QUOTE (Ixal @ Apr 12 2016, 02:00 AM)
No idea how Draco18s build his drake to always be an improvement, but I do not see it as an advantage to have to walk around with no armor just so that getting armor 4 is an improvement. Especially that many times you get into situations where you need/can go into drake form you alredy know that you should wear some armor instead of going in unarmored.
It's an improvement in the sense that the character went from "none" to "some." It wasn't meant to be a metagamed superior tactic, it was meant to be "how do I make this valuable."
Sure, giving the character an armor vest would have been tactically better in every situation, but there wasn't the opportunity to acquire it (my character got swept up into events, the rest of the party was more prepared in the usual sense); we were doing the Renraku Shutdown adventure. Bear Who Walks Through Walls we found inside the facility. I forget exactly how my character got involved, but ended up being, essentially, a college student who was attending the Renraku college when shit went down.
It was not the most efficient use of BP. It was an awful waste of BP.
But it was fun as hell.
Was almost as entertaining for me as Beartown was for one of our others players (long story short on that, it was a Mage game where a country bumpkin kid finds out he has magic powers and joins up with the local coven, none of his decisions after that were the smartest. Beartown was when he decided it was a good idea to let a cat-shapeshifted-into-a-bear loose on the residential streets "as a distraction." It ate several people and fought the local police on national TV before having the shapeshift dismissed and exploding into FLRM because it's health track was now much shorter than its current wounds).
Point was, the reason to build a character with the "not human" half in mind and making everything that side gets to be an advantage is that otherwise you're trading a decent, tactically smart combatant for an animal. Even as a bear you are going to have less armor, less ability to communicate, less ability to wield weapons, deal damage, etc. etc. etc. You won't ever make the choice to shift because there is
no situation in which it is better and you'll end up playing a lower-power version of a regular human/elf/troll. And that's neither interesting, nor fun.
(Speaking of, Bear Who Walks Through Walls was a bear/troll pacifist with all of the "deal extra damage to objects" qualities and powers. He could punch 1 meter square holes through concrete at his own walking speed. His entire motivation was raiding fridges. The rest of the party used him as a breaching charge.)