Wonazer
Sep 14 2005, 08:11 AM
I am using Google Earth with the Seattle Sourcebook and New Seattle to put SR related placemarks on the maps. I was wondering if anyone else does this and if we could share placemarks. I am interested in canon and non-canon items!
Oh, and I have offered before and I will offer again... I live in Seattle. If you need help locating a place, or something else that I may possibly be of some help for, let me know. =)
craigpierce
Sep 14 2005, 03:22 PM
nice!
i just got google earth and i haven't thought to do this yet...though i will now and would be willing to trade files...
but i'm just learning the program right now.
Wonazer
Sep 14 2005, 04:45 PM
No sweat. It's pretty easy for the basic concept. In the bottom right there is a thumbtack. Click on it and you will get a few options. The one we are concerned with is Placemark (Ctrl+N).
You will get a popup that will ask you which folder to put the placemark in. Once you have chosen the location, and click OK, you will see your 'New Placemark' on the map. Right click on it and you will see a new popup that will allow you to enter a name, description, and (if you click on the button) change the icon. That's the basics. Click on the Advanced button and tinker around.
If the placemark is not quite in the exact place you want it, click on the Advanced check box, then location tab. Click the check box for Center Placemark in View. That will allow you to drag the map around until you get the placemark where you want it.
That is as advanced as I have gotten and that seems to be as much as I have needed. Contact me here or check my profile for other ways to get ahold of me. =)
Ecclesiastes
Sep 14 2005, 09:38 PM
Do you have a site were you upload the needed files to? If not, zip them up and I'll host the file for you.
Wonazer
Sep 15 2005, 07:11 AM
That would be great. Where would they be hosted?
Wonazer
Sep 16 2005, 04:14 PM
Ok, I am slowly going through the New Seattle book putting each and every listing (that has an address) into Google. I am grouping them by city/district/type. For instance, Seattle/Everett/Business/Boeing plant.
I have guessed as best I can knowing what I know of the area and what I can find online and off. I own several detailed maps (Thomas Guides and such) of the tri-country area and have lived here for nearly 30 years. Some addresses I have encountered in New Seattle make no sense at all. I swear Stephen Kenson threw darts at a Seattle map when placing things.
In two instances that I have found so far, the entrances to Boeing and the Everett Naval Yards are placed across town in the book. For completeness, I have put placemarks for both the listed and the real locations.
I am also adding in a few personal little things like favorite restaurants and such. The best part of about Google Earth is that it is linked with Google Local. I can do a search from within GE and get links to my favorite places. I can then save those as part of my Shadowrun folder and you can then have the Google links to further research these places on your own.
In researching where things are located, I have come to the stunning realization. The placement of buildings and apparent urbanization in the SR world makes no sense based upon the listed population. There are over 3 million people living in Seattle according to the books. However, it gives the impression that the entire downtown district is covered in skyscrapers and office buildings. That is all well and good, but there are currently 3 million people living in the Seattle area NOW!
Consider that there are (depending on where your game is on the time-line) 100,000 people within the Arcology. That condensed number means there are less to spread around the rest of the 'plex. While there are many apartments and such, most of the residential districts in the region are single family units. This means that the demands of the population for space are not indicative of mass urbanization. This not New York. Having skyscrapers in the middle of nowhere (so to speak) makes little sense.
Another problem I have is that the population has made significant gains since the game was created in the late 80's. Yet, even with the massive migration of peoples to the city after the NAN took over, the population has not risen. This makes little sense to me.
These are all things to keep in perspective when developing the city for your own purposes. For me, we always add a zero to whatever population is listed for Seattle and its parts. This puts the population at 30,000,000 and makes much more sense for a 21st century New York like atmosphere. This level of population makes much more sense when you factor in the demands on the land for housing and jobs.
Anyhow, enough of my rant. I could go on and on about things in Seattle, canon vs. real. =) If you want to discuss these things further, start a thread on the topic and I would be happy to chime in. I only bring it up here to explain why I have made changes to the canon placement of things.
