QUOTE (Redjack @ Jan 16 2015, 05:19 PM)

I'm think I'm disconnected from you here. A "real" person gets a SIN at birth, so none of that other stuff comes until later. A fake SIN architecture, to me, then needs to mirror that technology/process to be a good fake.
The licenses, to me, represent not just licenses could be all sorts of add-ons, certifications, etc, in addition to licensing: Business license, employment credentials, firearms license & registration, club membership. Each one of those things takes time to craft, and are crafted at different quality. That is what the license mechanic is to me and why it makes sense to be separate.
What I meant is that a License just does not cut it in most cases, if you want to infiltrate a research facility for example.
If you have an R6 SIN, which marks you as someone who is not from the same Corp, you will be treated as an intruder.
What would a License change here? Or even a couple of Licenses.
'Great, you have a diploma in theoretical physics, and you are legally allowed to carry a Tuger Superhawk, I don't care, you do not work here, fuck off!'
The background, which is anchored in your SIN, that you need to not seem incredibly suspicious in that environment,
is too extensive for Licenses to cover.
Maybe my idea of authorizations and privileges can not be limited to the SINs, if I really stop and think about it,
but it is something distinct from Licenses still.
Let us call it a background in this case, which a Decker links to your SIN, and inserts into the database of the Arcology you want to infiltrate.
This technically has nothing directly to do with your SIN as such, that's what I meant that it is to a degree seperate to the SIN, but it is still connected.
Having this kind of background could require a certain minimum SIN level,
though I think having a low SIN rating is already difficult enough to handle in that situation, so that kind of rule would be redundant.
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I conclude to 3 SIN values, of which the Shelf Life one is optional, since it could just be tied to the rating.
1. Rating, which entails all we have talked about:
Extensiveness of the data associated with the SIN -> Difficulty of coming through SIN checks, etc.
Now my new one:
2. Background, which determines the environment you can move in without arousing suspicion.
If you just bought a regular Rating 6 SIN with Background 0 for example,
you could walk down the street any day. You can enter protected neighborhoods no problem, shopping malls, shops, restaurants, museums, etc.
The moment however you enter a crime-scene, or a corporate facility with restricted access, you are boned.
If you possess the required 'security clearance' though, you could pass no problem.
Some Licenses could be included in this Background score,
but the ability to enter a restricted research lab is something a License has nothing to do with.