Machiavelli
Sep 3 2013, 03:04 AM
Hi Folks
i just finished the game and i have to admit that i really liked it. Of course it was not state-of-the-art, but it was a quite good revival of the basic SNES game. But it was quite short (only needed one full afternoon to complete) and now i am hungering for more. Are there already fan-made-contents that are comparable to the offical game? What about official DLC?
It would be great if you could help.
Thanks.
Stahlseele
Sep 3 2013, 08:43 AM
official DLC Berlin is in the making.
and some fans are working on DLC as well.
there are some out there already, but i did not try them out yet.
Machiavelli
Sep 3 2013, 05:21 PM
Yeah...i like it official. Somebody already checked and playtested one of the community-made DLC´s? Something under it, that can be recommended? Ah, and Stahlseele: do you know if the Berlin-Add-on can we played with your old char. or do you need to make a new one?
Stahlseele
Sep 3 2013, 05:30 PM
no idea.
i'm guessing even hbs ain't sure about that one yet . .
Machiavelli
Sep 3 2013, 10:49 PM
Ah ok, i will try to get the latest info and look for new data from time to time. Thank you.
grid.samurai
Sep 4 2013, 06:35 AM
It was fun for what it was. It had moments of really capturing some of the old charm of the SNES and Genesis games (thankfully not the FPS though). However it had some elements that were very lackluster. Cyberware affecting only cooldown timers for example. I found this to be broken, as were the abilities of decking and casting for the ultimate character. The game is a little unbalanced in this way. Someone that tries to do everything (cyber, decking, magic) is limited by the number of slots of action buttons.. uh what? I wasn't really down with this.
Also, utilizing Harlequin as an equal in the end game was eyebrow-inducing. Poor guy kept dying because he couldn't hit the bug in the adjacent hex with a shotgun. Too bad he wasn't cooler than that in reality.
Blade
Sep 4 2013, 08:02 AM
Making a good UGC takes a lot of time, especially if you don't want it to be extremely railroaded.
So far, most of the UGC that I have tested are either the first chapters of episodic releases or extremely short (and often simple) missions.
But I think that with time we'll see better and better content.
Iduno
Sep 12 2013, 12:05 AM
The Deadman's Switch mission was pretty decent, if a bit linear. More importantly: it was poorly-received enough (mostly railroading) that the people making user-generated content need to prove they can do better, and it was well-made enough that they'll really have to stretch to actually be better.
Right now I'm not enjoying my purchase much, but the first chapter content people have put out give me hope.
Wounded Ronin
Sep 27 2013, 06:06 AM
So seriously, where can I download a fan made mission?
DamHawke
Sep 27 2013, 06:29 AM
If you got it on Steam, there's a fair bit of decent user made campaigns downloadable from the Workshop.
Wounded Ronin
Sep 27 2013, 11:38 AM
QUOTE (DamHawke @ Sep 27 2013, 01:29 AM)
If you got it on Steam, there's a fair bit of decent user made campaigns downloadable from the Workshop.
Unfortunately I do not have Steam at this time.
Erik Baird
Sep 27 2013, 11:08 PM
Wounded Ronin
Sep 28 2013, 08:51 PM
Thanks!
Wounded Ronin
Oct 2 2013, 10:18 AM
QUOTE (Erik Baird @ Sep 27 2013, 07:08 PM)
I went and downloaded a couple scenarios, but cannot figure out how to load them into Shadowrun returns. Do you know if there are instructions written anywhere I could follow?
Erik Baird
Oct 2 2013, 03:42 PM
It's been .. almost a couple months... since I played with the game, but IIRC, you have to copy the data to a scenarios folder in the game directory, then use a secondary menu option to find it in-game. I'm pretty sure there were instructions on the official (non-Steam) website forum.
Adarael
Oct 2 2013, 08:31 PM
I've been working on some stuff for it - fairly large, multi-mission campaigns - but I got derailed last month due to RL stuff.
Wounded Ronin
Oct 5 2013, 09:03 PM
QUOTE (Adarael @ Oct 2 2013, 04:31 PM)
I've been working on some stuff for it - fairly large, multi-mission campaigns - but I got derailed last month due to RL stuff.
Can hardly wait to see it!
ShadowDog
Oct 7 2013, 11:15 AM
QUOTE (Wounded Ronin @ Oct 2 2013, 07:18 PM)
I went and downloaded a couple scenarios, but cannot figure out how to load them into Shadowrun returns. Do you know if there are instructions written anywhere I could follow?
