GoblynByte
Aug 4 2006, 08:28 PM
QUOTE (SL James) |
Why limit it to things that are empty? |
To quote a freind of mine when a particular session was getting a little to goofy:
"Now let's not get
sick now!"
Adam
Aug 4 2006, 08:29 PM
Admin post: please drag this thread back on topic or let it die. Thanks!
SL James
Aug 4 2006, 08:35 PM
Fine: More concentrated metaplots where you don't need to read an entire book just to get part of it, let alone two or three (or four+). SoNA and CD were great in that respect that there weren't plot threads stretched across so many chapters that you needed to read it all just to kind of get it, especially with something like how Shockwaves was integrated into English-language sourcebooks. My favorite example is how in SoNA, Continental Divide was a history of the formation of the NAN. In SoE, The New Old World was a reference to what you were about to be thrown into ("Here's a list of groups and corps you will be bombarded with references to in the next 240 pages").
That's the one great thing about Bug City. It happened, and for years, people were able to play it without having to buy anything else for the book. But the whole book was one, mostly-contained, campaign that lasted for three years as it was written. Or with SoNA, I can read the chapter on Tir Tairngire without having to read all the other chapters because of some sprawling plot or canon NPCs doing crazy shit across the entire breadth of the book's subject matter. And then Target:UCAS came along and threw a huge wrench into it as the CZ officially ended, but if you still wanted to play in Chicago you didn't really need that book unless it involved one of the canon warlords because the aftermath has generally been, "It's almost as bad as it was, but there's more outside swag and fewer people with big guns outside looking to use you for target practice."
As opposed to, you know, anything released since 2004.
Basically, there's the older models of narrow and deep, or the current model of wide and shallow. When it came to sourcebooks, books on individual countries were there, but they didn't sell as a group compared to other books (except, AFAIK, Aztlan. And one can suspect that part of the reason Fanpro still has Germany SB copies is because the book is no good. That can be said for a lot of placebooks). Whereas I bet SoNA and the other Shadows of books sell pretty well. Now everything seems based on a model where you get some introductory material, more intertwined plot threads the the entire series of Alias, and every one is just... There. Just enough so that when something changes people look at it and say, "What the fuck just happened?" I'm hoping this changes, but I'm doubtful.
From a business and marketing perspective, it seems to actually be a good idea: Put a book together with a bunch of disparate topics like the SOTA books and it attractspeople who will probably buy the book because 1) "Oooh, spies!", 2) "Cool, adept powers. And spies!", or my personal favorite 3) "Ooh, another SR book!" And even worse is that looking at their fluff books all of them are compendiums with the exception of Mr. J's Little Black Book. People wanted Japan forever. Well, they get Japan and some other areas other people wanted, and of course appealing to the "Ooh, shiny! Gimme! Gimme! Gimme!" crowd. Same with Europe and Latin America (well, in theory). After all, SoNA seemed to sell pretty well as far as sourcebooks go, but they do invariably involve "plot creep."
From a gaming perspective, I think it kind of sucks because there is too much done too half-assed; plots that are teased out, referred to once or twice in another book, and then can end abruptly. I mean, just looking at how much stuff is being thrown at players, metaplot events much, much smaller in scope have gotten their own books like the Election of 2057, Bug City, or the Renraku Arcology shutdown, whereas for someone as completely catastrophic as events in the Aftershocks chapter of System Failure, approximately as many pages were devoted to that chapter (including art) as were spent describing the Arcology in RA:S.
GoblynByte
Aug 4 2006, 08:43 PM
QUOTE (Adam) |
Admin post: please drag this thread back on topic or let it die. Thanks! |
Oops. I feel like we're a bunch of snickering kids who just got told to "go to bed" by their parents.
Anyway, as long as SR4 keeps up the tradition of such rich rules and rich world (one of the last remaining RPG dedicated worlds to speak of) I'm all about making the upgrade in spirit as well as wallet (the latter being the only part I've done so far). The over abundance of variety was the only thing really tethering me to my old SR3 stuff. SR4 being a much "cleaner" game system I would love to untether myself from the cluttered books of SR3 (chock full of opinion obviously). I just read previewed table of contents of the new magic book and it looks like they are doing just that. All those wonderful magic paths are right there where they should be. Looks like I'll continue to buy the products.