Wonazer
Sep 16 2005, 04:49 PM
Ok, DeClerry's neighborhood bar in Tacoma is listed at an impossible address. If you fudge the numbers in a given direction you can make a the address work. For instance, it is listed as 15th Avenue NE and 38th Street NE. If you swap the Avenue and Street, it still does not work. But if you Google things like 1500 38th Street and/or 1500 38th Avenue you can find an address. Same goes for 3800 15th Street/Avenue. I'll let you guys decide where you would like to put that one. =)
Same goes for Gianelli's Restaurant. Listed as 15th Avenue NE and 42nd Street NE. Bascially, there is NO 15th Avenue (NE or otherwise) in Tacoma. So, place it where you like.
Wonazer
Sep 16 2005, 04:57 PM
The Palace of China, listed as Soundview Drive West and Brookside Way, is yet another address that doesn't exist. I cannot find the existance of either road.
Fortune
Sep 16 2005, 06:37 PM
You might want to add in some (or all) of the locations in the TSS 'Downtown Seattle' edition.
I always figured the population numbers listed in the various books only account for people with SINs, and didn't take into consideration those that are SINless.
Wonazer
Sep 16 2005, 10:13 PM
TSS! I had forgotten about that! Thank you!
I can't imagine that are THAT many SINless people out there. Especially that significant a population to warrant the demand on land and jobs that is portrayed in canon. Besides, when would the establishment give a rats arse about the SINless?
Wonazer
Sep 16 2005, 10:37 PM
Here is a screenshot from the
Mistuhama Towers. Six skyscrapers in a tight circle shown in New Seattle as surrounded by other building about half as tall. It looks like a downtown scene, but (as listed) is nearly 9 miles from the city center.
In the screen shot you can see the towers of the downtown area on the horizon. You can also see that the Mitsuhama Towers have been put into a clearly residential area that has yet to be developed. Not that it wouldn't ever BE developed, but this is just one example of something being put on the map arbitrarily.
Again, my argument is that there is already 3 million people in the Seattle area now and there has not been enough demand to fill all the available spaces. If the population doesn't change in the next 60+ years, why would there suddenly be skyscrapers and massive urbanization in areas that are barely suburban?
On the other hand, with 30 million people, I can easily see every available inch of land (with the canon exception of Snohomish being nearly rural) being taken advantage of.
Considering there are approx. 20 million in the
New York area, canon Seattle appears more like New York in the books.
Anyhow, that's my take on it. I'm sure it wouldn't make a bit of difference to anyone not from here. But my group is just as anal about this as I am and it is hard to override them and retrain them according to canon when I agree with them...
Roadspike
Oct 11 2005, 04:18 PM
I always assumed 2-2.5 million SINless living in the greater Seattle area, but that was just an assumption without any basis in fact, made for the sole reason that it feels grittier and more cyberpunk if nearly half of the population of the city doesn't officially exist. In my vision of SR's Seattle, somewhere around 1.5-2 million of these SINless live in one of the Barrens (this is doable simply because they cram more people into a space than it was designed to hold--20-25 people in what used to be a one-bedroom apartment), while the others are scattered across the city proper.
It may not make as much sense as 500k-1 million SINless, but I think it just -feels- right.
Wonazer
Oct 11 2005, 04:41 PM
And that works well if you and your players don't know the layout of the city. =)
The problem with the two barrens is that they are really the two most empty areas in region. Puyallup and Remond barrens are mostly trees and fields. The 3 million people currently living in Seattle are mostly in the major areas along I-5/I-405. And even those areas have gaps in them where there are trees and fields.
My point is this, even doubling the population you only manage to fill in the gaps in the major areas, if that. Considering that New Seattle shows the Downtown area as having 545,000 is just silly. The actual city limits of Seattle are much smaller than the "Downtown" district in Seattle and yet we ALREADY have 563,374 according to the 2000 census. This means that there are less people in the Downtown district. Even accounting for SINless, it makes little sense. Where are the people required for this massive super-urban push? Consider, depending on your time-line, that 100,000 people are in the Renraku Arcology. That leaves less people to populate the rest of this incredibly built up 2060's Seattle. The numbers don't back it up.
And what about refugees? Washington, Oregon, Idaho, British Columbia = Over 15 million. Yet, New Seattle specifically states that "over 200,000 people descended upon Seattle..." after NAN lands were ceded.