Usually in the description for the download itself. Alternatively, use the mod manager if you can. I use it for skyrim, haven't try returns yet so I don't know if that changes anything.
But nexus is pretty sweet. Steam has a bunch of restrictions that keep you away from the really cool mods (at least in my opinion).
Wounded Ronin
Oct 12 2013, 09:55 AM
QUOTE (ShadowDog @ Oct 7 2013, 07:15 AM)
Usually in the description for the download itself. Alternatively, use the mod manager if you can. I use it for skyrim, haven't try returns yet so I don't know if that changes anything.
But nexus is pretty sweet. Steam has a bunch of restrictions that keep you away from the really cool mods (at least in my opinion).
There's a mod manager?
I've unzipped a folder into every folder in the SR returns directory and Shadowrun_Data but nothing comes up to let me load the mission. I'm assuming the game just looks in a default folder and tries to load some kind of mod file there. I also dumped the contents of each folder into the directory and Shadowrun_Data but no dice.
Kind of ironic...I can get a DOS game from the mid 90s to run more easily using DOSBox than I can load up a mission in SR: Returns.
Erik Baird
Oct 13 2013, 06:06 PM
I played around with SR:R yesterday and can't figure out where I stuck the addons. I think I used the Steam interface, to be honest. If you go to the front page for Nexus, there should be a link for their content manager, which will install the content from their site after you pick a particular addon. I think Nexus has most of the stuff that's on Steam; it looks like most of the content authors are posting their work in both places.
Stahlseele
Oct 13 2013, 07:45 PM
great, my SRR Stuffs Package was confiscated by german customs <.<
Wounded Ronin
Oct 13 2013, 08:15 PM
QUOTE (Erik Baird @ Oct 13 2013, 02:06 PM)
I played around with SR:R yesterday and can't figure out where I stuck the addons. I think I used the Steam interface, to be honest. If you go to the front page for Nexus, there should be a link for their content manager, which will install the content from their site after you pick a particular addon. I think Nexus has most of the stuff that's on Steam; it looks like most of the content authors are posting their work in both places.
Thanks! I'll look for the content manager next.
Wounded Ronin
Oct 13 2013, 08:16 PM
QUOTE (Stahlseele @ Oct 13 2013, 03:45 PM)
great, my SRR Stuffs Package was confiscated by german customs <.<
Wow, that's kind of sad. Did they consider it terrorist materials or something?
Stahlseele
Oct 13 2013, 10:07 PM
no idea . . most anything i order from out of germany, especially overseas and asia gets held up by them <.<
Wounded Ronin
Oct 13 2013, 10:35 PM
QUOTE (Stahlseele @ Oct 13 2013, 06:07 PM)
no idea . . most anything i order from out of germany, especially overseas and asia gets held up by them <.<
LOL maybe the NSA told them to watch out for you due to the stuff you post on this forum.
Stahlseele
Oct 13 2013, 11:11 PM
don't joke about that . . last time i ordered something electronic, they had me open the package to demonstrate it was harmless <.<
Blade
Oct 14 2013, 07:43 AM
I've received mine, and it's a pretty cool package. The game box is a bit crude but the anthology book looks very nice.
Wounded Ronin
Oct 15 2013, 08:13 PM
QUOTE (Stahlseele @ Oct 13 2013, 06:11 PM)
don't joke about that . . last time i ordered something electronic, they had me open the package to demonstrate it was harmless <.<
Sound like a bunch of over funded government clowns with nothing better to do.
Tiralee
Oct 16 2013, 09:04 AM
Got LOOTZ!
And by lootz, I mean a box mostly full of styrofoam and some chunks of fun in there as well. (Yes, in Australia, yesterday) The USB had been rattled out of alignment so I had to whack it a few times before I could load up the key software and extras but the artbook was very nice.
Also, wore the shirt for shirts-n-giggles today at work. Most of the comments were, "Never heard of them, industrial or goth-rock?"
When pressed, I said "METAL"
Still, nice to get what we kicked in for, good times.
Also, the lovely was in rapture over her DocWagon card:)
-Tir
Sendaz
Oct 16 2013, 04:12 PM
Got my Anthology Book and T-Short today.
Book is loooovely, my precioussssss...
