Help - Search - Members - Calendar
Full Version: Recruiting: Into the Abyss
Dumpshock Forums > Discussion > Welcome to the Shadows
Pages: 1, 2
Shadow
First off this game will not start until Into the Barrens has finished. I don't want any specialty characters who are designed for this adventure alone. By specialty characters I mean underwater scientist or Seal shifter etc. Make Shadowrunners who live and work in Seattle. I am not going to say what this game is about yet. Other than it is a departure from my regular games, it is part mystery, part horror. It will take place on, about, or under the ocean.

Guidelines:

125 pt character up to 50 karma
- I like verrying power levels in games.
No custom guns - modified guns are okay
No custom vehicles modified ones are okay (the exception is custom drones are okay)
Guns from Rayguns are okay (just not ammo or rules).
Standard character creation rules 8/12 No Delta cyb, reg bio not cult.

Right now I am looking for a character description not the complete sheet.


Example

[ Spoiler ]


Any questions please post them here so everyone gets the bennefits. DO NOT PM ME unless it is critical that no one else knows what this is about.
Digital Heroin
Consider me interested, and brainstorming...
Bearclaw
Just when I thought I was out, you sucked me back in.
OK, I'm in.

I actually made almost the same guy you did, inspired by the thread in main forum. Except mine was from New Orleans and just loves the sea. Especially in Shark form (yea for shapechange).
Gyro the Greek Sandwich Pirate
Well, given my moniker...
Yarrr, matey wink.gif I'll be a brainstormin'.
Ecclesiastes
Can I replay Cougar?

(upgraded to 50 karma of course)
Shadow
QUOTE
I actually made almost the same guy you did, inspired by the thread in main forum. Except mine was from New Orleans and just loves the sea. Especially in Shark form (yea for shapechange).


I made SinJin for a old game called 'Dimr' that got started but never ran. I used that example because it was some of my best work. Before you talk to me about Shark SHifters, read intro again.


@ Ecclesiastices...

It is unlikely (read: no) that a Troll would be hired for this job. So I should add no huge meta's.
Digital Heroin
What about midget Trolls?

Ok, so that was just out there... why did that even come to mind? Well, ok, I think of midgets almost as much as I think of sex... though thankfully not at the same time.

Still brainstorming... I may atually make a dwarf for the first time in... well almost forever...

Edit: That's it... I'm making MacGuyver... he's not a Decker, he's not a Rigger, but he's sure as frag handy with a Swiss Army Knife... a more thorough bit will follow...
Mister Juan
I'd love to throw my russian electronic / communication girl at you. I just really like the character. She's currently running on the game "Stardust", under Frosty's guiding. She's only got about 13 or so karma, but I guess I could pump her up for the run.

Her basic deal is: ex communication and electronic specialist for the russian army, now working for the russian mob as a surveillance and counter surveillance expert. I know it probably has nothing to do with the run, but given the 50 additonal karma, I could mold her into even more of an electronic expert. If that doesn't suit you, I'll just get something else togheter.

Since I'm already playing on two other threads, I'll be glad to lend my place to someone else looking to play.

Edit: Hey... what about a very laid back jamaican smuggler? wink.gif
Shadow
I think you guys misunderstood me.

I did not say "make a character then add 50 karma".

I said "125 pt character up to 50 karma".

That meens 125 pt new characters welcome. Or if you have a character that you would like to use who has 20 karma, shes welcome too. Not, make a character and then bump them up 20 karma.

Considering I got 3 PM's asking me questions I assume no one read what I said, which I guess is normal.
Ecclesiastes
Dude.... What about Petty? Hes the southerner rigger with the boat and stuff. He even had a minisub (it looks like a shark). smile.gif
Raiko
I'd like to use Mirage, assuming she survives 'Into the Barrens.'
HMHVV Hunter
You know, this sounds interesting. What's the deadline for character concepts?

Does the character have to have undersea experience?

Oh, and a question: what does the 12 in 8/12 mean?

I've got a John Constantine-esque character (backstory somewhat ripped off from Constantine's past from the movie; he's a supernatural investigator-type mage). Think he'd be appropriate, or should I think of another one?
Digital Heroin
You know, come to think of it, just about the only character I have that ever got Karma is dead...
Ecclesiastes
Read the original post. We are making normal shadowrunners that don't normally do underwater stuff. He isn't looking for ex-SEALs or whatever.

Hunter: The 8/12 means you can have max rating 8 with max availibility 12.