Obviously, not everyone went to Seattle. Native Americans are likely to have stayed. However, the 2000 census lists Native Americans as only 1.6% of the population. Others may have already died from VITAS, and other may have went East. I just have a REALLY hard time accepting such low population numbers in what is obviously being portrayed as a very urban (in population, and land use) Seattle.
Gutshank
Oct 22 2005, 09:49 PM
QUOTE (Nindaru) |
Considering that New Seattle shows the Downtown area as having 545,000 is just silly. The actual city limits of Seattle are much smaller than the "Downtown" district in Seattle and yet we ALREADY have 563,374 according to the 2000 census. This means that there are less people in the Downtown district. Even accounting for SINless, it makes little sense. Where are the people required for this massive super-urban push? Consider, depending on your time-line, that 100,000 people are in the Renraku Arcology. That leaves less people to populate the rest of this incredibly built up 2060's Seattle. The numbers don't back it up. |
I agree with most of what you are saying. However, the 545,000 population of downtown do not count those inhabiting the arcology or the Azzir complex. At least not in the Seattle Sourcebook anyways. Those other areas have their own sections.
I wonder if that 545,000 counts the orc underground too.
Wonazer
Oct 22 2005, 10:17 PM
If those numbers do not count, it still supports my point. There are 560k of people already within the Seattle city limits NOW and we have not begun to push the limits of available land. This means that in the SR world there are even LESS people demanding available space, over a greater area (The Downtown district being larger than the actual city limits of Seattle).
The Orc Underground, which is a logistical joke, isn't a part of the equation because they aren't making a demand on the land. Same goes for those in the Arcology and, as you mentioned, the Aztec pyramid. If they are counted, then that leaves even LESS people to populate the available land.
Gutshank
Oct 22 2005, 11:07 PM
I agree that the population numbers are off.
However you can account for some of the urban buildup. Some of that space would be taken up by the Metroplex Guard. There are 3 battalions (albeit small ones). The equipment, facilities, vehicles, airstrip, armory whatever would take up some of the free space.
With increased trade it would increse the number of people passing through the city thus upping the amount of businessess to cater to the increased traffic. There's a little more space.
Ummm....and 60,000 (2% of pop.) trolls take up alot of space? Okay, that's reaching.
I hadn't bothered to realize that they didn't increase the areas population from our present times until reading this post.
Wonazer
Oct 22 2005, 11:35 PM
A battalion is 300 to 1000 soldiers. We have way beyond that now, in Ft. Lewis and McChord AFB. As a matter of fact, Ft. Lewis is listed in the 2000 census as having 19089 people, and McChord AFB has 4096. The Ft. Lewis website talks about there being three Brigades there. Brigades have from 3000 to 5000 soldiers. This is just the area to the South of Tacoma.
Or am I reading that wrong and assuming the Metroplex Guard IS the UCAS Army? If they are different, I would love to know where in the city they are going to place 3 battalions worth of people, equipment, etc., like you said...
Besides, we were just previously talking about the Downtown District vs. the actual Seattle City limits. Ft. Lewis is nearly 40 miles from Seattle; well beyond the limits of the actual city or the Downtown district.
I can understand the increased trade. While Seattle is the biggest port on the west coast already, the closing down of Portland makes a big difference.
Making the population 30 mil instead of 3 mil makes much more sense. The 2000 census shows the Metropolitan New York area as having 21 million people. And they have TEN times the area to work with (5000^2 miles in the NY area and only 500^2 miles in the Metro Seattle area). That means that 30 million people are going to be cramped. That means that the ultra-urban, cyberpunk feel is preserved.
Shemhazai
Nov 2 2005, 01:55 AM
I don't know much about New York, and even less about Seattle. I am surprised that New York has over 20M people. I thought it was close to 10M.
But, if NYC has ten times the space for 20M, wouldn't 3M in Seattle be 1.5 times as crowded as modern-day New York? This makes some sense to me, but I am basically ignorant on the subject. Maybe 13M would be a less-extreme alternatetive.
Wonazer
Nov 2 2005, 03:29 AM
Upon further research, my data was slightly misleading. While NY has over 22 million people in the metro area, it has only 8 million (8,168,388) in the proper city limits (309^2 miles). Seattle has a metropolitan population of 3.8 million, but only 571,480 within 386^2 miles.
