some quick math to prove my statement:
1. We will compare to BP-gen and Karma-gen from 4th, but I will use a unit I call SR4-Karmagen-equivalent KGE
2. sr4 karmagen was 750 karma or roughly 450-650 KGE when using BP-system from core.
3. sr5 priority is up to 987 KGE (source) and on average something like 750-800 KGE for well-rounded chars
4. on top of that, you get 25 "karma" (which is not real karma, but something that accidently has the same name as the experience mechanic in sr while not having any mechanical resemblance whatsoever)
5. with this you can buy qualities that are much cheaper than before: Ambidextrous 4 "karma instead of 20 KGE, Exceptional Attribute 14 "karma" instead of 40 KGE. I admit, negative qualities are probably cheaper, too.
6. Prices for contacts have been halved also and you get free contact points (which was only a common houserule in sr4)
In total, we can expect looking at characters that can potentially be twice as competent as sr4 core BP chars. Measured in KGE, of course, not dice.
any idea why? It's supposed to be more deadly, isn't that a contradicting statement?