(Sorry to step on your toes Shadow, but you do it to me all the time, so nyahnyah.gif)
Velocity
I'm in. I'll work on a character today.
Ninja Please
I'm definately interested and should be able to get a concept out later today. I'm thinking about using a former merc.

One question though, I scanned your Into the Barrens thread, and it looks like its just getting started. When do you think you'll start this one?
Shadow
QUOTE (Ninja Please)
Into the Barrens thread, and it looks like its just getting started. When do you think you'll start this one?

Barrens is a week, maybe two from being completed. I try not to run games that last over a few months. This game will be the exception.

@ Ecc,

I don't step on your toes, just answer questions the way I know you would answer them! And Petty would be fine. I'll PM you with some questions.
Bearclaw
I'm sorry, I had a feeling I wasn't clear. Not a shark shifter. A shape change spell. With the focused concentration edge, it's only +1 to TN's and it's way easier to explore the depths as a shark then it is as a guy in a wetsuit. Just watch out for the Orcas smile.gif

I'm writing up a sketch now
Slipshade
I have an ex law enforce pistol Sam, that could work. I will post a little background later today for you to look over Shadow.
Shadow
Bear, no problem. But remember what I said about specialized characters. You may, or may not get much use for a shapechange spell that turns you into a shark.

@ Slip, sounds good, give me a background in the format presented in my example.
Slipshade
Shadow - Planned to. Yes I actually read it. biggrin.gif
Gyro the Greek Sandwich Pirate
Zack "Tiptoes" Wheeler
Extraction Specialist, Bodyguard, B&E (Human Covert Operations)
Quick Background: As people go, Zack is far from the prettiest and most polite. Left in an unlicensed orphanage in Puyallup, he has never had a family or a SIN. Like most slum kids, he was recruited into a gang. The 'Ashers', as they were called, were just a typical gang, but Zack was an atypical ganger. He brought more than his fair share of cash and stolen goods in from break-ins and rescued more than one of his peers from the hands of a rival gang. After a while, one of his friends introduced him to a guy who said he had a job for Tiptoes, something above and beyond theft and run of the mill kidnapping. This began Zack's Shadowunning career.

Zack, now in his late 20s, has been Shadowrunning for a few years and knows his way around Seattle to a fair degree. He is well-known for his professionalism and perfectionist nature. He's not ugly, but he does tend to be sullen and doesn't talk much; this has been something of an impediment to his relationships over the years. This does not impact his business: as stated before, Zack is all professional on runs. When bodyguarding a client, he speaks only when needed and only on topic. He is mostly self-taught, but shows great talent with electronics, stealth operations and firearms. Appearing to be of Japanese descent, Zack is often hired by Japanacorps who feel more comfortable with a 'countryman' working for them. It also helps that he can speak Japanese.

Zack is driven by a need for approval, a need he cannot fufill through social graces. Instead, he concentrates on perfecting a reputation and an image which will lead to others respecting him for his deeds and ignoring his antisocial attitude. He regularly keeps in contact with his old buddies in the Ashers, funneling them money to keep his pad there open.

He has no flaws or edges.
HMHVV Hunter
Ok, I want to play this so bad because undersea adventures sound really cool...but I can't think of a good character for it. For some reason, I'm not as excited about the Constantine character anymore.

So is there a deadline for character concepts? I just want to know how much time I have to think about a concept.
Method
Shadow: I definately want in on this one. I have a concept floating around for a hispanic female infiltration expert/aspected magician (illusion spells only) that I would love to do something with. I will post a short character sketch shortly...
Johnson
I would like to part take, I am sure I will make the deadline. I am in the process of moving house.
Slipshade
John "Six" Creed
Pistol Sam, Some B&E, Ex-Lone Star
Background: John Creed is a broken man. He used to believe in the system and that what he was doing was right. At least until he found his partner dead next to three dead hookers, his nose dusted with coke and John's missing Ruger Thunderbolt laying on the floor. He knew it was a setup before he heard the sirens blaring from around the corner. Lone Star lost seven badges that day. John's partner and the six corrupt bastards that tried to take him down. Knowing the Lone Star state was too hot, John had to bolt. With a little help from a few remaining friends on the force and one that had jumped to Knight Errant, John found his way to Seattle. His buddy offered him a job with KE, but he just didn't have it in him anymore. He knew that even though Lone Star wasn't the top dog in Seattle, they would still be gunning for him, so he faded into the Seattle shadows, where he remains.

