's in the Power Point gain rules. You only gain the Power Point when you increase your Magic rating, not when you boost it with a focus.

There is no such rule. You gain a power point with the appropriate metamagic, and there is no other rule for power point gain.
cryptoknight
QUOTE (Shemhazai @ Jun 27 2013, 07:57 AM) *
I can see how that could be useful. Cast a direct combat spell at Force 1, get 6 hits, deal Magic + 6 DV. Drain will be 7 + x instead of 12 + x.

And as far as the preview states, it's one attack per turn. This "offensive action" business leads to all sorts of interpretational confusion.



I'm pretty sure hits are limitted by force. So your force 1 spell gets 1 hit.
Aaron
QUOTE (Werewindlefr @ Jun 27 2013, 12:02 PM) *
There is no such rule. You gain a power point with the appropriate metamagic, and there is no other rule for power point gain.

I may be misreading "You get a free Power Point whenever you increase your Magic attribute" (p. 279, SR5), but I don't think I am.
Tymeaus Jalynsfein
QUOTE (Aaron @ Jun 27 2013, 01:06 PM) *
I may be misreading "You get a free Power Point whenever you increase your Magic attribute" (p. 279, SR5), but I don't think I am.


The question is, though, does a Power Focus ocunt as "Raising your Magic" for that purpose? It obviously does for Spellcasting, but does that work for an Adept?
Aaron
QUOTE (Tymeaus Jalynsfein @ Jun 27 2013, 03:10 PM) *
The question is, though, does a Power Focus ocunt as "Raising your Magic" for that purpose? It obviously does for Spellcasting, but does that work for an Adept?

I think the important word here is "effective," as in the focus raises your effective Magic rating, as opposed to your actual Magic rating.

Still, it's a good question to include in a FAQ.
Epicedion
My guess is that you need to read exactly what a power focus does. If it raises "for the purpose of" or somesuch you'll have your answer.
Larsine
QUOTE (Tymeaus Jalynsfein @ Jun 27 2013, 10:10 PM) *
The question is, though, does a Power Focus ocunt as "Raising your Magic" for that purpose? It obviously does for Spellcasting, but does that work for an Adept?

Has it ever in any previous edition? Not to my knowledge.

In SR5 they add to any test that involves Magic, not directly to the Magic attribute.
Tymeaus Jalynsfein
QUOTE (Larsine @ Jun 27 2013, 01:22 PM) *
In SR5 they add to any test that involves Magic, not directly to the Magic attribute.


Not from what others have stated (Could posibly have read it wrong, though). Something to look at, I guess.
Shemhazai
QUOTE (cryptoknight @ Jun 27 2013, 01:29 PM) *
I'm pretty sure hits are limitted by force. So your force 1 spell gets 1 hit.

People are saying that you can use reagents to increase or ignore that limit.
Critias
QUOTE (Tymeaus Jalynsfein @ Jun 27 2013, 03:10 PM) *
The question is, though, does a Power Focus ocunt as "Raising your Magic" for that purpose? It obviously does for Spellcasting, but does that work for an Adept?

There's a very straightforward list of what a Power Focus does, right there in the description of what a Power Focus is. "That means they add to your Sorcery, Conjuring, and Enchanting dice pools, along with any other test where Magic is involved."
Tymeaus Jalynsfein
QUOTE (Critias @ Jun 27 2013, 01:42 PM) *
There's a very straightforward list of what a Power Focus does, right there in the description of what a Power Focus is. "That means they add to your Sorcery, Conjuring, and Enchanting dice pools, along with any other test where Magic is involved."


Awesome... Thanks for the clarification Critias ... smile.gif
Werewindlefr
QUOTE (Critias @ Jun 27 2013, 04:42 PM) *
There's a very straightforward list of what a Power Focus does, right there in the description of what a Power Focus is. "That means they add to your Sorcery, Conjuring, and Enchanting dice pools, along with any other test where Magic is involved."

So, not for Force caps purpose? This is confusing, because nothing says this list is exhaustive, and it says (just before this sentence) that it increases the effective Magic rating.

QUOTE
I may be misreading "You get a free Power Point whenever you increase your Magic attribute" (p. 279, SR5), but I don't think I am.
My bad then; there was a metamagic for it. Does that mean that adepts can get 2 power points per initiation potentially? I thought the magic score was the power point cap?
Shemhazai
QUOTE (Critias @ Jun 27 2013, 03:42 PM) *
There's a very straightforward list of what a Power Focus does, right there in the description of what a Power Focus is. "That means they add to your Sorcery, Conjuring, and Enchanting dice pools, along with any other test where Magic is involved."

