James McMurray
Jul 12 2006, 06:46 PM
Can you provide a reference for the inability to enchant something with dikote on it? Others have posted several things that seem to disagree with that.
Moon-Hawk
Jul 12 2006, 06:56 PM
I seem to remember a ruling that dikoting an already enchanted item might ruin the enchantment, but that enchanting a dikoted item was okay, but it of course increased the difficulty because it was now a highly processed item.
All this is, of course, IIRC and SR3
edit: I can find no trace of this ruling I'm remembering. So maybe it was just a consensus from an old topic or something I decided and it's not official at all. *shrug*
WorkOver
Jul 12 2006, 06:57 PM
Fool, scroll back a few pages. A previous poster already got the rule on orchalcium out. You don't need to make a weapon from it, the orchalcium just needs to be consumed during the process.
You could also dikote a sword, then enchant it after.
fool
Jul 12 2006, 06:58 PM
I believe it was in mits or in m+m not sure which. probably mits since it came out second.
Of course it could just be a misremembering. When they come out with sr4 rules for enchantment, I'd imagine that they would increase the threshold of the enchantment by the OR threshold.
Austere Emancipator
Jul 12 2006, 07:02 PM
[Meh.]
WorkOver
Jul 12 2006, 07:03 PM
I would love to see Adam post in this to see what Fanpro will rule offcically when Street Magic comes out.
ShadowDragon
Jul 12 2006, 08:19 PM
Where does it say the weapon focus has to be a part of a specific weapon or is limited to one weapon? I assumed it was a separate object (like jewelry) bonded to the user and worked with all melee weapons he or she used.
Demon_Bob
Jul 14 2006, 06:44 PM
QUOTE (ShadowDragon) |
Where does it say the weapon focus has to be a part of a specific weapon or is limited to one weapon? I assumed it was a separate object (like jewelry) bonded to the user and worked with all melee weapons he or she used. |
Great! Now I have to go back and reread the slightly rules looking for a specific.
The real question is how would that change the flavor of the game?
Thanee
Jul 14 2006, 06:53 PM
QUOTE |
Weapon foci require a Complex Action to use like any other melee weapon. |
It's mostly assumed, though, apparantly, that everyone knows that a weapon focus is the actual weapon, so it isn't really spelt out anywhere (just hinted at, like in the above quote).
Bye
Thanee
ShadowDragon
Jul 14 2006, 07:06 PM
QUOTE (Thanee) |
QUOTE | Weapon foci require a Complex Action to use like any other melee weapon. |
It's mostly assumed, though, apparantly, that everyone knows that a weapon focus is the actual weapon, so it isn't really spelt out anywhere (just hinted at, like in the above quote).
Bye Thanee
|
That makes sense, I didn't notice that quote before. Score another one for the vague SR4 rules

Fanpro really shouldn't assume everyone is familiar with previous editions - that's probably where all of you got the idea that a weapon focus IS a weapon. Hopefully they'll errata this so others like me don't get confused.
James McMurray
Jul 14 2006, 07:15 PM
I don't think they're assuming that people are familiar with previous editions, I think they're assuming people will figure out that a weapon focus is a weapon. And yeah, I realize that a power focus isn't a power, etc., but it makes sense for a weapon focus to be a weapon, given that it's stats are based on reach.
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