Merits: Ambidexterity - 8

Flaws: Compulsive moderate - Cigars
Police Record - Lone Star
HMHVV Hunter
Alright, I think I have a good idea for a character:

Name: Not Decided Yet (I'll come up with it later)
Concept: Escaped Super-Soldier

The character was once a member of the UCAS Army, until he was "drafted" (read: forced) by Ares into a super-soldier project in which he had a bunch of cyberware implanted to make him nothing short of a killing machine. He escaped from the facility using the cyberware given him, along with another super soldier (A level-3 contact). He's somewhat Wolverine-esque in terms of his personality - he doesn't relate too well to others, though he does have protective instincts that make him a valuable teammate. He's constantly haunted by his past (represented by the flaws "Flashbacks.") He also has the flaw "Mysterious Cyberware." He runs the shadows to live (his services - and his cyberware - are useful to many employees), but he also feels a responsibility to stop megacorporate and governmental black ops projects like what he went through, even though this puts him at constant risk for flashbacks (horrific corporate/governmental black ops projects are his Flashbacks trigger).
Ninja Please
"Spartan"
Real Name: David Armstrong
Former Mercenary, Heavy Weapons
Ork

Joined the CAS military at 18, ending up in the equilivant of Force Recon. He took part in disastrous raid into aztlan territory where his thunderbird was shot down. With the rest of his squadmate he managed to fight his way to the coast for extraction. While waiting for pickup was mortally wounded and crippled. What was left of the squad pulled him out. Internal military politics led to an investigation into raid, where David became symbolic of the units failure. Dishonorably discharged along with the rest of his team, David languished in an ork charity hospital for months, essentially waiting to die. His former squad and commander paid for the cyberware to fix him. The unit went mercenary, seeing action in hotspots around the world. The unit recently split up, and David ended up in Seattle and became a shadowrunner.

Heavily cybered, most comfortable with heavy weapons. Considers himself a tactical, not strategical and happy to question "how" not "why". Gets along well with teammates, leads by example not words.
Shadow
QUOTE (Ninja Please)
"Spartan"
Real Name: David Armstrong
Former Mercenary, Heavy Weapons
Ork

Joined the CAS military at 18, ending up in the equilivant of Force Recon. He took part in disastrous raid into aztlan territory where his thunderbird was shot down. With the rest of his squadmate he managed to fight his way to the coast for extraction. While waiting for pickup was mortally wounded and crippled. What was left of the squad pulled him out. Internal military politics led to an investigation into raid, where David became symbolic of the units failure. Dishonorably discharged along with the rest of his team, David languished in an ork charity hospital for months, essentially waiting to die. His former squad and commander paid for the cyberware to fix him. The unit went mercenary, seeing action in hotspots around the world. The unit recently split up, and David ended up in Seattle and became a shadowrunner.

Heavily cybered, most comfortable with heavy weapons. Considers himself a tactical, not strategical and happy to question "how" not "why". Gets along well with teammates, leads by example not words.

Now thats some good stuff Ninja. Thats the kind of character I am always looking for. A real team player.
Slipshade
Hehe, looks like your in Ninja. smile.gif
gknoy
QUOTE (Ecclesiastes)
Read the original post.  We are making normal shadowrunners that don't normally do underwater stuff.  He isn't looking for ex-SEALs or whatever

Hmm; I guess I misread the original post; I had [edit]resumed work[/edit] on a generic Ex-SEAL type (what can I say, I had just read Tom Clancy's "Without Remorse") -- diving, swimming, parachiting, some motorboat skill, along with lots of languages and other useful skills.

Considering that I had not finished the character (and indeed, still haven't -- I'm trying to avoid adding Wired, but not sure if that makes sense), I figured "Why not finish it up, and flesh it out for this game". Would such a character be OK to use? I'm not making him with the intent to be specialized for this game, but he does seem well suited. I'd want to play him in a normal game, but there aren't many games with room for a guy w/ a motorboat... (Hmm, maybe there are some high-seas / smuggling / piracy type games I have missed.)
Method
"Vertigo"
Real Name: Angelicia "Angel" Martinez

Infiltration Expert / Illusionist [illusion aspected mage adept] (uses a mix of magic and high tech gadgets to infiltrate secure locations).
Can also function as a Face (uses masking, disquise and quick talk)

Hispanic Human of slight, but athletic build. Vertigo has short cropped black hair, brown eyes and brown skin. She is 24 years old.

