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> [IC] Earth's Dawn, [Closed Game] Oh... the HORROR!
Sphynx
post Jan 7 2005, 11:10 AM
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OOC THREAD
CHAR Thread

Gypsy sat in his Library, perusing some of the latest articles on Thaumaturgy. He smiled as he watched the download to his chipset nearly complete itself. It would make good reading for under the way, and it would be a long trip. Ireland of all places, at least there wouldn't be a ton of people around to bother him, it was a quiet country, and powerful in magic. Almost too powerful some would say. He packed his bag carefully as the last chip completed itself. Only one bag per person the boss had said, private jet should be big enough for more than that Gypsy thought, must be a big team going on this mission. Gypsy looks over at his Katana and Wakazashi, longingly willing it to come with him, but it wouldn't fit in with the rest of his gear, and even though powerful magic ran through it, it really wasn't needed, after all, not only was this a research mission, but the big guy usually had someone else doing security watch, leaving Gypsy to the analyzing. He picked up the weapons, placing them into the safe. It had taken him nearly 2 years to bond the powerful foci to him, and he always dreaded leaving them behind. Then he picked up his bag, and headed out the door, patting his pockets and body to make sure he had everything as he voiced out to the High-Tech security system, "Lock Down".

Jack sat in the office, a dour look upon his face. Looking in the mirror, he saw his fat bald head, wrinkled from age, gazing back at him, and heard that annoying voice in the background, "I'm sorry Mr Wilson, everything checks our but you know how it is, always someone out there trying to scam from us, we had to double check." Jack nods, his facial expression unchanging as he took the cred stick back, along with the bag of new Tres Chic clothing. "Not like I don't have all fraggin day to just stand here waiting or anything.", he replied in the most arrogant tone he could muster, snatching the bags and heading out the door as a buzzing sound started coming from the computer. The woman looked down, and started, "Err... Mr Wilson?", she called out towards Jack as he quickly exited the door. Seconds later followed by a security agent who grabbed his shoulder and spun him around, only to see that he had some mexican youngster in a similar jacket, with a shocked and almost angry look on his face. "Senor, que basa?", he exclaimed in his best spanish. "Err... Sorry", replied the guard, looking up and down the street. "My bad.", he called out as Jack fixed the wrinkles caused in his jacket and spun off, leaving the guard looking around incredulously. As Jack pulled into his apartment, he saw a message about 40 minutes old waiting for him. "Airport, 1 bag maximum, Private Jet, Hanger 168, 1 hour, no delay". Shit! he thought to himself, as he quickly grabbed his cyberdeck, throwing it in the bottom of a duffel bag, then quickly filled it with other miscellaneous geat. Lastly he grabbed 2 pistols and slid them into secret pockets on the sides of the bag, and was out the door 5 minutes later.

Security job? Trevos thought to himself as he slid on his favorite Victory Wild Hunt outfit over his Form Fitting suit. Looking in the bag, he began filling it with guns of varying sizes. "What?", he asks to no apparent person in the room. "Too heavy? ... ", he replied to himself as he decided on 3 specific pieces, leaving the rest here. " ... " Little over a hundred rounds total should get him through, and if the spirits were saying he shouldn't bring too much weight, he wasn't going to argue with them. He slid a meter long club into the bag last, and headed out the door, " ... "
QUOTE
< ... = his forever talking to spirits, I'll remove this comment when I fill in the ...'s with suggestions >


Dogma nodded to Mr Whitebird, "It's no problem sir, I'll put together a team to investigate it, and we'll get there before anyone else." He replied to the Orc, as he sent the call out to the rest of the team to meet at the private hanger in 1 hour. "Be careful, your destiny is only now to begin, it is imperative that your success be complete, or all may be lost.", Whitebird says in an unusually cryptic manner before spinning on his heels and entering the private chamber. Dogma nodded, he was use to being this close to the Dragin, and knew that whatever deed he must perform would prove benevolent in the long run. He headed over to his office next to the Dragon's private room, and extracted his backpack which carried all of his essentials. It was important that he would be the first to arrive at the hanger, and complete preperations, meaning that if everyone else had an hour, he only had 15 minutes.

Rebo sat in the air, his legs crossed in the popular meditation stance, but hovering a good meter off the ground. There were 4 globes of wood circling him in some sort of oval shaped orbit, each travelling a different direction. One by one they each lit on fire creating an image of 4 suns circling the man. Suddenly they all dropped to the ground, extinguished as Rebo wavered. His feet slowly descended downward, as he stepped onto the ground and headed over to the telecom. As he reached for the handset, it rang. He picked it up, placing it to his ear. Seconds later he nodded, placing the handset back, and grabbed an assault rifle and a pistol off the wall, along with a maglock on the bureau, and placed them in a bag already filled with clothing. He slid 3 boxes of ammo on top, and closed the bag. It was a long walk to the airport, about an hour he figured as he looked out the window of his flat in the direction of the airport no more than 4 miles from where he lived. Would be good to cleanse the mind, he decided as he began walking.