It sounded a little too good to be true... Let me guess, it does this in such a way as to not be a modifier, and thus not add to each multicast spell, or do the dice multiply like other modifiers?
Sendaz
QUOTE (Werewindlefr @ Jun 27 2013, 05:05 PM) *
My bad then; there was a metamagic for it. Does that mean that adepts can get 2 power points per initiation potentially? I thought the magic score was the power point cap?

Not exactly, when you initiate you will get to choose either a PP (or a metamagic if mystic adept) plus your possible magic goes up by 1. You still have actually buy up the Magic and that's when you get a PP as well.
Wired_SR_AEGIS
QUOTE (Sendaz @ Jun 27 2013, 10:21 PM) *
Not exactly, when you initiate you will get to choose either a PP (or a metamagic if mystic adept) plus your possible magic goes up by 1. You still have actually buy up the Magic and that's when you get a PP as well.


So an Adept receives an powerpoint at initiation and is allowed to raise magic. Upon raising magic, they receive another powerpoint? Is that correct?

So initiating, then raising magic from 6--> 7, grants a total of two power points?

-Wired_SR_AEGIS
Tymeaus Jalynsfein
QUOTE (Wired_SR_AEGIS @ Jun 27 2013, 04:10 PM) *
So an Adept receives an powerpoint at initiation and is allowed to raise magic. Upon raising magic, they receive another powerpoint? Is that correct?

So initiating, then raising magic from 6--> 7, grants a total of two power points?

-Wired_SR_AEGIS


Just like it does with the optional rules in SR4A. smile.gif
Wired_SR_AEGIS
QUOTE (Tymeaus Jalynsfein @ Jun 28 2013, 12:10 AM) *
Just like it does with the optional rules in SR4A. smile.gif


Ahhh. Okay. smile.gif

I'm still playing catch up on editions. wink.gif

-Wired_SR_AEGIS
Werewindlefr
QUOTE (Sendaz @ Jun 27 2013, 04:21 PM) *
Not exactly, when you initiate you will get to choose either a PP (or a metamagic if mystic adept) plus your possible magic goes up by 1. You still have actually buy up the Magic and that's when you get a PP as well.

That was the meaning of "potentially".
RHat
QUOTE (Werewindlefr @ Jun 27 2013, 05:36 PM) *
That was the meaning of "potentially".


It's still not quite the case, as they'll have to pay a good deal more for the point of Magic than they do for the initiation. If it's just power points your after, re-initiating will typically be the better path until you can no longer do so at your current Magic.

In a strict sense of "added power points divided by initiation grades may equal two", it is possible.
Daedelus
QUOTE (RHat @ Jun 27 2013, 08:53 PM) *
It's still not quite the case, as they'll have to pay a good deal more for the point of Magic than they do for the initiation. If it's just power points your after, re-initiating will typically be the better path until you can no longer do so at your current Magic.

In a strict sense of "added power points divided by initiation grades may equal two", it is possible.

Is it confirmed that Mystic Adepts get a power point per point of Magic?
RHat
QUOTE (Daedelus @ Jun 27 2013, 10:01 PM) *
Is it confirmed that Mystic Adepts get a power point per point of Magic?


Don't rightly know. Anyone in possession of SR5O care to offer a citation?
Aaron
QUOTE (Daedelus @ Jun 27 2013, 11:01 PM) *
Is it confirmed that Mystic Adepts get a power point per point of Magic?

They may buy up to their Magic in Power Points. Book says 2 Karma per point, but rumor has it that's a typo.
Daedelus
QUOTE (Aaron @ Jun 27 2013, 09:31 PM) *
They may buy up to their Magic in Power Points. Book says 2 Karma per point, but rumor has it that's a typo.

After CharGen?
Aaron
QUOTE (Daedelus @ Jun 27 2013, 11:34 PM) *
After CharGen?

No, only at chargen. Sorry for omitting that bit.
Wired_SR_AEGIS
QUOTE (Aaron @ Jun 28 2013, 05:31 AM) *
They may buy up to their Magic in Power Points. Book says 2 Karma per point, but rumor has it that's a typo.


What is the rumored correct value?
Daedelus
QUOTE (Aaron @ Jun 27 2013, 10:07 PM) *
No, only at chargen. Sorry for omitting that bit.

