I honestly don't get the whole "they're monsters, kill them before they kill us!" thing, at least among the playerbase.
I mean, sure. A decent proportion of them
are monsters. But so are a decent proportion of
everybody in this world. You're okay cutting deals with the Yakuza leader who is ultimately responsible for countless homicides, sex crimes, torture sessions, and many other forms of cruelty and life ruining, but you're going to
automatically geek the ghoul guy just because he has to eat three dead people a year* to survive? You'll work for Mr. Joe Corporate, who regularly signs off on security orders to crack down on and cover up food riots, but you'd never be caught dead working for Vlad Vampire, who uses Renfields to meet his needs discreetly, just because he's a blood- and soul-sucker?
No, the problem isn't that Infected are intrinsically evil or amoral, any more than, say, mages are. Sure, there are those who follow the Twisted paths - and plenty more who don't, but are equally happy to lob balls of fire, lightning, mana, and the like into people's tender bits for fun and profit. But that doesn't earn
any Awakened character an automatic "double tap", does it? If people are willing and able to distinguish "good" mages from the clearly bad ones, why do Infected not get the same treatment? People are just as afraid of rogue mages as they are of rogue Infected.
Now, I could see someone bringing up some points on the systemic "racism" and fear of the Infected that exists within the populous of the Sixth World. But that sort of thing should be handled in much the same way that Ork and Troll racism is - as a factor of the in-game world itself. How many GMs state flat out that their players who run Orks or Trolls are going to
instantly be negatively targetted by
everyone? That the moment their race is known, people will be scrambling to screw them over just on principle? I get that the Infected are scary and dangerous and evoke the whole "man-eater" creep out instinct. I get that they're going to be feared and reviled and even attacked occasionally. But that should be coming from the denizens of the Sixth World, not from your GM and fellow players.
I guess I just feel like it's lazy and unimaginative to deny Infected as a potential source of story and character depth, and instead merely relegate them to "monster-of-the-week murder-targets". Okay, so you just flat out want to have an unambiguous bad guy? Well first off, that's kind of shallow NPC design - ideally a good villain isn't just a 1 dimensional walking target to shoot at. But secondly, if you're really set on making someone a cut and dry "bad guy", do it via behavior, not identity. A villain isn't a villain because he's a Nazi, he's a villain because he's a Nazi who was one of the few who actually knew about the camps, and had no qualms or reservations about them whatsoever. Joe Corporate isn't a monster merely because he's corporate, he's a monster because he sleeps well at night even though he's responsible for ruining countless lives. Yakuza-san isn't despicable because he's a yakuza, it's because he sees 12 year old girls in terms of bunraku profits, with their being an outlet for his personal fetishes just being a perk.
So yeah, the Infected have a lot of potential as villains. They have a great deal of motivation to do terrible, horrible things to people. A feral ghoul is never
not frightening, even to high level runners, because it is a mindless beast that wants to eat you, and which can infect you even if it doesn't manage to gobble you up before you put a hole through it's brainpan. The thought of a Wendigo corrupting your mind and forcing you to take part in a cannibalistic ritual is truly horryifying. Ditto to the fact that almost any random human with a pale complexion might secretly be a vampire waiting for you to lower your guard so they can slit your throat and swallow your soul. Infected are scary, I totally agree.
But it needs to be an individual's
willingness to use their powers and natures
in evil ways without remorse that makes them a villain - not just the fact that they have those powers and natures.
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*I actually ran the numbers a while back in
this thread. Peruse at your leisure. Pretty sure the math is correct at this point, but please do point out any errors!
~Umi