Gremish nodded to his team mates, it was time for the actual event, his goal being purely to get the guys in, and provide a bit of cover fire if they had to come out fast. He placed a green finger on the wall, pushing into the platicrete as cracks began to appear. With a force that not even a Troll could hope to produce, Gremish pushed his finger right through the wall, causing it to implode, leaving nothing but a hole with a perfect 3 meter diameter, as if it had been sliced out with a laser. The other team mates rushed in, as Gremish sat on the outside waiting. That's when the call came in. 1 hour, great! Here he was in the middle of a covert run that could go bad any minute, and that's when Dogma decides to call. "C'mon guys, get a move on", he thought as he sat there, impatiently trying to decide what he'd pack, or if he'd even have time to get home, or if he'd even be able to make it to the airport, skipping home in the process. As the thoughts ran through his head, the sounds of gunfire came from within the building. "Guess things didn't go as covertly as they'd hoped", he said to himself, his voice having a high pitched squeak to it, as he prepared himself for 2 spells. Sure enough, the team came running past the hole, scurrying as quickly as they could up the hill that had blocked their entrance. Footsteps were suddenly heard following, and stopping most abruptly as they slammed into a unseen wall now blocking the exit. As if that wasn't bad enough, all senses were lost to them as a Chaotic World kicked in. Gremish walked away, seemingly unconcerned anymore as the pursuers were lost in their own void of sensory. He'd not have time to go get the gear, he'd have to go straight to the hanger. Luckily he'd brought some grenades and a shotgun for this run, they'd have to do. Besides, he was only suppose to be going as a researcher, though it would have been nice to be able to bring some books or a computer, researching with grenades would not be nearly as effective, he thought with a grin.

James looked wide eyed at the bag sitting on his bed. Sitting next to it were 6 sets of armour, and 4 pistols. And with all the extras he'd ordered on his armours, it didn't look like they were gonna fit. He grabbed the armours and started trying to get them packed. 4 suits made the bag tight, 5 might be possible, but only with a great deal of effort, and 2 prayers that the bag didn't break. That left 1 suit and 4 guns to pack, and Dogma was pretty adamant about 1 sack. James undressed, placing his Futura set on, while packing the rest. After 20 minutes of struggling, the bag was closed. 5 minutes later the pistols were sitting tight in holsters, hopefully concealed enough to get past any security. Lastly, he picked up his Cloak, a bit heavy, but worth it. he Slid it over his Futura. If security might pose a problem, he had a Plan B to get past it. He double checked that the side pockets had his Secretary and other misc gear, then headed out the door.

Slinky blinked, and stared at her arsenal. "1 Bag?!?" she thought, incredulously. There was no way in the world her gear would even begin to fit. The hands had to come of course, as would alot of the B&E gear. She began packing it as quickly and carefully as she could. That was the problem... careful meant extra packaging meant extra space meant no room. She looked at the 2/3rds full bag before adding her pistols, there was simply no room for an Assault Riffle though, she thought as she hung it back up. She placed the med stuff in, leaving barely enough room for a Cloak. Guess any armour she'd be taking would have to be worn. That left only the Chemistry Kit. "They always allow carry on luggage, surely they didn't want me to leave this behind.", she figured as she grabbed the handle of both the kit and the bag and headed out the door, firming her resolve that she'd fight to bring the kit, after all, what good is it to do research somewhere without a kit....