Stahlseele
Oct 31 2013, 03:39 PM
The Linux Version is done.
Iduno
Nov 30 2013, 08:07 PM
It looks like SRR is on today's Steam sale for 55% off. 22 more hours left of this sale right now.
Vegetaman
Dec 9 2013, 05:51 AM
QUOTE (Iduno @ Nov 30 2013, 03:07 PM)
It looks like SRR is on today's Steam sale for 55% off. 22 more hours left of this sale right now.
It was a good sale. I already had Shadowrun Returns, but I dropped the $6.50 to upgrade to Deluxe. The soundtrack and PDF are totally worth it, IMO.
nezumi
Jan 13 2014, 04:54 PM
Finally dusted this off and started playing. Tons of fun! I'm really enjoying it.
I only have a few complaints:
1) It's really easy. I made a street sam with some decking. Even on Hard, he polishes up almost everything with very little issue.
2) Dodger is the biggest pansy. For a legendary decker, he is the WORST. The only blessing is there was a ley line nearby so every time he farted out, I'd punch a heal spell into him and he'd get right back into it. But the fact that my skill-3 decker was at all competitive next to him is pretty awful.
3) Healing spells are fantastic. There's only one NPC who has that spell, but she more than made up for her cost, in the price of medkits alone.
I don't think the archetypes are very balanced. Shamans shine for a few rounds, but otherwise are largely useless. I haven't run with an adept yet, but reading up they're the worst.
X-Kalibur
Jan 13 2014, 06:15 PM
QUOTE (nezumi @ Jan 13 2014, 08:54 AM)
Finally dusted this off and started playing. Tons of fun! I'm really enjoying it.
I only have a few complaints:
1) It's really easy. I made a street sam with some decking. Even on Hard, he polishes up almost everything with very little issue.
2) Dodger is the biggest pansy. For a legendary decker, he is the WORST. The only blessing is there was a ley line nearby so every time he farted out, I'd punch a heal spell into him and he'd get right back into it. But the fact that my skill-3 decker was at all competitive next to him is pretty awful.
3) Healing spells are fantastic. There's only one NPC who has that spell, but she more than made up for her cost, in the price of medkits alone.
I don't think the archetypes are very balanced. Shamans shine for a few rounds, but otherwise are largely useless. I haven't run with an adept yet, but reading up they're the worst.
Shamans are useful for their haste spell, so don't entirely count them out. But yes, adepts are terrible. Riggers too.
ShadowDragon8685
Jan 15 2014, 08:20 AM
QUOTE (X-Kalibur @ Jan 13 2014, 01:15 PM)
Shamans are useful for their haste spell, so don't entirely count them out. But yes, adepts are terrible. Riggers too.
Riggers aren't
terrible, you just have to super-pump their rigging skill at the expense of basically everything else. The S-rated flying combat drone (And did they really have to borrow Japanese Nintendo-Hard rating scales for drones,) is pretty beefy and capable of cleaning house on its own against most foes...
But yeah, that is a bit reaching.
Wounded Ronin
Jan 17 2014, 08:30 AM
QUOTE (nezumi @ Jan 13 2014, 11:54 AM)
Finally dusted this off and started playing. Tons of fun! I'm really enjoying it.
I only have a few complaints:
1) It's really easy. I made a street sam with some decking. Even on Hard, he polishes up almost everything with very little issue.
2) Dodger is the biggest pansy. For a legendary decker, he is the WORST. The only blessing is there was a ley line nearby so every time he farted out, I'd punch a heal spell into him and he'd get right back into it. But the fact that my skill-3 decker was at all competitive next to him is pretty awful.
3) Healing spells are fantastic. There's only one NPC who has that spell, but she more than made up for her cost, in the price of medkits alone.
I don't think the archetypes are very balanced. Shamans shine for a few rounds, but otherwise are largely useless. I haven't run with an adept yet, but reading up they're the worst.
Psch, my first playthrough was with an adept, it wasn't that bad.
But, seriously, I do agree adepts are a little bit soggy. In SR3 the advantage to being an adept was that most of your powers were "always on". In SR:R you have to activate a lot of them which sucks big time in comparison. Also, trolls in melee combat when armed with reach 2 weapons were pretty instadeath in SR3, but they clearly are not in SR:R.
Wounded Ronin
Feb 4 2014, 08:42 PM
Is it possible to download fan missions from steam community if I don't have steam installed on my computer?
