hyzmarca
Oct 7 2005, 10:08 PM
QUOTE (Jaid) |
QUOTE (hyzmarca @ Oct 7 2005, 02:04 PM) | [snip... ] detached pieces do remain connected to the aura for some time. Magicians can target you for ritual magic through your urine. Your urine remains conencted to your aura for some time. If your urine remains connected to your aura it isn't that far fetched to say that a severed eye does, as well. |
hmmm... you don't mind telling me where it says that, do you?
|
Mind? No.
Able? No.
I simply assumed.
hahnsoo
Oct 7 2005, 10:17 PM
The requirement for a material link is a tissue sample containing DNA. Urine can sometimes have cells in it, but usually only secondary to some other pathology. If the target isn't in the best of health, then perhaps the urine sample has some sloughed epithelial or white blood cells. Still, if blood (which contains white blood cells... Human RBCs don't have a nucleus) or hair (dead cells typically don't have DNA) can be used for a ritual link, I suppose urine can, too.
Jaid
Oct 7 2005, 10:31 PM
if a chunk of a building was able to serve as a material link in editions past, then i would expect urine would work too.
that is, hypothetically speaking, and in the event that material links can actually make a difference in SR4 (hopefully someone can point to something...)
hahnsoo
Oct 8 2005, 02:44 AM
QUOTE (Jaid) |
if a chunk of a building was able to serve as a material link in editions past, then i would expect urine would work too. |
Well, living and non-living targets have different rules in terms of what counts as a material link. It gets even stranger if you use the reverse ritual link rules in SOTA:2063.
Jaid
Oct 8 2005, 03:04 AM
yeah, the reverse link thing looked interesting... never remembered to use it when needed.
sure does change the impact of "haha, we have a part of you, so you better do what we say"
followed shortly by you nuking the crap out of said link =P i bet people wouldn't be quite so eager to have links of wealthy/magically active people if they thought of that

(although, now that mages can actually make lodges, they too can partake in obscenely high force astral barriers to protect stuff, and it's probably a lot easier to protect those samples now).
SL James
Oct 8 2005, 05:28 AM
QUOTE (mfb @ Oct 7 2005, 01:49 PM) |
QUOTE (Azralon) | Here's something to twist your brain more, though: What happens when two people swap (hardware-compatible) iBalls? |
well, uhh... you see... when a bird and a bee decide to, uh... listen, go ask your mother, okay?
|
Mom fucked a bird and a bee!?
Fortune
Oct 8 2005, 06:29 AM
Post removed for SL James' peace of mind.
SL James
Oct 8 2005, 06:56 AM
Way to screw up a perfectly good joke.
Congrats.
Fortune
Oct 8 2005, 09:45 AM
Anytime. I thought I recalled that you actually had a sense of humor, but either I must have been mistaken, or it was diminished by the name change.
Rotbart van Dainig
Oct 8 2005, 09:53 AM
QUOTE (blakkie) |
Why a specific reference to doing a Sensor test if the it wasn't applicable as a sensor test |
If you want to start guessing about the intentions - better write a mail.
Given right now, there is the possibility it is a leftover of earlier editing, which splits up to either a wrong reference or a wrong TT... given many errors the like, there is no certain telling:
In fact, the ruling of Sensor Tests is screwed up itself:
While the introduction of Sensor use classes it as a Perception Test, then Sensor Tests are introduced and changed in mechanic with Autosofts.
QUOTE (blakkie) |
and that last bit you tacked on is an entirely a circular reference [il]logic. |
No - as the Laser Mic declares the use of a Perception Test, the Character making that test is allow to spend Edge - as would a normal Camera, or a normal Mic... possibly even a Directional Mic, but, right now, there is absolutly no ruling how to make tests with it.
The exclusion served the purpose of focusing on sensors working 'stand-alone' and using a rating, thus making their Tests completly on their own (namely those specified in the Security chapter)... sadly, it seems that point was ignored.
QUOTE (Azralon) |
What happens when two people swap (hardware-compatible) iBalls? |
..the just have swapped eyes?
While Ware may be paid with Essence, it does not contain it - when not installed, there is no 'protection' anymore.
Paying Essence means little more than the 'acceptance' of 'change'.
blakkie
Oct 8 2005, 03:29 PM
QUOTE (Rotbart van Dainig @ Oct 8 2005, 03:53 AM) |
QUOTE (blakkie) | Why a specific reference to doing a Sensor test if the it wasn't applicable as a sensor test |
If you want to start guessing about the intentions - better write a mail.
|
Still waiting on my last couple emails. However perhaps you could send an email since....
