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> OoC - Dairy Dash!, The Night of the Ripper
tisoz
post Oct 6 2009, 06:35 AM
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This is the continuation of the campaign started in Food Fight!.

The IC thread.

Cast of characters:
BobRoberts - Troy Anderson
Chance359 - Tinker
drips - Sphinx
Ears - Rob
Green Eyed Monster - John (Rocky) Stone
Xiuhaun - Knuckles
Dranem - Terry Anderson
Kartijan - Carrie Anderson
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tisoz
post Oct 6 2009, 07:03 AM
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Map, not actually of Tacoma, but hopefully we can use a little imagination.

The Anderson group "bait" is by the Star on the upper right corner of 4th and Washington.

The other group's "bait" is a block north and a couple blocks east on the North side of Kirkwood between Grant and Dunn. There is a blue roofed building in the middle of the block, to the left is the building with several blue and red awnings.

The 3*5 area is bounded by 6th St., Indiana Ave., 3rd St., and Walnut St..
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BobRoberts
post Oct 6 2009, 08:02 AM
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QUOTE (Kartijan @ Oct 6 2009, 01:08 AM) *
Dra and I were thinking you probably have your background set up already not including our chars - our backgrounds have us as the only children of our family..
So we were waiting for you to come back to ask if you'd mind us being cousins through our father being brother to your father, or something along those lines (hence the same last name). Things have simply been flowing and its fun going along with the flow LOL.

*hugs*
Kart


I left my background a little low on the bits I hadn't used yet. Frankly GMs throwing cyborg aunts (with slashy claws!) at a party makes that all worth it...

But cousins works well for me.

Thanks!
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Dranem
post Oct 6 2009, 10:11 AM
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I can see why you had trouble trying to find something in Tacoma that would fit.... very middle class with a lot of big commerce or middle/upper lifestyle homes. Quickly combing the streets, 6th Ave between Cedar and Fife in the North End is about the only thing I see that fits your description.

With the University, a golf course, the port in New Tacoma... I can see why it became a big corp playground...
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Green Eyed Monst...
post Oct 6 2009, 02:54 PM
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I park the car in front of the white roofed buiding on Kirkwood and Dunn. (Unless someone has a better idea.) Then I get in the back seat and buckle myself in. (In case someone else decides to drive, as I have no skill.)

I'm going to summon 9 F5 Watchers. TN=F=5, Center for success, Centering 6, Conjuring 6, Drain is L which Trauma Damper makes moot. I'm also going to summon manitou (woods) and sylph (wind) if there is the proper domain. (It looks like a lot of trees and there is drizzle, so a storm and I hope wind. If it's enough for an undine (water), I'll summon one of them, too. On these Center for drain, unless there's TN penaties, then Center vs penalties. Willpower 7. Charisma 3(9). Use F2 Power focus for success test on all. Try them at F8, rest if I take Drain.

When summoning is finished, I'll astrally project. I'm going to take a position near the slate colored roof across from where the elemental is and use the tree canopy for cover. I'll have 3 Watchers astrally stay in contact with each of the Andersons and contact my group to alert if anything happens over there. Likewise I'll have 3 Watchers stay with me, Hugh, and Rob and contact the other group if we are attacked. The last 3 Watchers are guarding my body, inside the car behind tinted windows. Standing orders for spirits I have not tasked are to attack until subdued any who attack "the group" (which now includes the twins.)
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tisoz
post Oct 6 2009, 03:30 PM
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QUOTE (Green Eyed Monster @ Oct 6 2009, 09:54 AM) *
9 F5 Watchers. TN=F=5, Center for success, Centering 6, Conjuring 6, Drain is L which Trauma Damper makes moot.

Summon
04 03 03 03 02 02 01 01 - 0succ
Summon
10 05 04 04 03 02 02 01 - 2succ > 2hr
Center
13 05 04 02 02 01 - 2succ > +1hr > W1 - 3hrs
Summon
05 05 05 04 03 03 03 01 - 3hr
Center
05 05 03 01 01 01 - 2succ +1hr > W2 - 4hr
Summon
11 08 04 04 03 02 02 01 - 2hr
Center
05 05 05 04 02 01 - 3succ +1hr > W3 - 3hr
Summon
09 05 05 05 04 04 02 02 - 4hr
Center
05 04 04 04 04 01 - 1 succ > W4 - 4hr
Summon
08 04 03 03 03 03 01 01 - 1hr
Center
14 09 05 05 04 01 - 4succ +2hr > W5 - 3hr
Summon
13 04 04 04 04 02 01 01 - 1hr
Center
14 11 05 04 02 02 - 3succ +1hr > W6 - 2hr
Summon
07 05 05 04 03 01 01 01 - 3hr
Center
11 05 04 04 04 01 - 2succ +1hr > W7 - 4hr
Summon
04 04 03 03 03 02 02 01 - 0succ
Summon
11 09 08 07 05 04 02 02 - 5hr
Center
14 02 02 01 01 01 - 1succ > W8 - 5hr
Summon
14 08 08 08 02 02 01 01 - 4hr
Center
11 09 09 05 03 03 - 4succ +2hr W9 - 6hr

QUOTE
I'm also going to summon manitou (woods) and sylph (wind) if there is the proper domain. (It looks like a lot of trees and there is drizzle, so a storm and I hope wind. If it's enough for an undine (water), I'll summon one of them, too. On these Center for drain, unless there's TN penaties, then Center vs penalties. Willpower 7. Charisma 3(9). Use F2 Power focus for success test on all. Try them at F8, rest if I take Drain.

