QUOTE (hermit @ Jul 20 2013, 05:42 AM)

The only up they then have versus googles is Ultrasound. I'd rather take googles; if they're bricked the character is not blind. Cybereyes that are online are a gateway into the world of the blind now, a bad choice if there is any. And that way, I can have the wireless bonus with a relatively low risk, and just reset every minute in case someone hacks the googles rather than bricking them without going blind for a combat turn.
It's a 17 percent chance, with a pool of 12 and an Acc of 5. That's highly optional, unless you purposely choose crappy guns. And you cannot use it on just some random gun either, because the gun still needs the corresponding mod, so it won't help you with stuff you pick up from gangers. Limit mods really don't do that much for you.
You can go on full defense reactively, but you can assign the decker's (in case you use a deck to ward yourself: yours) willpower as added defense bonus all the time. It's the difference between your cyberware already crackling and smoking a bit or possibly preventing Matrix damage entirely because you have a somewhat competitive pool.
Example:
Prism trusts his DR 7 commlink to protect his wares. He did everything right! Wired all his stuff physically to the link, routing the wireless through it as a protective bottleneck, bought the BEST commlink there is, and hence can safely enjoy his smartlink's much-enhanced wireless performance and can shoot like it was 2070! And he has been hired for a run that might not pay well but score some points with a major player in the Seattle scene, and kick some racist ass to boot! Prism hates racists. He also hates Throwbacks, like their fixer, but that fixer pays good money, and has connections, and anyway, he still hates Throwbacks less than racists.
The Corporate Avenger never liked commlinks. The Man created commlinks to keep the oppressed masses under his heel! He liked decks, which is why he got himself one as soon as FastJack's blueprints were availabe in the dark corners of the Matix. It's a pretty good deck, an equivalent of a Novatech Navigator, and right now he is stalking through a subsidiary of GENOM Corporation, the corporate face of the Human Nation, looking for paydirt and shooting racists in the face. He was hired by the same old-timer, an Ork fixer in the underground with an old-school feel about him and a hate-on for metaracists. The Corporate Avenger things this makes him a cool dude.
Prism and The Corporate Avenger don't really like each other: Prism thinks the Avenger is a paranoid throwback who wasted good ressources on something he can never use, and rather favors his wicked wifi enhanced Smartlink 3.0 and his super-compatible wifi-enabled Reaction Enhancers and Wired Reflexes (he also has two cyberarms). He thinks the deck doesn't pay off, and the BEST commlink he has will protect him like the BEST brand cndoms protect him from STDs. The Corporate Avenger responds with a flurry of slurs and political slogans that Prism completely blanks out. They decide not to slave Prism's devices to The Avernger's deck because hey, Prism can do this on his own!
Herr Uri Suelzer is a security decker working for GENOM, and he really hates three things: Metahumans, Shadowrunners, and untidy places. If he had any say, Seattle would be nuked from orbit the second he boarded a plane out of here, but he hasn't, and so he focuses on making the runners sneaking through the corridors of the facility he's running overwatch for pay. His corporate-issued deck is a Shiawase Cyber-5. Running silent didn't give them a chance: with his pool of 12 (Computer 6, Intuition 6), he easily scores one and knows something is going on. He then starts looking for silent users, and the runners get to oppose. Prism rolls Logic (4) against Herr Suelzer's 12, and Suelzer scores 3 hits against Prism (who rolls 0). It's more difficult against The Avenger; since he has a Deck, not a commlink, he uses Intuition+Sleaze (5+6, for 11 dice), and thus, both roll 3 hits, meaning Herr Suelzer finds Prism, but not The Corporate Avenger.
Herr Suelzer then decides to take over Prism's commlink and mess with him a bit. He knows his icon, and he is within 100 meters of him, so he just directly attacks, noise be damned. His pool is 15 (Logic 8 + Hacking 7), against Prism's intuition+firewall (4+7, 11). Herr Suelzer rolls 6 successes (good thing he priorized Sleaze, he might actualy have run into his Limit otherwise!), while Prism's BEST commlink scores only 3 hits. Herr Suelzer now has a Mark on the unsuspecting Prism. Score! Herr Suelzer has a Mark on Prism's BEST commlink. He decides to spoof a command to Prism's cyberarm: fire pistol in own face. He only needs one Mark for this, and since Prism has slaved his ware to his commlink, has a Mark on the slaves too.
Prism has a second of horrified wonder as his arm, without his doing, raises his Predator V to his forehead and pulls the trigger. He cannot even scream. The Avenger notices, though. He's now on his own against GENOM's security forces and a hostile security decker, and Ghost knows what else.
As can be seen, another massive up of a Deck is the Selaze attribute. With it, you actually have a chance to run silent even facing a decker.
On a side note, according to the Device Ratings table, the Transys Avalon DR 7 commlink is beyond Bleeding Edge technology. Communication, CGL. It prevents nonsense like this.
then, shortly afterwards, since herr suelzer already knew there were two hidden icons that shouldn't be there, he does the exact same thing to the avenger. in fact, if he's feeling up to it, he can just keep doing matrix perception (which is pretty much not going to ever cause him a problem unless he critically glitches) until he spots the avenger, and from that point it's over. in fact, as soon as he realizes there are shadowrunners nearby, security has been alerted, and there goes the run pretty much.
the truth of the matter is, both of them should have had their wireless completely turned off in the first place, not just running silent, if they didn't want to get spotted.
also, it's just a little bit of BS that your theoretical hacker has logic 8 and hacking 7. really? your hacker is one of the most brilliant human beings ever, and has upgraded it with 'ware, and is on the verge of reaching the point where corporations want to extract him, and his job is just a regular security decker?
let's take a look into the grunts listing and see what might be more reasonable.
for example, corporate security (professional rating 2): relevant attributes are around 4. relevant skills are around 3-4 for the most part.
a more plausible example would have the security hacker throwing about 7 or 8 dice against the 7 + intuition dice of prism. less if he's hacking across grids (which is unlikely, i think we can assume that he isn't dumb enough to eat a -2 penalty when he knows he's safe from overwatch).
that guy you're looking at? he's elite corporate security, as a bare minimum.
why is either person announcing to elite corporate security that there's someone there who shouldn't be? because having wireless turned on, *period*, is announcing that there's someone there. hidden mode only hides you from people who aren't even trying to look. hell, even the professional rating 1 and 2 people can reliably make threshold 1, which is what it takes to notice how many hidden icons are in the area.