Thought I'd try this out:
http://steamcommunity.com/sharedfiles/file...xt=The+Deep+OneNot that I've had much time to keep at it, but I still haven't figured out how to load up any fan missions.
So, I've been playing GOG stuff instead when I have a bit of video game time. I just took up Carmageddon 2 last night.
Great game, but wow, I must really suck at racing games. I am having a lot of difficulty finishing the first time trial level in that game, and the online FAQ says it's "not too hard". D'oh!
bannockburn
Feb 4 2014, 11:36 PM
QUOTE (Wounded Ronin @ Feb 4 2014, 09:42 PM)
Is it possible to download fan missions from steam community if I don't have steam installed on my computer?
Not from Steam, but there are other ways:
http://www.nexusmods.com/shadowrunreturns/mods/top/?
There should be a description on how to work this somewhere on the site.
nezumi
Feb 5 2014, 01:37 AM
nexus mods is my go-to. However, for SR:R, Steam seems to be a little faster and easier. Most of the content is posted on both sites (I started at Nexus before jumping over), but I suspect Steam has a few items not reflected on Nexus. Is there a reason you don't use Steam?
Wounded Ronin
Feb 5 2014, 10:58 AM
QUOTE (nezumi @ Feb 4 2014, 09:37 PM)
nexus mods is my go-to. However, for SR:R, Steam seems to be a little faster and easier. Most of the content is posted on both sites (I started at Nexus before jumping over), but I suspect Steam has a few items not reflected on Nexus. Is there a reason you don't use Steam?
I'm exclusively using a laptop while I'm overseas and the connection is very unreliable and slow. Steam would probably be a pain in the ass.
I have Steam and lots of games on a desktop that's on the other side of the world but I guess I haven't logged in for over a year now. Which is OK because usually I don't have time for video games. It's more of an occasional thing for me now.
nezumi
Feb 5 2014, 01:08 PM
Gotcha. Steam is a bit weird, you subscribe through the website, then when you log into SR:R, it downloads all the content as long as you're on the title screen. None of them are too huge, but you don't have any control over what is downloading or the error checking or anything.
What are you doing overseas again??
Wounded Ronin
Feb 5 2014, 09:57 PM
QUOTE (nezumi @ Feb 5 2014, 09:08 AM)
Gotcha. Steam is a bit weird, you subscribe through the website, then when you log into SR:R, it downloads all the content as long as you're on the title screen. None of them are too huge, but you don't have any control over what is downloading or the error checking or anything.
What are you doing overseas again??
Oh, this and that.
I am thinking of returning Stateside sometime this year.
Bigity
Feb 27 2014, 03:32 PM
Just in case anyone forgot, the Berlin DLC/expansion is released today. Steam is saying it will be available in about 3 hours.
Stahlseele
Feb 27 2014, 03:47 PM
yeah, i got my 3 keys and am waiting.
DamHawke
Feb 27 2014, 05:39 PM
SOON.
I hope its not nearly as linear as the core game.
Stahlseele
Feb 27 2014, 06:41 PM
And we are live!
i just started it up and BAM, Dragonfall.
Iduno
Mar 1 2014, 12:36 AM
They fixed adepts, they fixed saves, and it looks like they fixed cyberware and essence. And if the message I get when I start the game up means what I think, the changes also work in the original campaign.
The hotel computer admin code admin was easy enough to guess, but the bathroom code has me stumped. Probably nothing in the bathroom, but I still need to know.
Stahlseele
Mar 1 2014, 12:47 AM
No, the Cyberware Essence and Nuyen Values over all are still wrong.
They fixed your ability to equip other runners with gear from your stash.
No way, no how, aside from med kits and grenades . . .
And it's still pretty railroady especially in the beginning.
And it just crashed on me too, which the first part never did actually.
ShadowDragon8685
Mar 1 2014, 10:11 AM
I'm pretty sure I just found a plot hole, too.
[ Spoiler ]
Towards the end, during your return to Harfield Manor, Doctor Vauclair, if questioned about his intentions to eradicate an entire species (dragons), Dr. Vauclair will mention Dunkelzahn in the same breath as he mentions Ghostwalker.
But it's still 2054. Big D is still alive; thus, no Watergate Rift, no Ghostwalker, unless I badly misunderstand my 2050s history.
It was pretty amusing.
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