QUOTE |
QUOTE (blakkie) | and that last bit you tacked on is an entirely a circular reference [il]logic. |
No - as the Laser Mic declares the use of a Perception Test...
|
... which is the same for of the Sensor Test that it directly referenced on page 162. So you are ignoring the format of the roll example on page 162, suggesting a role that doesn't actually match up to normal SR4 format, and isn't actually shown as a roll anywhere in the book.
EDIT:
BTW that is the one possible benefit for the cyberware sniffer as long as they aren't VR and have higher than 3 Intuition they are able to tack their Intuition to overcome the cheaper +6 from the sniffer. However once back in VR they'd have to link their nose back into their commlink and they'd be doing a Sensor Test.
Of course whether the cyberware user could recieve +1s for help from Team, like you could with just a sensor package, if they were using a feed off him is kinda open to interpretation since others aren't able to make the same test as him just using his output. I'd likely let him, but... *shrug*
What is less clear is what happens when the cyberware sniffer also has access to, say a milliwave sensor. Is the milliwave sensor capped at the rating of the sniffer? Do they get to use Intuition dice? Or is it a second test? With the -2 penalty?
Rotbart van Dainig
Oct 8 2005, 04:39 PM
QUOTE (blakkie) |
which is the same for of the Sensor Test that it directly referenced on page 162. |
No.
QUOTE (SR4 p. 326 Laser Microphone) |
Use Perception + Device rating for the listener’s Perception Test. |
That may be the similar (not the same) as using Sensors to make Perception Tests as mentioned on p. 159, but thats no Sensor test as per p. 162.
QUOTE (blakkie) |
So you are ignoring the format of the roll example on page 162, suggesting a role that doesn't actually match up to normal SR4 format, and isn't actually shown as a roll anywhere in the book. |
On contrary:
You are ignoring that 'Sensor Test' and 'Perception Test' are two different kind of tests, both with its own modifiers, that, in fact the formats differ and, finally, 'Sensors' is a term used thrice, with very varying similarity: Vehicles vs. Security Systems vs. Sensors.
You might want to read the Security Chapter first.
QUOTE (blakkie) |
BTW that is the one possible benefit for the cyberware sniffer as long as they aren't VR and have higher than 3 Intuition they are able to tack their Intuition to overcome the cheaper +6 from the sniffer. |
Perception Tests get you the full rating of an Enhancement as Modifier, regardless of Intuition or Perception.
QUOTE (blakkie) |
However once back in VR they'd have to link their nose back into their commlink and they'd be doing a Sensor Test. |
Olfactory Scanners work as per p. 254 - Scanner Tests are something different, too.
QUOTE (blakkie) |
What is less clear is what happens when the cyberware sniffer also has access to, say a milliwave sensor. |
No, thats very clear: Nothing, both Scanners do different tasks and operate completly stand-alone.
QUOTE (blakkie) |
Is the milliwave sensor capped at the rating of the sniffer? Do they get to use Intuition dice? Or is it a second test? With the -2 penalty? |
Therefore: No.
blakkie
Oct 9 2005, 12:37 AM
So did you send off a email yet? It'll give you a nice break from huffing gasoline.
Rotbart van Dainig
Oct 9 2005, 07:09 AM
QUOTE (blakkie) |
So did you send off a email yet? |
Maybe I think so.
blakkie
Oct 25 2005, 07:31 AM
QUOTE (hyzmarca @ Oct 6 2005, 09:24 PM) |
Any good lawyer would retort that severed apendages remain magically connected to their owner's aura for some time after they are severed.
If a Master Shedim or a Windigo were to sever my hand, boil it in a pot for several minutes, and then eats the cooked flesh after I had ran away, hopped in my car, and driven several miles to a hospital, I would still loose essence to it as it consumes my lost appendage. Now, if you hadn't used the term "aura" your statement would have been perfectly reasonable. |
*necromancy*
This comment got stuck in my head for some reason, likely because the idea of the lingering link to the severed limb is wierd. It then came back to me as i happened to read the Essense Drain critter power in SR4, and i realized that it isn't actually true. The Essense isn't transfered directly through munching on the kibbles & bits of the victim.
One thing though i also noticed in the description of the power is that "knocked unconscious" is listed as a suitable state. However the victim has to have strong emotions towards the draining critter. I guess they only need to have the emotions to begin the transfer?
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