Orphaned at a young age, Angelicia grew up on the streets of a rough Hispanic neighborhood in the Redmond barrens. Young, innocent and attractive Angel was on the fast track to a life of teenage prostitution when, at the age of fourteen, she became aware of certain useful “abilities”. She could blend into a crowd, or her environment. Often it seemed that people wouldn’t notice her if she didn’t want them to. Sometime she would imagine being so quiet that she could hear her own heart beating in her chest, and if she really concentrated she could hide that sound too. It wasn’t long before Angel was subsiding on petty thievery and pick pocketing - and she was good. Her “abilities” were also useful when it came to avoiding the roving street gangs and womanizing pimps and for awhile Angel managed to stay out of trouble for the most part. Eventually she was noticed by and taken in by an elderly Cat shaman who taught her to apply her magical talents. But after her adoptive grandmother's untimely demise she turned back to a life of crime to pay the bills, this time as a devistatingly effective cat burglar and art theif. Eventually, Vertigo realized that the real money was in hitting corporate targets, and she soon turned to shadowrunning.

Feircely independant, Vertigo has learned that the only way to survive is to depend on her self. While this makes her ideal as an infiltrator, she sometimes has a tendancy to get in over her head...

(Shadow: Not a team player, but sometimes that can be fun too. smile.gif I think I want to design her as a mage adept with a water alignment geas NOT because of the campaign setting but because of her focus on illusion spells. Let me know if thats cool.)

[edit] let me clarify: it will be fun to role play her in situations where she needs to trust a team to save her own ass...[/edit]
Shadow
QUOTE (gknoy)
Would such a character be OK to use? I'm not making him with the intent to be specialized for this game, but he does seem well suited. I'd want to play him in a normal game, but there aren't many games with room for a guy w/ a motorboat... (Hmm, maybe there are some high-seas / smuggling / piracy type games I have missed.)

A ex-seal would be fine. Though I don't think you can accuratly make one with a 125 points. Give it a try though.
Slipshade
I know we arn't supposed to make characters specifically for this game, but man wouldn't a crusty old Dwarven Crab Shaman fit nicely. smile.gif
Gyro the Greek Sandwich Pirate
If there's any doubt on my character's plays-nicely-with-others, he strives to be pure professional. It's all about the job, and the team is part of the job.
gknoy
QUOTE (Shadow)
A ex-seal would be fine. Though I don't think you can accuratly make one with a 125 points. Give it a try though.

Cool! smile.gif

Yeah, build points-wise it was hard ... at least, it was since I spent pts on resources that could have been used for skills. (A speedboat is GREAT for smuggling wink.gif). I ended up dropping some of the skills - which makes me unhappy... =/ (thrown weapons, that sort of thing wink.gif).

[ Spoiler ]
Qillin
Brent Criswell
Thief, Treasure hunter and Burglar.
Dwarf

Quick Background: Brent is Dwarf born and raised in Seattle. He grown up in a Human household, He was adopted. Not fitting in at home he fell into a bad crowd and started stealing for fun and money. Hating his home life he ran away at 15 and lived on the street for a little over a year. He Thievery was not longer much fun as it was a necessity. At 17 he joined a gang just to get off the street. He learned how to fire a pistol and picked up some B&E skills. HE left the gang at 23 and started his career in Burglary and started steeling high-end art and gems. For fun he likes adventure and sky dives and snorkels. Brent also can’t help but play poke at least 3 times a week at the local casino and if he hears about a home game he’s always in.

Flaws: Uncouth (he stutters and fumbles over he words)
Ugly and doesn’t care
Bad Rep Light
Compulsive – Poker

Edge: Bonus Attribute point (QCK)
Shadow
Someone asked when I was going to end the submission phase. At least two weeks from today, so you have time.
Shadow
Still accepting submissions smile.gif
Nightcrawler472
Hi...

I know I've not posted in ages, but I was kinda worried about not failing college and so haven't really checked Dumpshock in ages..

Anyway, if you've still got space and can give me a day or so to come up with a concept I like then count me in.

I'll probably play some form of gunslinger, as I've not played in ages and it's the one form of character I'm familiar with, but I'll see what I can come up with.
Shadow
You have plenty of time. Put together a concept you would like to play and shoot away.
SlowRain
This is Silva. Take a look, let me know what you think.

[ Spoiler ]
Cedric Rolfsson
Oh I am so definitely in!

I've got a character concept, almost nailed down on the bps too.

