Quick question on a simular topic, how do people think these two situations should be handled (I will describe them and report how our groups handles it below)
1) The PC Rigger wants to be able to make some money doing shadow tech work, or working on other people's cars...
we have found rules for this (kinda), here are the apporpiate quotes from Rigger three, both on page page 124,
the mechanic contact describes it has shadowtechs charge 100
for an hours work. Also, in the do-it-yourself section it describes that a PC-Rigger can do his own shop work for 6 hours a day without causing problems with other aspects of his life.
Thus, for our group, the rigger (that's me!!) decides how many days I spend on doing shadow mechanic work, and roll 1D6 for each day; then add this up, and multiply by 100
for how much money is made.
(and sixes do not explode)
Thus say for 10 days, say I roll
6,5,5,5,4,3,3,2,2, 1 totaling: 36 x 100 = 3600
for those ten days.
Using 3.5 per day (the expected value of a D6 ) and 30 days in a month, this averages out to be 105, x 100 = 10500, dollars in labor work (or in our case profit), We do not inculde part costs because we assume those are paid for by the consumer...
This seems like a bit much to me, but hey I want to know what you guys think about this so... like I said this is what our group uses.
We also cap how much you can make in a month by adding up your B/R skills (in this case all of the vechicle ones) and that times a thousand is the cap. So say I have Car B/4 4, and hovercraft B/4 2, then my total would be 6 x 1000 = 6000
cap per month, so I could never make more then 6000
per month (with these skills) also It goes without saying the Rigger would need 1) space to work in, and 2) tools before he does this, I would say at least a Middle Space, and at least a shop if not a facility to do his work in. Also, he would probably have to set up some way to routinely get vechile parts for his shop.
I have a lifestyle with high space (as per SSG) which for me is a 3 car garage under an appartment, with a vechile shop.
2) say the PC decker wants to do the same with his computer B/R skills... we don't have a decker so we haven't discussed this in our group, ( plan on becomming a real Textpert, and branching out) so I have no idea how this would work, probably along the same lines as the rigger stuff.
3) also has an after thought, (kinda two questions really) what about a PC using say his instruction skill to teach others...
4) and fourth, (in the main book it says somewhere under learning new spells that a instructor cost 1000
per force of the spell) how much would it be for a PC to get an instructor for a more mundane task, such as martial arts or pistols ? still a 1000 per rating (the new skill rating that is).
And as a side note, to the decker question, it says in the programming section (don't feel like looking it up) that a PC decker can program for 8 hours without interferring with his other obligations. So why the difference between deckers and riggers/gunsmiths... (i don't know where the rule it but I have been told that PCs making their own guns can only work 6 hours in a day.)
so yea, thoughts?
amadeus
[edit] forgive my bad spelling [/edit]