Can someone let us know what the options for gaining Power Points after CharGen are for the Mystic Adept. It is an important part of assessing the balance of the archetype.
RHat
QUOTE (Wired_SR_AEGIS @ Jun 27 2013, 11:13 PM) *
What is the rumored correct value?


Unknown. We know for certain that this is being "looked at", but no more than that.
Moirdryd
According to the preview Daedelus it's the same as the Adept, but weather that's expanded upon anywhere else it would indeed be nice to know.
CeeJay
QUOTE (Shemhazai @ Jun 27 2013, 11:06 PM) *
It sounded a little too good to be true... Let me guess, it does this in such a way as to not be a modifier, and thus not add to each multicast spell, or do the dice multiply like other modifiers?

They multiply when your power focus has wifi-access... grinbig.gif

-CJ
Shemhazai
Does anybody know the Karma costs to bond with foci?
sds
Sure thing (p. 318)

Enchanting: Fx3
Metamagic: Fx3
Power: Fx6
Qi: Fx2
Spell: Fx2
Spirit: Fx2
Weapon: Fx3
Sendaz
No sustaining focus?

Or is it grouped under one of the above?

Weapon focus dropping reach for factor in cost... nice

Power focus dropping by 25% cost from x8 to x6... YEAH BABY!!!!
tasti man LH
Hmm...so that means the karma costs for bonding went down in SR5.

Also, metamagic foci are in the core SR5 book? So, would that mean that there are more metamagics in the core book then there were in SR4A...?
Bull
Sustaining Foci are now a sub-type of Spell Foci
Sendaz
Cool, thought it might be but was not sure. Thanks
Daedelus
QUOTE (sds @ Jun 30 2013, 12:11 AM) *
Sure thing (p. 318)

Enchanting: Fx3
Metamagic: Fx3
Power: Fx6
Qi: Fx2
Spell: Fx2
Spirit: Fx2
Weapon: Fx3

Can you give us the cost to buy the as well?
apple
Spirits and spirit services: any news on that?

1) Can a mage still get bonus dices for sorcery from a spirit?
2) Do spirits still have hardened armor?
3) Are spirits in SR5 comparable to spirits in SR4 (how they work mechanically, like force + modifier for attributes etc)
4) What about the other spirit services like spell sustaining?

SYL
Shinobi Killfist
QUOTE (Sendaz @ Jun 30 2013, 02:22 AM) *
No sustaining focus?

Or is it grouped under one of the above?

Weapon focus dropping reach for factor in cost... nice

Power focus dropping by 25% cost from x8 to x6... YEAH BABY!!!!


I'm not sure I consider the power focus cost reduction a good thing. I'd almost say it should go the other way. Lets say you have magic 6 and you plan on getting it to 7, that is 35 karma not counting initiation. at x6 that same 35 karma would almost get you a rating 6 focus giving you a total of 12 magic, to the naturals 7. Yeah, it can be taken away, it gets double hit by background counts etc, but that level of disparity is not made up easily.
Irion
QUOTE (Shinobi Killfist @ Jun 30 2013, 09:33 PM) *
I'm not sure I consider the power focus cost reduction a good thing. I'd almost say it should go the other way. Lets say you have magic 6 and you plan on getting it to 7, that is 35 karma not counting initiation. at x6 that same 35 karma would almost get you a rating 6 focus giving you a total of 12 magic, to the naturals 7. Yeah, it can be taken away, it gets double hit by background counts etc, but that level of disparity is not made up easily.

The question here is, how the pools are limited and what extra hits are worth afterall. If bonus dice are limited by skill or even skill/2 it is not that bad. If foci are limited by force 6 it is not that bad, because BC will take a bite out of it etc.pp.
Shemhazai
QUOTE (Shinobi Killfist @ Jun 30 2013, 04:33 PM) *
I'm not sure I consider the power focus cost reduction a good thing. I'd almost say it should go the other way. Lets say you have magic 6 and you plan on getting it to 7, that is 35 karma not counting initiation. at x6 that same 35 karma would almost get you a rating 6 focus giving you a total of 12 magic, to the naturals 7. Yeah, it can be taken away, it gets double hit by background counts etc, but that level of disparity is not made up easily.

It's not clear that a character would get 12 Magic. Only 6 bonus dice. I think they may have purposely made it so that your natural Magic counts for anything dealing with your Magic attribute, and that power focuses are not modifiers, and thus don't apply to each roll when splitting the dice pool for multicasting.

