QUOTE (SR5 @ pg366)
Modern society in 2075 produces a staggering amount of information every second of every day: where you are, what you buy, and what you do. With the system producing all of these pieces of information, there needs to be an easy way to store, track, and correlate it. All of that information needs to be associated with a person somehow. That’s where the SIN comes in. A SIN is issued to a person a birth, and stays with them (baring exceptional circumstances) for the rest of their life. A SIN identifies a person in the global information system and is attached to every piece of information associated with them in the Matrix. No aspect of modern or legal life can function without a SIN. Those who don’t have one can’t get a job, can’t buy food, can’t even walk down the street.
So the problem really breaks down here in that governments should be issuing SINs to people and corporations should be demanding it. When I GM my SR4 game, the technomancer on the team is continually getting short term fake SINs for the team. Many times he buys SINs that are simply the product of identity theft. ergo: 37 year old Chinese female, deceased but not yet reported. 17 year old male, student, hiking in the Rockies for the next 36 hours. 25 year old Caucasian female, Horizon receptionist in Seattle, currently (and expected to be for 24 hours) in medically induced coma as Jane Doe. etc. We are working on writing rules for how that.
Even a person with a criminal SIN is a step above the SINless and there is a hidden perk for the corporation or nation who issues the SIN:
QUOTE (SR5 @ pg84)
He is also required to pay a fiteen percent tax on his gross income to the entity that issued his Criminal SIN.