Other than that I would
love to see a product or two devoted to the over all metaplot, past, present, and future. I know this may seem like a waste to a lot of people out there, but being somewhat new to Shadowrun there are a lot of books out of print out there that contain useful information, I would expect. Sure, a lot of it is available online, but not to the detail of books. And I'm old fashioned enough to like having the book to hold and read on the crapper.
Although it probably won't happen (not only due to licensing issues) I would like to see a much tighter relationship with the Earthdawn plots as well. There's a rare relationship that I think can be used to great potential.
But this
should take second billing to the "crunchier" books, I think.
SL James
Aug 4 2006, 08:59 PM
QUOTE (GoblynByte) |
Other than that I would love to see a product or two devoted to the over all metaplot, past, present, and future. I know this may seem like a waste to a lot of people out there, but being somewhat new to Shadowrun there are a lot of books out of print out there that contain useful information, I would expect. Sure, a lot of it is available online, but not to the detail of books. And I'm old fashioned enough to like having the book to hold and read on the crapper. |
Ah, yes. The porcelain study.

Actually, on second thought it seems that SR4 might be going backwards towards that narrow and deep model based on Runner Havens and concepts for other setting books like Corp Enclaves. Now that you have all of that shallow overview world material for a good chunk of the world available on shelves, it can work if you do what FASA did and have NAGNA (er... SoNA) and then leave attempts to really change it the hell alone for a long time (say ~8 years? like with Target:UCAS?). But within the books, there is also a concern for just tightening up the game plots, and not just by cutting the number of shadowtalk posters down to 58 plus guests.
Demonseed Elite
Aug 4 2006, 10:55 PM
I'm all for tightening up the game plots, narrowing the focus, and driving the plots deeper. It may be a bit of a stretch to call things like a national election, a quarantied section of a city, and a sealed arcology microcosms, but compared to the global nature of books like System Failure and Year of the Comet, they really were. If you take the election plotline, for example, it really spent a lot of story focus on particular candidates. Whereas YotC spent a lot of focus on things like entire nations.
My only concern is that by releasing the sprawl books, people will expect plots that touch every released sprawl, because every player has their favorite. There's no way you can really do that without the big, shallow, global plotlines. I personally think that if you make a narrow plotline interesting enough, people will want to shift their campaigns to that location anyway, much like many players did with Chicago for Bug City or Seattle for Renraku Arcology: Shutdown. And as long as you mix it up where these things take place from year to year, different locales get attention.
Zen Shooter01
Aug 4 2006, 11:12 PM
I think metaplots are overvalued in RPGs.
While I like the way the 6th World evolves, only the broadest metaplots are useful. Metaplots like, "The Chinese civil wars have flooded Hong Kong with Chinese refugees", or "the wireless matrix revolution takes place," are broad enough to be worthwhile. But metaplots involving individuals like Damien Knight, Ryumyo, or Captain Chaos are no good to me, because I can't allow anything to happen to those individuals - they have to continue in their canon forms so that the canon metaplot can play out.
Samaels Ghost
Aug 4 2006, 11:28 PM
QUOTE (Zen Shooter01) |
I think metaplots are overvalued in RPGs.
While I like the way the 6th World evolves, only the broadest metaplots are useful. Metaplots like, "The Chinese civil wars have flooded Hong Kong with Chinese refugees", or "the wireless matrix revolution takes place," are broad enough to be worthwhile. But metaplots involving individuals like Damien Knight, Ryumyo, or Captain Chaos are no good to me, because I can't allow anything to happen to those individuals - they have to continue in their canon forms so that the canon metaplot can play out. |
I see that dilemma and raise you my own concern.
What say you, Freelancers!?
Demonseed Elite
Aug 4 2006, 11:44 PM
The trick is that the metaplots shouldn't be focused on what particular personality is doing, but rather in the effects what they are doing creates. That's where players should be involved. Like the election plotline or Dunk's assassination; though the candidates featured heavily, the action was at a level where players could be involved.
Unless the metaplot is designed so that the players are supposed to bring about the fate of these personalities, like the role of Brainscan for the Deus plotline, when the players go right up against him and bring about the next part of the plotline.
SL James
Aug 5 2006, 01:06 AM
QUOTE (Demonseed Elite @ Aug 4 2006, 04:55 PM) |
It may be a bit of a stretch to call things like a national election ... microcosms |
I would. It's a self-contained world which is highly divorced from reality, and certainly not an experience I would suggest just anyone should get involved with.
