Kagetenshi
Feb 23 2005, 05:12 PM
Sure it does. It gives half of its mod to linked weapons.
~J
BitBasher
Feb 23 2005, 05:56 PM
QUOTE (Edward) |
QUOTE (toturi @ Feb 23 2005, 08:33 PM) | QUOTE (Edward @ Feb 23 2005, 05:01 PM) | [I subscribe to the idea that in order to make a called hot to bypass armor you need to make a perception check to locate a weakness in the armor. Against a metahuman not wearing a helmet this is easy, the head is unarmored you can shoot that. Against a vehicle with obvious armor I would set the target at about 4+armor value. If I allowed it at all
Edward |
Your view is not supported by the FAQ, but it is your game.
|
It just doesn’t feal right that bypassing the armour should have the same difficulty wether the target is wearing a vest with plates or full body mill speck. Or if it is an APC with armour 3 or a tank with armour 30.
At the same time removing called shots altogether means the SL2 provides no benefit.
Edward
|
Man, It just doesn't feel right that you should be able to specifically bypass the abstracted armor system in this abstracted combat game.
hahnsoo
Feb 23 2005, 06:41 PM
Yeah, it was this very question that led us to create an overly-complicated Called Shot system. Not sure it was worth it in the end, but it makes everyone happy, so...
Edward
Feb 24 2005, 04:51 AM
QUOTE (hahnsoo) |
Yeah, it was this very question that led us to create an overly-complicated Called Shot system. Not sure it was worth it in the end, but it makes everyone happy, so... |
If it made everybody happy there must be something very wrong with it.
This is a fundamental truth of the univerce
Edward
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