So for example, if you have a dice pool of 18 dice, 6 Magic + 6 Sorcery + 6 power focus, and you want to multicast, I think you will need to split the 18, and then add modifiers like sustaining spells and visibility modifiers to each roll. I don't think it will be that you split the 12 dice and add 6 to each roll. I also don't think that the rating 6 power focus will add to your Magic whenever you need to use that attribute for anything.

I'm just guessing from what I've seen, and a general impression that magicians are going to be nerfed really hard in a number of ways.
RHat
QUOTE (Shinobi Killfist @ Jun 30 2013, 02:33 PM) *
I'm not sure I consider the power focus cost reduction a good thing. I'd almost say it should go the other way. Lets say you have magic 6 and you plan on getting it to 7, that is 35 karma not counting initiation. at x6 that same 35 karma would almost get you a rating 6 focus giving you a total of 12 magic, to the naturals 7. Yeah, it can be taken away, it gets double hit by background counts etc, but that level of disparity is not made up easily.


That is assuming that the Power Focus simply adds to Magic rating, which from what I hear is probably not the case. It's extra dice, but not higher casting or conjuring caps. That is a very important distinction.
Makki
QUOTE (RHat @ Jul 1 2013, 02:10 AM) *
That is assuming that the Power Focus simply adds to Magic rating, which from what I hear is probably not the case. It's extra dice, but not higher casting or conjuring caps. That is a very important distinction.

which it was in SR4, too.
Too many bonus dice are actually bad as they increase risk of physical drain ^^
RHat
QUOTE (Makki @ Jun 30 2013, 10:32 PM) *
which it was in SR4, too.
Too many bonus dice are actually bad as they increase risk of physical drain ^^


That risk is only present when overcasting, however.
Sendaz
QUOTE (RHat @ Jul 1 2013, 01:48 AM) *
That risk is only present when overcasting, however.

Not entirely true...

Normally if your magic 5 and spellcasting 5 you roll 10 dice. If your casting at force 5 then yes your limit will stop you from going over and into physical.

So for normal casting you are pretty safe.

But if you pop an edge for more dice to really make it count that also removes the limit and you could potentially go over Magic on a really good roll.

Wulffyre
Howdy,

Is there anything in the rules on using Reagents with Sustaining Foci / Focused Concentration?

i.E. taking a Force 1 Focus and using reagents to increase the limit of a Force 1 spell to 4? Thus making for incredible cheap Increase Reflexes for instance.

Any official word on that?

------

Does Increase Logic/Willpower/Charisma also increase your drain pool?

cheers
Wulffyre

PS: Still considering investing into increase Agility and buying a Shotgun instead of going for indirect combat spells...
Tymeaus Jalynsfein
QUOTE (Wulffyre @ Aug 8 2013, 05:53 AM) *
Howdy,

Is there anything in the rules on using Reagents with Sustaining Foci / Focused Concentration?

i.E. taking a Force 1 Focus and using reagents to increase the limit of a Force 1 spell to 4? Thus making for incredible cheap Increase Reflexes for instance.

Any official word on that?


You mean other than the fact that a Force 1 Sustaining Focus is easily dealt with?
I find that Force 3-4 Foci are the sweet spot, at least for my Mysad.
Wulffyre
QUOTE (Tymeaus Jalynsfein @ Aug 8 2013, 04:49 PM) *
You mean other than the fact that a Force 1 Sustaining Focus is easily dealt with?
I find that Force 3-4 Foci are the sweet spot, at least for my Mysad.


While that being the case, there is still the question if a Focus can handle the additional net hits without the Force behind it.
Tymeaus Jalynsfein
QUOTE (Wulffyre @ Aug 8 2013, 09:04 AM) *
While that being the case, there is still the question if a Focus can handle the additional net hits without the Force behind it.


They could in 4th Edition, pretty sure that they can in 5th.
Critias
Yes, you can use Edge or something to kind of "pack" extra hits into a low-Force focus.
Shinobi Killfist
Yeah that is one of those areas that I'd never allow as a GM. It breaks sustaining focuses and addiction rules hard. The force of the spell is irrelevant for far too many spells that you would sustain allowing you a cluster of effectively force 6 focuses for the price of a handful of force 1s. Even under 4es background count rules I would not allow it as it means I either let the mage wreck the game or I shut them down with background counts. Swinging between the 2 extremes is not fun IMO.
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