Summon Manitou
11 10 08 05 04 02 02 01 - 3succ, 4KP
Center
10 08 05 04 03 02 01 - 2succ
Drain
08 07 03 03 02 02 02 - 1 succ +1f/Centering stages to L Stun > TD makes moot

Summon Sylph
07 07 03 03 02 02 02 - 0succ
Center
08 04 03 03 03 02 - 1succ
Drain
08 05 05 04 04 02 01 - 1 succ M Stun -1 box > 2boxes
Heal 1 box
04 03 03 03 02 01 01 - 4succ > 15 min
Heal 1 box
11 04 03 03 02 01 01 - 4succ > 15 min
30 min total

Summon Sylph
11 10 10 08 04 04 03 03 - 4succ > 4 Services 5KP
Center
07 04 04 03 01 01 - 0succ
Drain
07 07 05 05 04 02 01 - 0succ M Stun -1 box > 2boxes
Heal 1 box
05 05 05 05 04 03 02 - 6succ > 10 min
Heal 1 box
11 09 05 03 03 03 02 - 6succ > 10 min
20 min total

Summon Undine
05 05 03 03 03 02 02 01 - 0succ
Center
21 05 05 05 05 01 - 1succ
Drain
10 07 04 04 02 01 01 - 1succ M Stun -1 box > 2boxes
Heal 1 box
04 04 04 03 03 02 01 - 5succ, 12min
Heal 1 box
08 04 03 02 02 02 01 - 3 succ, 20min
32min Total

Summon Undine
15 09 05 03 02 02 01 01 - 2succ > 2 Services 3KP
Center
09 07 05 05 04 01 - 1succ
Drain
07 05 05 02 02 01 - 0succ M Stun =1box > 2 boxes
Heal 1 box
10 09 04 04 02 02 01 - 4succ 15min
Heal 1 box
07 05 04 03 02 01 01 - 4succ, 15min
30min total
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Green Eyed Monst...
post Oct 6 2009, 04:23 PM
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Ok, since I need to heal drain in there, I'll wait 2hrs before trying to summon the sylph the second time (and likewise, the rest of the list.) Ok.

I will Summon a Watcher to replace the ones that expire. Will my body heal stun if I am astrally projecting but at rest?

Is there a big clock with face and hands that is readable from the astral by noting the position of the hands?
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tisoz
post Oct 6 2009, 04:44 PM
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I just remembered, you can only summon a single non-great form at a time and only remain in one domain at a time. So if you summon another spirit, the previously summoned (non-GF) spirits will only carry out services they are already doing.

I think this will change your plans.

Yes on the clock, the couthouse is at Kirkwood-6th and Walnut-College. It has a four sided tower clock. Also a two sided, analog bank clock a block to your left at ground level.
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tisoz
post Oct 6 2009, 07:20 PM
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Everybody want to say where they are positioned?

I have Rocky - meat body in car on Kirkwood near corner of Dunn, astral body across from Fire elemental on roof in cover of tree.

Fire elemental under canopy on Kirkwood, left of blue roof building.

Terry on corner Marked by Star (in front of UB.)

City spirit near Terry appearing as fire hydrant.

Tinker at Street doc's.

Carrie in the twin's van parked about a block east of Terry's corner.

Troy in Bison about a block east of Terry.

Knuckles?

Rob?

Sphinx?
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Dranem
post Oct 7 2009, 02:27 AM
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Carrie returns to her meatbod which is parked in our van about a block east down the road from Terry's position. Using binoculars from Terry's pack, so as to not miss details.

Terry is trying her best to stay out of the rain. (IMG:style_emoticons/default/wink.gif) 4 men approach me for services? hmm.. I rather not leave cover, I overprice myself for the area. Hopefully they'll go for cheaper fare. (IMG:style_emoticons/default/wink.gif)
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Dranem
post Oct 7 2009, 02:50 AM
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Considering Terry and Carrie were already on the scene, her meatbod was already in the twin's van, parked down the street. Would you rather she move to Troy's vehicle for extra protection?
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tisoz
post Oct 7 2009, 04:30 AM
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QUOTE (Dranem @ Oct 6 2009, 10:50 PM) *
Considering Terry and Carrie were already on the scene, her meatbod was already in the twin's van, parked down the street. Would you rather she move to Troy's vehicle for extra protection?