People per square mile
NY - 26434.9
Seattle - 1480.5
NY has nearly 18 TIMES the people Seattle has in nearly the same area.
If any of you have ever seen how crowded the sidewalks are in downtown NY, let me tell you that Seattle is nowhere near that level of crowded and likely won't be within my lifetime.
blakkie
Nov 2 2005, 04:14 AM
QUOTE (Nindaru @ Nov 1 2005, 09:29 PM) |
If any of you have ever seen how crowded the sidewalks are in downtown NY, let me tell you that Seattle is nowhere near that level of crowded and likely won't be within my lifetime. |
... until the immediate surrounding area becomes extremely dangerous and it's cheaper to live in a crowded downtown than to buy a tank and/or radiation suit to live in the "burbs".
Wonazer
Nov 2 2005, 05:49 PM
Immediate area? If you are referring to the radiation, accidents and such that happened in the Redmond area, New Seattle lists the area as STILL containing 480,000 residents. That's near a half million people that AREN'T crowding the downtown area.
Puyallup - 506,000 according to New Seattle. Again, a devastated area that is filled with as many people that are in the real Seattle now, that aren't crowding the downtown area.
So far, that's 1 million of 3 total that live far enough away, and are likely to have insufficient funds/transportation, that it would be unrealistic to expect them to be crowding the downtown area.
This all just takes me back to my underlying question: Where would the demand for this massive super-urbanization come from? There's nowhere near enough people, according to New Seattle, even if all 3 million were clustered within the downtown district...
Wonazer
Nov 2 2005, 06:04 PM
Just to add: Pictures in New Seattle show Novatech's skyscraper as being surrounded by other really tall buildings. The address listed is nearly two miles (which is quite a ways when you consider that all the tallest buildings in Seattle are tightly clustered together) from the downtown area.
Pictures also show Mitsuhama's 6 towers as being surrounded by other, smaller office building when in fact, that specific address is currently 10 miles from the downtown area, a stretch of untouched forest, on the side of a large hill, surrounded by residential.
My point is this: What kind of demand would dictate the kind urban sprawl that extends from the traditional downtown area for *ten miles* in a direction? I'll tell you. Chicago's downtown area stretches roughly two miles north to south. New York, from the Southern end of Manhattan to Central Park, is approximately 7 miles. Considering the population of those cities, it is easy to imagine *why* they are how they are. The demand is there.
El Ojitos
Nov 29 2005, 02:57 PM
Probably the numbers in the sourcebooks do not count foreigners - an that includes citizens of extraterritorial corps. Not all corps have their people live in arcologies. I would guess, that a city like Seattle would house many millions of those - much more than UCAS-SINners. And these are people with money, therefore they will certainly factor in the city's developement into an urban sprawl.
SL James
Nov 29 2005, 06:35 PM
This is fun.
Just to add my two cents. I figure that a good mix of player ignorance and style that goes back a long time (cyberpunk heyday) insisted upon the impression that Seattle was a densely populated area. This is hardly worth really fretting over. The MCT building is in a forest? So what? Century City used to be orange groves (well, so was almost all of L.A. county) and was specifically created to get away from downtown L.A. (city). This is also a setting that IMO treated Redmond like a burnt-out urban wasteland rather than simply an abadoned city of office parks, subdivisions, and gated communities (which I think is even more fun) created because the tech bubble burst (which doesn't make sense given the tech explosion post-Crash, but "meh").
I do like the idea, though. I'm running a campaign spread across the city, and I'm using GE to track everyone's movement around and out of the 'plex.
Wonazer
Nov 29 2005, 10:58 PM
RE: El Ojitos - There would have to be more foreigners that citizens to account for the issues I have noted here...
RE: SL James - Our group alternates between D&D3.5, SWd20, and Shadowrun and it's been a while since we played. Otherwise, I would offer you what I have in the way of GE placemarks. I still have a few, but I was nowhere near finishing the New Seattle book when we changed games...
SL James
Nov 29 2005, 11:27 PM
Oh, I wasn't asking for them. I just think it's a cool idea. Like I mentioned in the main SR forum, I don't use a lot of canon locales.