Sleel smiled as he started the plane's engines. He checked the drones in the back of the plane. It was terrible that the load space was so small here, but he needed his drones, everyone else would have to live with only being able to bring 1 carryon luggage. He patted "Thumper", his favorite Steel Lynx, as he checked his brand new HMG he'd installed on it. He gazed over at Hernando and made sure the MMG was hooked up. Then he walked out into the cabin, locking the door. He moved to the airlock door, opening it and dropping the steps up. Stepping out he began going through the food supplies, making sure all the bottles were full for the bar, and adding snacks. The 8 hour trip to Ireland from Denver was no small trip, couldn't go without food. Then he grabbed his bag from behind a counter and threw it in the baggage hold within the cockpit. Going over the 8 seats in the main hold he made sure that everyone had pillows and blankets, and then ordered a refill from the port's supply depot. 20 minutes later they arrived and filled him up, just as Dogma arrived.
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Sphynx
post Jan 8 2005, 04:44 PM
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The jet ride was indeed long, many hours pass while the team talked with Dogma over the project plan. Even Sleel sat with the group, having set the private jet on auto-pilot for the majority of the journey. The mission as Dogma explained it was a primarily research project. Recent probes into the heart of Ireland discovered a chasm that fell some 200 feet beneath the surface, and within it was a most disturbing phenomena. A mana warp of ungodly proportions was found to be tightly set with a small cavern. The mana warp itself was no more than 10 meters in diameter, and there was no residual effects outside those 10 meters. It seems to be the most self-contained mana warp in history, and could re-write a few magical theories that exist. A Ghostwalker team discovered it, but it would surely not take long for the information to leak. This team was quickly assembled to be the first people on-site to research it. Those of you with magical talents are to analyze and theorize on the situation, Dogma is to make sure the property is completely owned and liscensed by a Ghostwalker hidden corporation. The security personel are to protect Ghostwalker's interest. Interestingly enough, the land does indeed belong to Ghostwalker, who purchased it within hours of claiming Denver. It's almost like he expected the warp to happen, and had spirits combing the area regularly to find it. Setting up a research facility there will possibly take some time, but Dogma has the authorization to sign off on anything needed to insure everything is in order.

Day 1:
The plane lands in Cork, still the International Airport of choice. Within minutes, the team is huddled within Sleel's Ford Bison which rolls out of a nearby hangar. After packing 2 drones on top of it, and the rest of the drones, crew and baggage within, the team is off to the most southwest corner of Ireland as Sleel takes off for Dunmanway. 30 minutes later, the team is unpacking in a roadside tavern with a pleasant bar on the botton floor. Arrival is late, and the days are much shorter so far north. The team does however drive out to the location and make sure that everything is ok. Sleel sets up a couple of Drones to overwatch as Trevos puts some spirits on alert in the area. By 9pm, the team is sleeping soundly in the Irish setting.

Day 2:
The team begins full scale investigations after a hassling breakfast. Apparently non-elves seem to pay a hell of a lot more for room, board, and food. Arriving on the site, they find that everything is as they left it, and the chasm is precisely where Ghostwalker indicated it would be on the GPS Coordinates. It takes precious little time to begin working your ways down the cavelike system, which seems water tight for it's low elevation. Although there are many times you have to belly crawl, you find yourself staring at an obvious glow on the physical plane some 200 feet down, about 3 hours later. As you enter the room, an incredibly powerful looking Fire Elemental nods at Dogma, then disappears from both the physical and astral plane. Staring into the mana warp via astral perception causes intense pain to everyone who tries. It does become obvious though that the mana warp seems to be acting as some sort of portal to another location, whether that is purely a visual portal, or physical portal would require testing, something Sleel is more than happy to do. Gazing into the Warp via astral perception, one can see brick like walls with chains hanging from them, almost like a torture chamber, however, the drones from Sleel seem to lose all power as they try to enter the area of the warp, making them useless. All other attempts to physically penetrate the warp prove similarly useless, including the use of spirits who refuse to even try. Of course the risk of a living being attempting it would prove extremely fatal in some manner, either by a risk of Magic Loss, or the insanity that most mana warps cause. Gauging the power of the Warp, the researchers amongst you quickly decide that it's roughly a background count of 12.
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Sphynx
post Jan 10 2005, 08:51 AM
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As if the 3 hour trek down the cave system to the mana warp wasn't enough, the 6 hours of watching the wizards analyzing the warp was almost enough to drive the rest of the team bonkers. Especially since the research seemed to consist of staring at the area in mute silence and a zombie like gaze. For the wizards in the group, it was a monumental moment, the astral residue was showing an incredible amount of data, and their mindlink made it very easy indeed to create cohesive theories that all could agree upon. Sleel sat at the bottom of the cave, just a little bit away from the wizards, his hands busy with cleaning the drones a couple more times. Keeping them on watch would kill their batteries far too quickly to be useful, and beside, he'd left "Simba", his primary high altitude blimp, watching from a safe distance, it's solar recharging capabilities being enough to keep it aloft indefinitely. He was the first to see it coming, warned by "Simba", a dragon was on its way directly toward the cavern, and was being followed by no less than 2 elementals, possibly more if there were others hidden in the Astral Space. He immediately contacted the rest of the Security team, " ... " informing them of the danger. At this particular moment, the entire team was close enough to the mages to pull back into the room and prepare a defensive stance against the superior foe. The Mages seemed almost unaware of the trouble brewing, having come upon a decision of finallity. It was Gremish' idea, and he was also the unanimous choice for the task. Gremish swalled a big lump in his throat, and stood up, approaching the globe of mana. Meanwhile the security team launched forward a grenade of steelfoam, which immediately exploded with a near silent plopping noise, into a huge cloud of solid matter which was fire resistant. Just in time too as the foam started to turn a dull orange from either dragon's breath, or perhaps an elemental fire attack. Gremish slowly raised his finger, inserting it into the 3 meter diameter of astral mishap.