[ Spoiler ]


Shadow, I editted the spoiler to fill in my character concept and basic background.
arcady
Wanted to see if I could come up with something using the results of my generator. So here are two potentials. Two unusual characters in personality and past - hopefully outside the normal tropes.

A 'Face / Fixer' and a 'Face / Rigger'

The 'Face / Fixer':
[ Spoiler ]


The 'Face / Rigger':
[ Spoiler ]

Dashifen
1. Bard (new character)
Dwarven Decker/Face

They call me the bard. Odd, that, considering I ain't a performer and I'm mostly tone deaf. Null that, I'm all tone deaf. I guess it's ironic, or something, since my music is all data. You know those factories that are staffed by like two trolls for security and a decker and the rest are new-fangled robo-workers? I was that deck. Emphasis on "was." Thirteen years I worked for them and they just kick my ass out for some dumb-ass smart frame to do my job. Like a smart frame can anticipate the needs of the factory or knows the people who know the people to get the best price on replacement parts. Fraggers.

So, now here I am all that security training and nowhere to secure. So, I've been trying my had at insecuring a few places. Sure, my street training may leave a bit to be desired and I have trouble hitting a barn from three paces let alonw ten, but I can probably get access and get you access to anywhere you need accessing. Okay, so that's probably drek, but it sure sounds good! Truthfully, I got other skills than just decking. I can shoot a little and my people skills are top notch. Hell, it's easier, in my experience, to talk your way into the building than getting by all those top-notch firewalls, choke points, and whatnot that someone's always putting together to make our lives harder.

I can take orders when I'm clearly out of my element and I can give 'em when you're clearly in mine. I've heard all the short jokes I care to, but it thickens the skin and toughens the heart, I always say. Take it or leave it, I guess, but if you need me, I'm available at the moment.

[ Spoiler ]


2. Gin (old missions character)
Orkish Raven Shaman

It's amazing the intrigue a woman can cause whe she's not expected to be intelligent enough to do more than clean a septic tank. Consider your average janitor. How many times do you notice her in a day? There she is, capable of learning so much intellectual property as she handles the trash and cleans up your office. Especially, if she's awakened to boot.

That's my job. I'm a whistleblower. I get hired to investigate the activities of individuals and organizations in a way that leaves no trace. Sure, I probably could have done most of what I do as a decker, but the implants would alter my ability to blend with the auras around me and besides, the thrill of infiltration is just what the doctor orders to help you know your alive.

My work is usually long term, but I can work the short term, too. I've got the spells to help you find what you've lost or to hide what you don't want found. I got the skills to get me in and out of a place and I got a face only a mother could love and maybe even she don't want to look at. All of which helps me in my more usual line of work. But, frankly, long term stakeouts cost a bit of cred and it doesn't always return in nuyen what I spend on manufacuring identities, so I figure its time to branch out.

------------------

Throwing two characters at you. I'll play either one. Gin's been an old friend for a few other games so I know a little bit more about how she's going to operate and Bard is someone I put together recently as an NPC that I think I'd like to get to know better. You've got a heap of submissions here so feel free to tell me to take a walk, but I figured since it was your post to my old DCRS thread that brought me back to this bipolar place we all know and love, I'd return the favor by signing my name by the X.

I got sheets for both Gin and Bard, though Gin is an SR Missions character and not a BP build. One thing to note: my old GM let Gin do an astral quest to learn Masking. You have a problem with that? If not then she'll know that metamagic, but if you don't allow that sort of thing then that's understood as well.

~Dash
Gyro the Greek Sandwich Pirate
Would there be any objections if my character wasn't an elf, but a human?
(i.e., me going back and changing that...which I'm doing now...)
Shadow
No problem
Bearclaw
OK, I dumped the specialist. Here's a moderately experienced Eagle Shaman I'd like to play.
[ Spoiler ]
Shadow
Ok so we have one week left for character idea submissions. This is good and bad. I compiled all the character submissions so far save one. I am sorry Arcady, I want a character someone put thought into, not randomly generated. Feel free to resubmit.

Everyone is welcome to submit more than one character if they want. I am looking for 6-8 people for this, but in reality 3 of those slots are already taken by Bearclaw, Method, and Gryo. They were the ones who contributed to the thread that is the genesis of this game, so there in.

[ Spoiler ]
Ecclesiastes
I guess I should have posted in here that I was submitting Jessie from the old Team game you ran, rather than just tell you in chat.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012