[Sigh] - my Google-fu is strong, but unused. Obviously a not-yet-published Con-run.
(As per SunQuest Games, MegaCon 2005)
Ok, Story Time- I have Nooo idea on how to
[ Spoiler ]
something yet, but this is from an oooold run.
Harken back to the days of yore, when "QuickStart" was new and fresh... I'm talking about Prototype Envy.
Yes, the rules were simplified, no it wasn't really too difficult, but the players (Myself included) made it that way.
Ok, chatted with the nice rep from Saederkrupt, got the info, hustled some transport and were just a liiiiiiiiitle queasy at how smooth the setup was. As experienced gamers, we expected blood and tears and legwork, not something as well-packaged as a soyburger meal at McHughs.
Anyhoo, Troll Mage (Player Favourite), slightly manic human gun-fetishist and an albino Maxed/min elven Mage walk into a facility. Sure, they could burn this place down to the bedrock, but what's the fun in that?
So we did the usual "Nothing to worry about, clean this place up good now, yessir." act while perception rolls got us nowhere. We were driving that dammed floor polisher (GM ruled, 1/3 of the speed of the slowest one there, so quickness 2 - it'll make sense later...) everywhere, doing a seriously good job at cleaning...THEN the pile hit the fan when some inhuman perception rolls noted that:
"Hey, it looks like this bookcase opens into the Security Room"
2 seconds later - Pistol freak has the troll (Stunbolt ready) open the door and successfully takes down the hapless Security guard with 2 taser & Neurostun darts. Did I mention Amberdexterity 8? Yes. One of _those_.
After ransacking the place, shutting down the cameras (Much rejoycing on THAT) and stiffing the guard a couple more times for good measure, the Pistol freak notices the Armoury.
"Let's go shopping!"
A couple of quick dice rolls, the Troll acting as handy transport and the amoury is now filled with the rubbish we collected and the trash recpticles full of guns, ammo and vests...as the Troll didn't bring any.
After dicking around a little more, the elf mage and the bunny go off to find out the target ("Oh, it's implanted in some poor schmo's head. And I forgot my Dikoted Katana. Well, let's see if he can walk?") While the troll mage, with an electronics skill of _2_ manages to figure out how to:
1: Shut down the emergency generators, backups, etc.
2: Scavenge enough electrical kit to
3: Booby-trap the room so that the power is routed from the main feed into the maglocks/door fittings. [Henious rolls there.]
While this happens, the mage and bunny have managed to figure out a working plan, signal the troll and open the door in question.
Troll hits the lights, mage tosses stunball into crowd (Harsh, no drain, highest resist was a 3....evil dice.) while bunny opens door, pumps schmo with assorted toxins and then tossed him into a handy area lined with vests. (Gotta keep the merch safe.)
While escaping, ON THE QUICKNESS 2 FLOOR POLISHER, was nailed by the Armed and alert security chief (Bunny wears armour). 2 Narcoject darts later and security chief was feeling no pain. Then the cavalry arrives, nailing the bunny quite harshly until the combined mage-mojo did very bad things (Powerball, _massive_ case of "Rule-of-6, oh, more successes", TN was 14. Yeah, one of those nights, eh?)
At this case, the team had not killed anyone.
Driving over the unconcious bodies of the guards, STILL ON THE POLISHER, bunny picked off some other ducking for cover with her HK227, loaded with gel. No worries.
This creeping escape vehicle made it, with payload, piles of guns, etc, to the final exit, the loading dock, where an alert guard (In his nice safe cubbyhole with armoured windows, etc) potted the Troll. Bunny has managed to keep her bloodthirsty instincts in check until now, drag out her other HK227, loaded with E-Ex rounds and blows the crap out of the security station.
(Yes, I KNOW the barrier ratings, ok? Didn't do much after the first few rounds made a hole big enough for the Troll.) Guard had vest with plates, lowest the bunny rolled was something like 11D for a single round.
Then they drove the polisher off the loading dock, collected their ill-gotten gear, including developer notes, etc, piled the lot into the car, reluctantly leaving behind the bullet-riddled polisher and drove off happily secure in the knowledge that that was one of their better runs.
Sometimes the dice love you, sometimes...sheesh.
-fear
linei
Jul 13 2005, 12:16 PM
which SR Missions adventure is this supposed to be?