Time seemed to stand still for everyone for what seemed an hour, unable to move you all watch as the walls around you seem to start flowing like liquid. Then, with a sudden upheaval, you are all launched into the air as the ground begins to shake uncontrollably, and a bright flash surrounds your field of vision as the Mana Warp seems to literally explode outward, filling up everything in the area. Pain isn't even a valid word for the excruciatting sensation you feel as the mana warp encompasses your bodies. You feel as if every single element of your body were disassembled, placed in a blender, and then reassembled in reverse. Each of you tries to scream, but you seem to lack any ability or power to do any such thing. After what must be a decade of pain, you find yourselves laying on the ground next to each other. The pain is gone, and as your senses return you find yourselves lying in a pentagram, surrounded by a hexagram, surrounded by a circle, surrounded by some form of hieroglyphics. Standing outside of the design is a demonic looking figure with a face that looks like something straight out of a horror trid. Worms seems to be crawling in and back out of its face, though humanoid in appearance, wearing a red robe on a bipedal figure, it's feet and hands look like those of a beast, or perhaps a dead-too-long cadaver. Although there is no face to see an expression off of, you could almost swear it was shocked. That's when you notice the movement behind it. There must be at least 50 zombie looking creatures coming at you, and as you look around, nowhere to run. The walls behind you block any retreat, and are covered with instruments of torture.

[ Spoiler ]
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Lindt
post Jan 10 2005, 03:44 PM
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"We. Are. Fragged." Tev's inner monolog leaks out in a barely discernable murmur. Somewhere in his system the varies chemicals and compounds that control only the most primal of reactions recover from their shock.
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Sandoval Smith
post Jan 10 2005, 05:03 PM
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Jack stands up, using the short time that involves to process the new situation. Unknown magic phenomena, unknown location, unknown (ugly) opposition. He did make note that they seemed to be within three, or even four magical perimeters, and the little he knew about magic told him things like that could either keep something in, or out. He hoped so at least, taking advantage of the diminshing moment of calm as everyone orientated themselves.

He put a hand on the SMG still dangling from its strap on his shoulder. He hoped that somehow they'd ended up on the set for the latest episode of "Karl Kombat Mage," but nothing could be assumed in this situation. Too many unknown variables.

"Unknown entity, cease hostile movements and please identify self. Failure to comply will result in hostile action." He spoke in a strong, authoritative voice, the voice of a border watch commander who had the strength of position to react casually to a bogie approaching his zone.He kept close eye to the advancing cadavers. If they passed the perimeter lines, then his theory of them keeping things out would be null. He'd loaded a clip of ExEx in case the Reach came calling. It seemed equally suitable for here. He'd also loaded a Sprethiel program into his headware, in case he needed to deal with anyone who dealt only in the offcial elven tongue, and it seemed an appropriate langague to repeat his message in, to make sure it was understood.
---------------------------------------------------------------
Jack is trying to use his Interrogation / Verbal (4/6) to create a dialogue before everything dissolves into bullets and bloodshed. Let's hope that the ugly thing feels like talking. If offensive action is taken against them, he's going to lay down suppresive fire (this being a target rich enviroment).
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Backgammon
post Jan 10 2005, 05:14 PM
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Dogma lifted his face from the hard, cold, stone ground just enough to turn it sideways and spit out. No blood. Good. But then his brain told him his eyes had seen something. Something strange. He pushed up a little with his hands and lifted his head.

What. The. Frag.

He heard his companions say a few things. He wasn't really listening right now. He looked at the thing, looked at the geometric design he was in and then looked at the thing again.

Okay. He pushed up with his hands again from his earlier position and made a small leap into a crouching position, his long white trenchcoat pooling around him.

He started to fade back into his senses. He took snapshots of everything in the room with his eye camera. Just in case he lived past the next few minutes. He then looked around his crew.

Jack had his weapon trained on the things in front. Dogma looked to his mages. Their reactions would be more indicative of just how fragged they were.

It had worms for eyes.