Sorry, my mistake. You may position yourself where you like. I'll change it to your van.
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BobRoberts
post Oct 7 2009, 08:02 AM
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Troy's van will be parked up over by the twins. Thinking that makes a good midpoint between the two groups.

Carrie will get an invite Troy's van if she has a need for moving around faster or if it's useful in any other way.

If it's in position, the drone will take a snapshot of the troll gangers and pass the piccie over to Knuckles/the others for identification.
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Dranem
post Oct 7 2009, 09:57 AM
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Speaking of sorting out who the trolls are, my Gang ID is at 2, do I know who these bruisers represent?
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tisoz
post Oct 7 2009, 12:17 PM
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QUOTE (Dranem @ Oct 7 2009, 05:57 AM) *
Speaking of sorting out who the trolls are, my Gang ID is at 2, do I know who these bruisers represent?

05 04
They're the Spikes.
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Dranem
post Oct 7 2009, 04:46 PM
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The Spikes, eh? Damn, they're probably Yak prostitute/territory enforcers. This could get messy. Well, even without armour I can take down a troll, I look at their auras to see how much ware they're packing. (Aura reading 3)
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BobRoberts
post Oct 7 2009, 05:09 PM
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QUOTE (Dranem @ Oct 7 2009, 05:46 PM) *
The Spikes, eh? Damn, they're probably Yak prostitute/territory enforcers. This could get messy. Well, even without armour I can take down a troll, I look at their auras to see how much ware they're packing. (Aura reading 3)


In case of trouble, Troy's going to 'saunter' the van in the direction of this potential confrontation. Not moving fast enough to attract attention...
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tisoz
post Oct 7 2009, 06:02 PM
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QUOTE (Dranem @ Oct 7 2009, 12:46 PM) *
The Spikes, eh? Damn, they're probably Yak prostitute/territory enforcers. This could get messy. Well, even without armour I can take down a troll, I look at their auras to see how much ware they're packing. (Aura reading 3)

Assensing Test TN5 (drizzle, night)
05 04 04 02 02 - 1succ
Aura Reading complimentary
03 01 01 - no help

They are mundane, in a fairly good mood, pretty healthy for Squatter type lifestyle, no cyberware.
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Green Eyed Monst...
post Oct 8 2009, 12:13 AM
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How much did Jackie get paid?
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Green Eyed Monst...
post Oct 8 2009, 12:17 AM
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Are Knuckles and Rob just sitting in the car? Or did you guys take up positions somewhere? I just took this place to have a good view and some cover on the astral.
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tisoz
post Oct 8 2009, 12:33 AM
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QUOTE (Green Eyed Monster @ Oct 7 2009, 08:13 PM) *
How much did Jackie get paid?

Roll
02
10 (IMG:style_emoticons/default/nuyen.gif)
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Xiuhaun
post Oct 8 2009, 01:56 AM
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Sorry I missed the thread transition, will try to catch up asap.

After leaving the meet,, Knuckles would have returned home to gear up for the night before meeting up with the group again. What he was in before was his casual "meeting" gear, as seen in the SS, but if combat is expected, he would have his long coat, jumpsuit, shotgun (under jacket), pistol and backup pistol. Shotgun is loaded with slug, 3 rounds of shot in the jacket pocket, heavy pistol has gel rounds with a spare clip of regular ammo in jacket pocket, light pistol with ex ammo, no spare clips.

I started a new class this week, so getting home much later than before (between 11-midnight) and work has been picking up so I havent had the spare time to log in at work anymore (IMG:style_emoticons/default/frown.gif)

Will hit up IC post this evening when I get home from school, time permitting, or will try and squeeze it in before work takes off tomorrow morning. I have Friday off, so I will definitely get some catchup time then.

[Edit] Gah, Bloomington Indiana? ugh, bad memories there.
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Dranem
post Oct 8 2009, 02:36 AM
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Ok, since it looks like I might be able to get one on my side, or at least get him to lower his guard a moment....
It looks like I'm sympathizing with him. If he falls for it and turns on his chummers, then I have an ally. If not, then I'm moving in position to use him as a live grenade and flip him towards his buddies. I don't like being surrounded.. (IMG:style_emoticons/default/wink.gif)

Focusing on Boosting my Strength and Boosting my Quickness in case I need to push some muscle...

Kartijan wants to see if Carrie can assense the Trolls from her position (Aura Reading 5) - seeing as Terry's a bit busy to be able to tell her twin that they appear mundane.
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Xiuhaun
post Oct 8 2009, 05:48 AM
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Hopefully that catches me up to the current situation.
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tisoz
post Oct 8 2009, 06:08 AM
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QUOTE (Dranem @ Oct 7 2009, 10:36 PM) *
Kartijan wants to see if Carrie can assense the Trolls from her position (Aura Reading 5) - seeing as Terry's a bit busy to be able to tell her twin that they appear mundane.

Perception TN4 +1 -1
07 04 03 02 02 - 2succ
Aura Reading
08 03 02 01 01 - no help

Same results as before (1-2 succ reveal same thing)
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