Dranem
Dec 1 2005, 04:38 AM
Part of the reason (at least in the SR history) for the sudden explosion of growth in Seattle is the mass migrations from the mid-west and Canada due to most of the surrounding states/provinces being now NAN land. Imagine the non-native populations from Alberta, BC, Oregon, etc... millions of people suddenly moving into the area in a period of less than 5 years!
Another note: Corporate enclaves. Many corporations would have bought up land in the big expansion and everything surrounding would have developped: Industrial, commercial, residential, all to support the corp and it's subsidiary companies.
To get an accurate picture of what Seattle should be like, take the two Seattle Sourcebooks, SR3 and SR4. Work out corporate enclaves (which may or may not appear in the population ratios) and large chucks of areas where refugies and the SINless reside. You're probably looking at a total population of all the Seattle Metroplex reaching over 100 Million.
Just my two cents.
SL James
Dec 1 2005, 04:48 AM
HAHAHAHA
That's close to, or more, than the entire NAN population. Wacky!
stevebugge
Dec 5 2005, 03:15 AM
As another Seattle Native I've noticed the rather strange Geography in the Source Books. Just why is Dante's Inferno located where the Federal Court House is today?
SL James
Dec 5 2005, 05:10 AM
They moved?
stevebugge
Dec 5 2005, 05:07 PM
Well that's actually perfectly plausible. I've just always been amused by some of the "changes" in Seattle Geography.
Witness
May 11 2006, 07:45 PM
Love Google Earth and have used it a fair bit to show players where they are.
Did anything happen with this? Is the GE file available from anywhere? And would anyone want to host files for other cities?
Mauler
May 19 2006, 10:35 AM
QUOTE (Nindaru) |
The Palace of China, listed as Soundview Drive West and Brookside Way, is yet another address that doesn't exist. I cannot find the existance of either road. |
Actually, there is both a Soundview Drive West and a Brookside Way West. They are west of the Curtis Junior High School in University Place.
Rajaat99
May 19 2006, 03:20 PM
QUOTE (Nindaru @ Sep 16 2005, 04:14 PM) |
These are all things to keep in perspective when developing the city for your own purposes. For me, we always add a zero to whatever population is listed for Seattle and its parts. This puts the population at 30,000,000 and makes much more sense for a 21st century New York like atmosphere. This level of population makes much more sense when you factor in the demands on the land for housing and jobs. |
I have also made the population 30,000,000. Makes way more sense.
Following the map, the rubber suit would be under water. I assume that it should be 81st Street and Upper Ridge Road, instead of 18th Street and Upper Ridge Road.
Ok, I'm having trouble. Underworld 93 is listed under Puyallup, and it is Puyallup by today's standards. But, FASA changed the boundries, so now what was Puyallup is Tacoma and the club would be in Tacoma by the address. So, should I just move the club into Tacoma, or change it's address to make it in Puyallup? What do you think?
Rajaat99
May 19 2006, 04:20 PM
Oops, delete this.
Rajaat99
May 19 2006, 06:39 PM
Oops, delete this.
Kanada Ten
May 20 2006, 01:29 AM
Well, Tacoma in SR was physically leveled and the land was shifted about, so I'd say the address was "pushes" back into Puyallup - perhaps on top of a few other roads. That's how the underground came about. They didn't dig down, they landfilled over.
Rajaat99
May 21 2006, 04:50 PM
HalloranElder
May 22 2006, 05:50 AM
From the SR3 intro:
QUOTE |
The first cases of Virally Induced Toxic Allergy Syndrome turned up in India in 2010; by the end of the year, the disease had claimed roughly a quarter of the world's population. |
And later
QUOTE |
...but things didn't really calm down until a new wave of VITAS swept the planet in late 2022. This outbreak claimed another 10 percent of the world's population... |
So, there's a third of the worlds population down, so the population of Seattle would be well down from what you would expect it to be.
Even so, I agree that the numbers quoted in the sourcebooks for Seattle seem rather low when you think about it.
Witness
May 23 2006, 11:28 AM
Thanks Rajaat99. Good stuff.