Dogma swallowed.
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Gremish
post Jan 10 2005, 05:22 PM
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Gremish proped himself up with a slight groan... what exactly had he played with that blew up this time? Cracking his neck he stood with his ushual uncaring that a Dragon and a host of posibly 50 minions were around... such is life... preparing spells swarmed through his head along with the afterpain of the fall and the explotion that had taken everyone far apart from each other. A fast scan of the area showed no one missing which was good seeing as they would need all the help they could get with a dragon about. Damnit, he thought to himself a bloody mana warp, i knew this job was to easy, but at least i got my gernades. With that He started scanning the area. "Yay, things to kill." With that he Pulls out his Shotgun and a Nade just incase.
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Lindt
post Jan 10 2005, 05:52 PM
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Jack speaking snaps Tevos out of his stupor. He slowly pats himself down trying to find his Kalashnikov. Tev had been denied the guidance of the sprits before, and that had gone bad, this is suddenly seeming so much worse...
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Fortune
post Jan 10 2005, 07:42 PM
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The last couple of days had been as different as black and white.

The first day started with the flight to Tir Na nOg, with the somewhat tense aspect of passing through the legendary Veil. This, as well as some other aspects of the current mission weighed heavy in the thoughts of the elf disenchanted with the political bent of the current elven nations.

After arrival though, things lightened up dramatically. Friendly banter and in-jokes passed freely among the team, and despite security being an ever-constant concern, an enjoyable evening was spent in the rustic but comfortable inn.

Today had been a different matter indeed. It started out alright, with just the right feel of excitement and anticipation. Gypsy was pleased to be paired with the tech-wiz Slinky, who regardless of her normal happy-go-lucky demeanor, could be depended on to take her role in any partnership seriously.

Things definitely went quickly downhill from there though. First came the deep and almost inaccessible location. Then hour after increasingly frustrating hour of sometimes physically painful study of the strange and puzzling mana warp.

Finally, after what feels like days, the group decides on a course of action ...

--------------------------------------------------------------

Gypsy slowly rises, rubbing his head and wincing at the pain, not only from the explosion, but also from a long day trying to penetrate the secrets of the strange warp field.

When the blonde elf's foggy brain finally registers the new situation, his eyes widen in shock, and he instinctively pulls his long leather jacket closed around his slender frame. Without any further need for prompting, Gypsy immediately shifts his magic towards a fully defence posture as his mind works furiously to come up with a logical explanation for what he is now experiencing.

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HeySparky
post Jan 10 2005, 07:51 PM
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The drone of the plane’s engines shifted signaling the start of their descent into Cork. Slinky stood, hand braced on the low curve of the cabin’s bulkhead to let Sleel squeeze by on his way to the cockpit. Confident her part in the preparations was complete, she slipped out of the seats and down the aisle toward the cockpit with a punch on Gypsy’s shoulder as she passed. Dogma had buddied the two of them up for the coming venture - standard fare, one Awakened and one Mundy to each mini-team – and she looked forward to working with the lean, even-tempered elf, especially if it meant she got to hear him play.

She swung into the co-pilot’s chair as Sleel was checking over the instruments. The windows blanked as the plane entered the dense cloud cover. Breaking through the clouds, Slinky gasped at the rolling green and golden countryside. Patchwork, hedge-lined fields rolled in every direction she could see, largely untouched by sprawl. It was unlike anything she’d ever seen. Texas was vast, the Rockies were rugged and wild, this was… Ancient. Ancient and deep. A place you felt in your chest like a dull ache. She was entranced, shocked out of her normal jauntiness into awestricken reverence.

She looked at Sleel in the pilot's seat, “I wish Lia were here.”

The team rolled into the small town and into a carpark. She piled out of Sleel's Bison with the rest of the team and stepped aside to a small, densely grown garden. Shouldering her bag more comfortably and crouching to touch the grass and fallen flower petals.

“If ever there was a place to study Magic this is it. I think even I can feel it.”

She buried her synthetic fingers deep into the turf, pausing as her fingertips relayed sensory input to of dampness, cold and spongy softness to her brain. As much as I really feel anything. She smiled sadly and she swept to her feet gracefully, brushing off her hands, catching Gypsy’s eyes as the elf watched her quietly.

Day 1: Slinky stuck close to her buddy, following his lead, uncomfortable and shy in this strange place, so familiar and so foreign all at once. Dunmanway was a pretty enough place, a few streets lined with two and three-story plaster houses. A thatched roof here and there and ubiquitous satellite dishes and grid-links. A strange blend of tech and tradition that the young woman found immensely appealing. She urged the others to stay awake through the long day, keeping them down in the tavern-room as long as she might - to fight the jet lag - and to try to coax tunes from the musically gifted members of the team. Sleep was swift to come, and deep.

Day 2: Crawling through the cave system was a treat for Slinky. She scouted ahead, deploying her hands on their leads with cameras and listening equipment to snoop out dead-ends or spaces too tight for all the team members to use. Well-named and well-suited for guiding the team through some of the tighter spots, the girl’s normal buoyant temper returned. She let one of her hands lay in wait for Gremish and as the Goblin wriggled past she grabbed onto his foot. The girl choked back laughter at the head of the column as she catalogued the fountain of creatively blended French and English expletives.

