QUOTE (Shinobi Killfist @ Jun 30 2013, 04:33 PM)
I'm not sure I consider the power focus cost reduction a good thing. I'd almost say it should go the other way. Lets say you have magic 6 and you plan on getting it to 7, that is 35 karma not counting initiation. at x6 that same 35 karma would almost get you a rating 6 focus giving you a total of 12 magic, to the naturals 7. Yeah, it can be taken away, it gets double hit by background counts etc, but that level of disparity is not made up easily.
It's not clear that a character would get 12 Magic. Only 6 bonus dice. I think they may have purposely made it so that your natural Magic counts for anything dealing with your Magic attribute, and that power focuses are not modifiers, and thus don't apply to each roll when splitting the dice pool for multicasting.
So for example, if you have a dice pool of 18 dice, 6 Magic + 6 Sorcery + 6 power focus, and you want to multicast, I think you will need to split the 18, and then add modifiers like sustaining spells and visibility modifiers to each roll. I don't think it will be that you split the 12 dice and add 6 to each roll. I also don't think that the rating 6 power focus will add to your Magic whenever you need to use that attribute for anything.
I'm just guessing from what I've seen, and a general impression that magicians are going to be nerfed really hard in a number of ways.