I agree: many of the population stats I've seen for various places seem too low somehow. In a cyberpunk setting like SR I like my big cities (Seattle, London etc) to be thoroughly overcrowded.
Still, you can reconcile the stats with the crowding with the following logic: the population might be lower, but in many places it's crowded into much smaller areas, what with all the corp enclaves, private estates, no-go zones etc taking up space.
I hope the populations have grown a bit by 2070. Orks going at it like rabbits, perhaps?
On another note, anybody else wondered why Seattle's Ork underground isn't permanently flooded? It wasn't till I looked at Seattle in GE that I realised quite how little room there was between sea level and the ground level in downtown. I guess it's permanently getting pumped out, or something.
Kanada Ten
May 25 2006, 01:16 AM
QUOTE |
On another note, anybody else wondered why Seattle's Ork underground isn't permanently flooded? It wasn't till I looked at Seattle in GE that I realised quite how little room there was between sea level and the ground level in downtown. I guess it's permanently getting pumped out, or something. |
It probably does flood often, but the Ork Underground in 2050 is located at Seattle 2000's ground level. Seattle Downtown, Tacoma, and (IIRC) Bellevue were built "up" sometime after 2000 to better suit corporate interests. The old Seattle was simply buried under landfill, which is what those escaping the warehouse fires uncover after tunneling beyond the sewers.
Rajaat99
May 25 2006, 02:19 PM
I've updated the map and added more locations and descriptions.
http://bbs.keyhole.com/ubb/showthreaded.ph...art=&PHPSESSID=
PBTHHHHT
May 25 2006, 05:48 PM
Hmmm... well, I already posted a link in the CAD program thread in the Srun area. But, I just noticed this google earth thread here. Anyway, have anybody tried this program I just learned about recently?
http://sketchup.google.com/It's compatible with google earth apparently, and well, folks can model the different arcologies and we can put them into the map. Hmmm... Anyway, just kinda interesting.
the_dunner
May 26 2006, 01:28 PM
QUOTE (Kanada Ten) |
Seattle Downtown, Tacoma, and (IIRC) Bellevue were built "up" sometime after 2000 to better suit corporate interests. The old Seattle was simply buried under landfill, which is what those escaping the warehouse fires uncover after tunneling beyond the sewers. |
That actually happened after the 1889 fire. It's certainly possible that it happened *again* in Shadowrun canon, but I don't recall reading that anywhere. If you go to Seattle, that's why all of the streets slope rather steeply down towards the sound. It's a man-made grade that they put in so that the plumbing systems would work properly. Seattle's underground exists today and you can take
tours of it. In quite a few locations, the underground is in active use.
Wonazer
Jun 25 2006, 06:35 PM
QUOTE (Dranem) |
Part of the reason (at least in the SR history) for the sudden explosion of growth in Seattle is the mass migrations from the mid-west and Canada due to most of the surrounding states/provinces being now NAN land. Imagine the non-native populations from Alberta, BC, Oregon, etc... millions of people suddenly moving into the area in a period of less than 5 years!
Another note: Corporate enclaves. Many corporations would have bought up land in the big expansion and everything surrounding would have developped: Industrial, commercial, residential, all to support the corp and it's subsidiary companies.
To get an accurate picture of what Seattle should be like, take the two Seattle Sourcebooks, SR3 and SR4. Work out corporate enclaves (which may or may not appear in the population ratios) and large chucks of areas where refugies and the SINless reside. You're probably looking at a total population of all the Seattle Metroplex reaching over 100 Million.
Just my two cents. |
I agree. Massive immigration, corporate interests, and the like. I think 100 million is a bit extreme, but we are on the same wavelength.
QUOTE (Mauler) |
QUOTE (Nindaru) | The Palace of China, listed as Soundview Drive West and Brookside Way, is yet another address that doesn't exist. I cannot find the existance of either road. |
Actually, there is both a Soundview Drive West and a Brookside Way West. They are west of the Curtis Junior High School in University Place.
|
It's been a while since I was researching this, but if I remember correctly, my problem with that one was that those two roads don't intersect as the address suggests.