The Mana Warp was frightening. Even more so than the fire spirit that had been guarding the place. None of her gear acted in any predictable way when it got near the Warp. If it worked at all. She was, effectively, blind… and she didn’t want to get close enough to see if it would disable her cyber either… that would prove disastrous and the hairs it raised on her neck were enough for her to get the picture - Stay Away. She picked up a bit of Jack’s edginess as she kept watch over Gypsy in his trance. Taking a break to stretch her legs she walked over to where Sleel cleaned his drones, again. A tension rose in the air, something between the Mages and Slinky turned too look at them when Sleel’s warning crackled across their comms.

Drek. What’s going on… Dragon? Who?

She gathered up her pack, stowing the various gear as the team swung into action. She stowed Gypsy’s gear into his pack, hoping she’d put everything in safely. Grenade. The distinctive whump-ding of a grenade launch froze Slinky in her tracks. Her breath caught and an avalanche of memories crashed over her – the most hellish experience of her life… until now.

***************

Blinking slowly into wakefulness, Slinky licks her lips and her teeth grate, her mouth full of grit. She spits. Ugh. Nasty. She can hear the team around her rustling into wakefulness and Tevos’ single phrase, “We. Are. Fragged.”

Groaning she staggers to her feet, even with her body reeling from shock, she runs a quick diagnostic checking her cyber. Eyes and ears, check. Datajack, router. Check, check. Arms and related gear, check. Synthcard, beating like a fraggin’ Kodo drum. Check. Andy! No, Gypsy, Gypsy first. She looks around, stopping cold on the wormy face of the unspeakable thing before them. Drekdrekdrekdrek - looking up she scans the ceiling for anything that she can take hold of – drekdrekdrekdrekdrek – and plans a move toward Gypsy - drekdrekdrekdrekdrek - as the elf straightens and pulls his coat closed.

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HMHVV Hunter
post Jan 11 2005, 03:07 AM
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Oh bloody hell, Rebo thinks as he sees the scene from Dante's Inferno (the Milton version, not the nightclub) playing out in front of him.

A simple mana warp investigation. Riiiiiiiiight. Rebo mentally kicked himself for not predicting that nothing was ever that simple, even as high a level as this warp was.

And now it had transported them all into the bowels of hell.

Ok, calm down, Rebo thinks to himself. Demons aren't real. That's just mystical claptrap. Time to find out just what Hellboy here really is.

Letting himself fall into a psychic trance-state, Rebo shifts his attention to the astral and scans the "demon's" aura.

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Tarantula
post Jan 11 2005, 03:14 AM
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After sending the warning about the incoming dragon through Simba, Sleel began gathering his drones about the group preparing to attempt to make a defensive line with them. He then began watching through Simba once again, to monitor the dragons progress, when all of a sudden everything went dark.

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Coughing, Sleel picked his head up off the floor and looked around. First looking for Slinky, he stops to openly gape at the hideous thing outside of the circles. Finally, shaking his head a bit clearer, he slowly stands up, and spots his sister sticking close to Gypsy. Sleel reaches down first for his remote deck, and check the subscriber list on it, to see if any drones managed to come through with them. Spotting a good array of drones, Sleel sends his 2 Gunther and 2 Hernando rotodrones up in the air just in front of the group, forming a flying line between the group and the zombies. He orders his Arty blimps to get altitude, as much as they can in this cave, and has his Ajax bots come up on either side of him, ordered to defend him. Lastly, he orders his Little Bird drones to go hover up near the Artys for now. Finally, reaching down to his belt, he checks his Armtech pistol. With a quick regretful glance at Slinky, he prepares to start dropping grenades as close to the middle of the swarm as he can.

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post Jan 11 2005, 09:31 AM
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"Oh Bloody Hell...." is verbally vocalized by Rebo as he shifts to Astral Perception. That wormfaced creature was a freaking demon, no doubt about it. His astral form was a huge blob of flesh and teeth with wings of leather. The worms were each anaconda size snakes, writhing supernaturally through the air, trying to penetrate the Astral Ward that the pentegrams had created, and it didn't look like it was going to take very long at all. Then everyone hears the words come from the creature, though the source did not seem to be its mouth, but from everywhere. "Rebo Ewing...", as the creature starts beckoning to Rebo to come towards him. Rebo finds he is no longer in control of his body, his feet start sliding forward like the feet of a man who is resisting with all his willpower. The last thoughts on Rebo's mind when he loses control of his body is "How did that Anaconda break through the barrier, and why is it swallowing me?".

