QUOTE (ShadowDragon8685 @ Jun 21 2013, 01:42 PM)

Well, if the new guy requested a character rebuild, I sure hope you let him do it! Sometimes a player may find out that his character's build isn't working out for him, and unlike real life choices, we play these games to have fun, not to get the consequences of our choices rammed up our asses.
Yeah I did

he's pretty happy with his build now, but I'll let him change it one more time if it still doesn't work out for him the next time we game cause he's new.
QUOTE (ShadowDragon8685 @ Jun 21 2013, 01:42 PM)

First question: Are the new players coming in at the same amount of Karma as the older ones? If not, there's part of your problem right there, same as if you tried to let someone bring a level 3 Bard into a party of level 7 Orc Barbarians and Fighters. (The other part would be letting anyone play a bard.

)
Second: What did the "Squishes" build? They're probably not going to get to act first if the combat monsters are, well, combat monsters, but you can always try throwing some more appropriate enemies at the squishies while the combat monsters are engaged with bigger threats.
I give newbies coming in halfway about 50 karma to work with after creation so they can keep up with the rest of the guys, but ONLY if it's not a throwaway character. I don't like having too many of those around because it disrupts continuity =\
The squishies are two drone riggers, a medic and an Agent 47 sneaky type.
QUOTE (ShadowDragon8685 @ Jun 21 2013, 01:42 PM)

Mr. Johnson has a vested interest in seeing a specific line of soft drinks, which is due to test-launch in certain local markets for a two-month trial period, fail miserably. Mr. Johnson does not care about the body count one way or another - if everyone who drinks it drops dead, fine, if one out of ten cans contains a free dose of jellyfish stringers that puts everyone who drinks it in the hospital, fine, if the general public just thinks it tastes like shite and you literally have to pay people to get them to drink it, also fine. However, if the company knows about (and worse, can prove) tampering with the product (such as, say, the bricks beating in the door to the factory,) you're not getting so much as a single nuyen out of him.
Heh I did the very same type of run a few weeks ago

the players bickered for about half an hour about how to get around it before settling on a plan which went pear shaped the moment they got to the factory, though they were asked to be as discreet as possible. They still got a bit of pay despite screwing up the 'run because they always ask for half payment first.
QUOTE (Raiden @ Jun 22 2013, 11:18 AM)

I have seen several GMs say that their forbid their players from coming here hehe, whether they listen or not idk, but I think theres good reason behind it XD. whether or not its their right to or not.
As far as I know only one of my players is registered on the forum, I don't exactly stop them from visiting but most don't do so anyway out of laziness (or so they tell me)
QUOTE (toturi @ Jun 22 2013, 10:24 AM)

I'm actually waiting to hear from a player's perspective. Most of the time, here on Dumpshock, we hear from the GM. There's almost always 2 stories to hear.
Before I turned to GMing this group we were under a different GM who pretty much had the same problems as I did: overpowered PCs. Him trying to stop the most powerful players resulted in the whole infection thing he threw at the group earlier this year. The thread is floating around here somewhere, but it got locked due to uh, some disagreements.
QUOTE (cndblank @ Jun 21 2013, 02:50 PM)

PC can often end up totally different from what you were expecting.
Some times it is the needs of the team driving it some times the PC just ends up with a different personality.
When they have personality to start with or grow one at least

I would very much like to run a more RP and character centric campaign but meh, they're simply not the type to really enjoy that.
Thanks for all the ideas so far, I got a lot of stuff to work with