QUOTE (Kanada Ten) |
Well, Tacoma in SR was physically leveled and the land was shifted about, so I'd say the address was "pushes" back into Puyallup - perhaps on top of a few other roads. That's how the underground came about. They didn't dig down, they landfilled over. |
I'll never accept that. Most of the downtown Tacoma area is settled on the side of a hill that goes up to 350 feet. Also, 129.7 km˛ (50.1 mi˛) just removed? No way.
As for the Underground, that's a joke. It's listed as running from Everett to Tacoma, a distance of 50 miles straight, or over 60 miles following I-5. The elevation of the land changes drastically along the way. The real Seattle Underground is only a few feet below the ground, and this is where the orcs started, right? Consider as well that the real Seattle Underground would be under the Arcology, if you go with the canon location of that building.
Following the canon location of the arcology, the base of the arcology is either at sea level, or over 100 feet up. If they have it at sea level, it will 'dig' into the downtown area approx 100 feet, destroying any 'underground' that existed.
QUOTE (Kanada Ten) |
QUOTE (Witness) | On another note, anybody else wondered why Seattle's Ork underground isn't permanently flooded? It wasn't till I looked at Seattle in GE that I realised quite how little room there was between sea level and the ground level in downtown. I guess it's permanently getting pumped out, or something. |
It probably does flood often, but the Ork Underground in 2050 is located at Seattle 2000's ground level. Seattle Downtown, Tacoma, and (IIRC) Bellevue were built "up" sometime after 2000 to better suit corporate interests. The old Seattle was simply buried under landfill, which is what those escaping the warehouse fires uncover after tunneling beyond the sewers.
|
Assuming that they built over it, the arcolgy would still be placed right on top of it. Considering the size of the building, it's supports must be deep. In addition, unless there was a drastic demographical change in the city's layout, warehouses would either be buried by the arcology, or found south of it, and far away from the original Seattle Underground.
QUOTE (the dunner) |
That actually happened after the 1889 fire. It's certainly possible that it happened *again* in Shadowrun canon, but I don't recall reading that anywhere. If you go to Seattle, that's why all of the streets slope rather steeply down towards the sound. It's a man-made grade that they put in so that the plumbing systems would work properly. Seattle's underground exists today and you can take tours of it. In quite a few locations, the underground is in active use. |
Those are not man-made grades. Seattle is built on a hill. Several, in fact. In just the downtown district alone, heights range from 100 to 200+ feet above water level. "Skid Row" was actually called Skid Road, a real road in Seattle. They went up the hill, cut down the trees, and sent the logs skidding down what is now Yesler Way (which at it's height is 225 feet above water level).
I have issue with many things in SR canon, and I play with a group that feels equally a strong about it. We use the real names of the stores because we actually shop there. Every one of us can name someone they know that works for Boeing. We have an excellent bus system because no one wants to walk up and down all those damn hills.
Anyhow, this has been a great discussion. I've had a blast catching up on all the replies that I missed over the last several months. =)
Mauler
Jun 28 2006, 04:06 PM
QUOTE (Nindaru) |
QUOTE (Mauler) | QUOTE (Nindaru) | The Palace of China, listed as Soundview Drive West and Brookside Way, is yet another address that doesn't exist. I cannot find the existance of either road. |
Actually, there is both a Soundview Drive West and a Brookside Way West. They are west of the Curtis Junior High School in University Place.
|
It's been a while since I was researching this, but if I remember correctly, my problem with that one was that those two roads don't intersect as the address suggests.
|
As far as I know,
they do.
Wonazer
Jun 29 2006, 01:33 AM
QUOTE (Mauler) |
QUOTE (Nindaru) | QUOTE (Mauler) | QUOTE (Nindaru) | The Palace of China, listed as Soundview Drive West and Brookside Way, is yet another address that doesn't exist. I cannot find the existance of either road. |
Actually, there is both a Soundview Drive West and a Brookside Way West. They are west of the Curtis Junior High School in University Place.
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It's been a while since I was researching this, but if I remember correctly, my problem with that one was that those two roads don't intersect as the address suggests.
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As far as I know, they do. |
Then I am mistaken. Thanks for finding it for me.
I just created the Renraku Arcology using Google Sketchup and it looks so silly.