The monster's other hand waves the zombies forward, and they begin a shuffling charge towards the rest of you.

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Sandoval Smith
post Jan 11 2005, 03:25 PM
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Jack only takes a second to watch Rebo stumble forward at the _thing's_ behest, and the wave of the apparently dead stumbling forward. They most defintely were NOT on the set of the latest Karl, Combat Mage. Shedim? He wondered as he brought up his SMG up. They did the whole zombie thing, didn't they? They surged forward in a solid, seething mass, just like a swarm of bugs.

Bugs. His mind reeled, finally succumbing to the weight of too many shocks, too quickly.

No one could hear him whimper as his finger convulsed around the Cobra's trigger. For a moment he was back in Chicago, a quiet little mouse huddled against the street, staying so, so, so still so that the bugs swarming all around would not find him, tiny, helpless. There no more screams, his family was all dead, food for the bugs. All except for him, tiny mouse, always unnoticed.

He couldn't tell what it was writhing before him, but he wasn't a tiny mouse anymore. This time, he'd show them he was no easy meat for their nest. A scream strangled in his throat, coming out as a shrill gurgle as he swung the Cobra in an arc, ExEx rounds pounding into bodies clustered so tight that it was impossible to miss. He was going to show them, was going to make them pay, make them pay make them pay!

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post Jan 11 2005, 07:49 PM
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"Dragon? Dragon? Not our dragon? Drek!"
While the mages managed their meager defenses, James pulled on his 'panic suit:' an impressive ensemble involving a full suit of camo/armor, a motorcycle helmet, a huge riot shield and even a pair of forearm guards. Just as he finished pulling on the faintly ludicrous monkey suit and James is nearly convinced that nothing could possibly harm him, the world decides to be perverse and detonate a Mana Warp on him. Shit.

---
"Frag diplomacy!"
Confidant that even the most exotic of chemicals couldn't possibly bother this thing, James whips out his Roomsweeper faster than humanly possible and blasts away at the impossible, insane figure, wishing that he were the type to pack Panthers instead of pistols.

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post Jan 11 2005, 08:12 PM
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"Rebo, don't go-" begins Dogma, before he notices Rebo's forceful steps and the army of ghoulish creatures begin their advance.

"oooOOH FRAG, Open fire!" the elf's command to his teammates is unecessary, as the room already echo's loudly with the sound of gunfire before he can finish his sentence. Dogma's Dampener and sound filters kick in instantly, eliminating the cacophony.

His left hand already inside his shock glove, the only real defense the elf is counting on for now, Dogma's immediate priority is drawing a tactical plan for his teammates. His cyber senses opening, he begins to look at his surroundings as bullets fly over his head.

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post Jan 11 2005, 08:29 PM
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"I have no fragging idea.. but they are spirits... I think" mumbles Tevos, mostly to himself.
What the hell is going on. They LOOK like some sort of sprit, but nothing I have ever seen before. And... his thoughts interrupted as Jack unloads an opening burst into the nearest zombies.
Tev rises to his knees, puts his hands to the ground and hopes that the spirits are in good humor.
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post Jan 11 2005, 10:14 PM
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The staccato sound of Jack's submachine gun chases the last of the fog from the slender elf's mind. His implated sound dampeners automatically kick in, ensuring that the prolonged bursts don't do any more damage to his already aching head. Clearly he needed to concentrate for the moment on the biggest threat, leaving the tide of lesser enemies to the hands of his team-mates for the moment.

Gypsy unconsciously straightens his posture and squares his shoulders as he reaches out for the familiar feel of the mana surrounding him. Pulling some of his concentration from his hastily erected defensive screen, his hands move in a complex twisting pattern before he flings them forward, releasing a spell at the towering worm-faced demon creature.

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post Jan 12 2005, 04:05 AM
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With a quick glance at his sister, Sleel holsters his Armtech, and plugs himself into his deck in captains chair mode. All of his drones begin panning the area with their sensors, with varrying degrees of success. Sleel decides that having all his drones seeing what targets are about, theres a better chance of at least a few of them picking up what he is scanning for.

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post Jan 12 2005, 07:04 AM
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Drekdrekdrekdrekdrekdrek - the ceiling is uncooperatively dim and with a last longing glance up, or maybe it’s desperate supplication to some divine power – drekdrekdrekDREKdrekdrek – she edges around back to back with Gypsy as the team’s firepower clatters into action – drekdrekdrekkingdrekdrekdrekdrek – in a smooth motion Slinky draws her APIII from her hip with her right hand and the Ceska from under her right arm with her left hand – drekdrekdrekdrekGelRoundsdrekdrek… drek? I’ve got gel-rounds loaded. DREK - Slinky feels her neck-hairs raise as Gypsy gathers power behind her and lets it fly. With equal aplomb she opens fire into the foremost rank of zombies headed her way.