QUOTE |
My only concern is that by releasing the sprawl books, people will expect plots that touch every released sprawl, because every player has their favorite. There's no way you can really do that without the big, shallow, global plotlines. |
Exactly. God knows (and you do, too) I have areas I'd like to explore, and I'll be frank, to the exclusion of many more places by putting it into a Runner Havens-style format. I guess what it comes down to is, in part, developer fiat and a really good proposal as well as time--time to either go through the process of opening new areas, or going back to the 20 or 30 setting, with 8 or so core settings, and focusing on them.
QUOTE |
I personally think that if you make a narrow plotline interesting enough, people will want to shift their campaigns to that location anyway, much like many players did with Chicago for Bug City or Seattle for Renraku Arcology: Shutdown. And as long as you mix it up where these things take place from year to year, different locales get attention. |
I like the idea of Runner Havens, Corp Enclaves, etc. because (assuming none of them turn into the Australia sourcebook, er... T: AL) with 4 books based on the same format, you have 8 places where all sorts of stuff can happen, and like I just mentioned, another dozen or so places that can be expanded with the inclusion of major or medium metaplots.
QUOTE |
The trick is that the metaplots shouldn't be focused on what particular personality is doing, but rather in the effects what they are doing creates. That's where players should be involved. Like the election plotline or Dunk's assassination; though the candidates featured heavily, the action was at a level where players could be involved. |
Perhaps, as far as PC involvement goes there are limitations. But even when it comes to the vague plots, I don't recall ever seeing anyone clamoring to "fix" the CZ but were stuck by the canon metaplot. But I think it's naive to think that there aren't, or shouldn't be metaplots where the PCs get involved but are based around the actions of individuals. It's as silly, to me, as trying to discuss the civil rights movement without mentioning some of the major leaders. "All this Novatech IPO stuff happened. Many people were involved." Well, gee. Kind of loses something, don't you think?
Penta
Nov 6 2006, 12:33 AM
QUOTE (Bull) |
I wouldn;t mind seeing something like this, but... I hate to say it, dumbed down a bit. I think the porblem with Corp Shadowfiles is that it read more like a Business 301 Textbook than like a shadowrun sourcebook. As I have no real interest in business practices, I was simply bored with it. And I can seasily see it going over the heads of a lot of folks.
They need to take the concepts from that, strip them down, and re-present them in a way that's easier to read and understand, and present them in a way that shows the practical usage side to them for a Shadowrun game. |
For all that...I hate to bump an old thread, normally, but...
I used CS, I kid you not, to teach myself Principles of Macroeconomics Freshman year of college.
Was I the only one who did that?
Draconis
Nov 6 2006, 03:23 PM
QUOTE (Penta) |
QUOTE (Bull @ Aug 1 2006, 12:25 PM) | I wouldn;t mind seeing something like this, but... I hate to say it, dumbed down a bit. I think the porblem with Corp Shadowfiles is that it read more like a Business 301 Textbook than like a shadowrun sourcebook. As I have no real interest in business practices, I was simply bored with it. And I can seasily see it going over the heads of a lot of folks.
They need to take the concepts from that, strip them down, and re-present them in a way that's easier to read and understand, and present them in a way that shows the practical usage side to them for a Shadowrun game. |
For all that...I hate to bump an old thread, normally, but...
I used CS, I kid you not, to teach myself Principles of Macroeconomics Freshman year of college.
Was I the only one who did that?
|
Wow so you know how to hire shadow assets now? Cool. Oh wait that was Mr Johnson's little black book.
Good idea though.
Penta
Nov 6 2006, 05:08 PM
I got a C in the course, sadly.
Geekkake
Nov 6 2006, 07:47 PM
QUOTE (Penta) |
I got a C in the course, sadly. |
That happens when your primary textbook is a Shadowrun sourcebook.
Penta
Nov 6 2006, 10:35 PM
Hehe. No, it wasn't that, it was more that I...had issues with the whole 'going to class' thing.
Draconis
Nov 6 2006, 10:50 PM
QUOTE (Penta) |
Hehe. No, it wasn't that, it was more that I...had issues with the whole 'going to class' thing. |
I would as well, Econ is a snoozefest. I used to sit around in an Econ class before my CellBio would start, the propoganda videos where amusing. Or maybe it was Accounting.
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