The exact dimensions listed in the Seattle Sourcebook list it as being taller than it was wide, however, if you look at the art, it is roughly equal.
Using the exact dimensions listed in the Seattle Sourcebook, the Arcology huge. After having put it into Google Earth, and comparing it to the game art, I realized that one or the other was very wrong. Looking at the art, the Arcology is several time taller than the nearest buildings. Looking at it in Google Earth, you can see that writer of the dimensions did not communicate well with the artist, as the art does NOT communicate the extreme height of the building (969 meters!?), nor does the map agree with the dimensions.
I placed the arcology according to the map, which shows that the Southwest corner of the Arcology would be at 4th and King. That was my starting point. The dimensions show that it doesn't go nearly as far to the north, or to the west at the map suggests.
http://rezcook.homeip.net/renraku.htmlSo, once again, I'm back to my original statement that the game designers placed things arbitrarily.
Witness
Jun 29 2006, 09:51 AM
QUOTE (Nindaru) |
The dimensions show that it doesn't go nearly as far to the north, or to the west at the map suggests.
http://rezcook.homeip.net/renraku.html
So, once again, I'm back to my original statement that the game designers placed things arbitrarily. |
Good effort though! I was thinking about trying this. May I suggest that the area on the map may be greater than the actual perimeter of the SCIRE. There may be a park- along the waterfront perhaps- taking up some of the edge of that land?
Also seems to me that it's the height that's wrong. Too high. (The writers can't be expected to get everything right! I'm betting they never foresaw anybody trying this!) I'd take the art as the better guide here. It may be, I suppose, that there is (or was) a mast on top of the actual pyramid. Gives you an excuse to shorten it a little on aesthetic grounds anyway.
Any chance that this can be added to Rajaat99's file at some point?
Glorian
Jun 29 2006, 11:48 AM
Well, the Renraku Arcology should be massive, compared to 20th-century Seattle buildings. It's a kilometer straight up into the sky, but buildings in Shadowrun are much much much bigger than they are now. In the Sixth World, it's supposed to be the ninth-tallest building. The Aztechnology pyramid in Seattle is 300m tall. The Aztechnology Pyramid in Tenochtitlan is 700m tall. Truman Tower in Chicago is supposed to be an astounding 1400m in height. For comparison, the Petronas towers are 450m high, the Eiffel Tower is 325m tall, and the Sears Tower is 442m to the top floor, 527m if you count the honking huge antenna. The Space Needle is only 184m tall. So I think any current Seattle buildings would be Lilliputian in comparison to the Renraku Arcology. Well, it should be massive compared to 2050-era buildings too. Neighboring buildings are supposed to be completely in its shadow, requiring some funky light manipulation, so that they aren't permanently in the dark.
The placement and dimensions of the Renraku Arcology on the map seem accurate enough to me, when I use Google Earth. I started with the southeast corner at 4th and King. I ran a line 650m north, so that would be the northeast corner, and ran a line 780m west, so that would be the northwest corner. Complete the square and get the perimeter of the Arcology. The address of the Arcology is 1 Renraku Ave, aka 875 2nd Ave, which seems to be in the center of the northern edge of the building. In the Seattle Sourcebook map, E. Adler St is more or less parallel to the northern edge, and when I sketched out the perimeter in Google Earth, E. Adler St. is still parallel to the northern edge. According to the map in the Seattle Sourcebook, the Glass Onion at Madison and 2nd is right next to the Arcology, and in Google Earth, Madison and 2nd is right next to the northern edge. I will grant that the map shows it running a bit further west. According to the map, Spring St. should intersect near the northwest corner, and from what I see on Google Earth, Spring Street and Renraku Arcology don't intersect. Here's an
image of what I did in Google Earth.
I personally would take the art with a grain of salt. The artist is usually given directions like "Draw me a huge pyramid shape building," not "Draw me a 650m x 780m x 969m building, and have it in correct proportion to 2006 Seattle buildings".
Witness
Jun 29 2006, 12:04 PM
It's certainly massive in bulk.
Well I'm with Nindaru that the proportions he came up with look wrong (to me)- too steep sided. I wonder if it'd look any different using your footprint?
Rajaat99 would have to relocate "Elliot's" to have this fit with his GE file.