Rebo’s trouble registers in some part of her hind brain that isn’t drowned by the gibberings of approaching panic – where the hell is his buddy?

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post Jan 12 2005, 09:28 AM
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The whirring of drones is the first things heard, as they rise up off the ground and begin to ascend over the cadaver looking men. A split second later, to the sound of 2 startling bangs, the facial flesh of the worm creature indicates 2 walloping impacts directly between the eyes. Its neck lashes backwards as the impact from the 2 bullets nearly break its neck, and smoke rises from the barrel of Jame's pistol. A split second later the unmistakable sound of automatic fire launches through the air, and 2 of the walking cadavers slump to the floor with holes through their skulls, while 2 more spin around at a break necking speed from being slammed in the shoulders. Others seemed to have stopped their approach momentarily as bullets slam into them in the neck and chest, but then they begin moving in. Those perceiving astrally then notice a visible echo against the astral barrier seperating you from your attackers, as Gypsy's stunbolt slams into the barrier having no visible effect at all. Slinky's gun comes to life, well placed bullets taking out 2 more of the cadaverish creatures lumbering towards you. They fall to the ground as the gel rounds slam into their chest. The manacles seem to come to life behind you, and a gruesome looking creature materializes in front of Trevos, a being of torture and pain, with a sickening face that screams out in a silent agony. The loud rattle of Jacks autofire continues to reverbrate through the air, as he tries to aim more for their heads, and yet 3 more of the walking dead fall to the ground with holes through their heads. James fires again, 2 more shots slamming into the armoured chest of the falling wormskull, throwing it to the ground as the power of the gun throws it off its feet.

The drones begin an overview of the area. There are 2 exits, but the only way to get to them is through the near-army of cadavers. For now the best hope is to take the cadavers out quickly and hope more don't show in the process.

Finally the slow moving cadavers make it to the barrier, but seem to be unable to penetrate it. They push against it, trying to get to their targets, and a few seem to die just in the attempt, but none are able to push through. Apparently the quick actions of James prevented the wormskull from dropping the barrier. Each of you notice though, the wormskull is getting back up, his hand outstretching towards you. Rebo looks around in confusion, "What the frag just happened?" he asks incredulously.

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post Jan 12 2005, 02:51 PM
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"Rebo, look alive! We need your mojo!" shouts Dogma as he notices in the corner of his eye the psychic soldier snap out of his trance.

Dogma knew a bit about magic, and Wards 101 told him something seemed to be holding off the zombies... for now.

Better get 'em while I can.. thought Dogma, as he drew his gun, adopted the aiming position he'd been taught, and fired off a round at the nearest rotting corpse. He had to calm himself and concentrate on the shooting. Cold sweat was starting to drip down his back. Firefights were not the kind of place Dogma was comfortable in.

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post Jan 12 2005, 03:14 PM
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Shaking off the Malignant Extra-Dimensional's mind control, Rebo wheels his fully loaded Colt M-23 towards the zombies and starts firing.

Kill the head and the body shall die, Rebo thinks as he trains his rifle on the zombie closest to the shield.

If I could only get past that psi shield, I could fry the lot of 'em... Rebo thinks as he fires.

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post Jan 12 2005, 04:03 PM
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The physical form of the newly formed sprit all but scares Tevos to death. Best make this quick then, keeping the world in anguish isnt good for it. "Oh great sprit, please confuse these abominations, and you may go free, and be free of your pain."

A plastic metallic clatter echos around the chamber amist the deafing gunfire. The Kalashnikov Tev had his hand on hits the floor, and he swings the Mossberg off his back.
Rasing to one knee and pulling the slide with a distinct sound only a shotgun can make, Tev points the maw of the weapon at the rising skull.

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post Jan 12 2005, 05:04 PM
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Jack bares his teeth in a grin as forms fall all around. This is how it should've gone. This is how it should be. The gun barrel traveled in a tight arc, and the effort he had to put into keeping the barrel down filled him with a kind of fierce glee. Something big was rising out of the mass, a big mama bug, a mega zombie, he didn't know. He swung the gun at it, one more burst flying from the barrel, his voice rising in a rebel yell.

He kept his finger down, but the hammer clicked on an empty chamber. The realization that he was out of ammo bringing him a cool moment of clarity. Dogma's voice rang in his ears, giving a center to focus on, allowing him to pull it all back together again. Mouse was dead. There were no bugs. He was a soldier and he was fighting for his life. He reached for another clip of ExEx, his eyes searching for the thickest concentration of targets.
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