SL James
Aug 8 2006, 09:21 PM
Let me guess... Magic?
venenum
Aug 8 2006, 09:23 PM
QUOTE (Brahm) |
"Smashing Blow" is basically turning your hands into real weapons. So they would be redundent with a real weapon.
BTW there is one power that you can use your sword with, Inertia Strike. |
But if your playing an honorable adept you dont hit a downed opponent. Smashing blow wouldnt be redundant be cuase it improves your damage agaisnt barriars which blades are lacking in.
Mr. Unpronounceable
Aug 8 2006, 09:27 PM
QUOTE (SL James) |
Let me guess... Magic? |
From the sound of it, an Earthdawn tie-in...sounds like of those old anti-scourge habitats popped back in from the astral, and took out the supports (and infrastructure - powerlines, pipes and even subways.)
Brahm
Aug 8 2006, 09:29 PM
QUOTE (venenum @ Aug 8 2006, 04:23 PM) |
QUOTE (Brahm @ Aug 8 2006, 04:11 PM) | "Smashing Blow" is basically turning your hands into real weapons. So they would be redundent with a real weapon.
BTW there is one power that you can use your sword with, Inertia Strike. |
But if your playing an honorable adept you dont hit a downed opponent.
|
In Shadowrun?

But that oddity aside, it doesn't much matter what you plan to do with them when they are knocked over. They are still knocked over and that is typically a benefit. Whether or not your character has some sort of sense of chivilry that prevents him from kicking someone when they are prone.
QUOTE |
Smashing blow wouldnt be redundant be cuase it improves your damage agaisnt barriars which blades are lacking in. |
[doh, EDIT due to brainfry]
Weapons already do extra damage over hands. While not as good, as Smashing blow, if you topped one with the other it gets a bit silly. Not that just STR for hands isn't already silly. I think that smaller cost and just adding +Level for damage would have worked out better.
Dv84good
Aug 8 2006, 09:32 PM
I am pretty sure weapons are str/2 + modifiers.
Brahm
Aug 8 2006, 09:34 PM
QUOTE (SL James @ Aug 8 2006, 04:21 PM) |
Let me guess... Magic? |
In a book named Street
Magic that's a pretty good guess.
QUOTE (page 116) |
It appears that an unbelievably massive tunnel complex just appeared under parts of California during the earthquakes, especially in the coastal south. |
It's called the Deep Lacuna, and it comes completes with a crazy street preacher that claims to have found an ancient city that was built to hide from God scourging the earth in times past. *cough*Earthdawn*cough*
James McMurray
Aug 8 2006, 09:36 PM
QUOTE (Dv84good) |
I am pretty sure weapons are str/2 + modifiers. |
Yep, Str/2.
Brahm
Aug 8 2006, 09:36 PM
QUOTE (Dv84good @ Aug 8 2006, 04:32 PM) |
I am pretty sure weapons are str/2 + modifiers. |
Doh, yah I keep forgetting. The extra damage is addition, not multiplication. Post adjusted.
SL James
Aug 8 2006, 09:37 PM
QUOTE (Brahm) |
QUOTE (SL James @ Aug 8 2006, 04:21 PM) | Let me guess... Magic? |
In a book named Street Magic that's a pretty good guess. |
I thought so, too. See, it's my keen intellect that lets me figure this stuff out.
QUOTE |
QUOTE (page 116) | It appears that an unbelievably massive tunnel complex just appeared under parts of California during the earthquakes, especially in the coastal south. |
It's called the Deep Lacuna, and it comes completes with a crazy street guy that claims to have found an ancient city that was built to hide from God scourging the earth in times past. *cough*Earthdawn*cough*
|
.......
Oh... dear... GOD.
What's that? Oh, never mind. It's just me having a STROKE!
Demonseed Elite
Aug 8 2006, 09:39 PM
The Deep Lacuna actually ties back to information in SoLA. Though none of us knew that LA would be flooded back when SoLA was written.
EDIT: Also, to make it more clear, the Deep Lacuna is a very large alchera (familiar to anyone who has read Target: Awakened Lands).
James McMurray
Aug 8 2006, 09:40 PM
Woohoo! Go FanPro! Take him out!
Brahm
Aug 8 2006, 09:42 PM
QUOTE (SL James) |
Oh... dear... GOD.
What's that? Oh, never mind. It's just me having a STROKE! |

That's really going to leave a nasty dent in your keen intellect.
Geekkake
Aug 8 2006, 09:42 PM
QUOTE (SL James) |
What's that? Oh, never mind. It's just me having a STROKE! |
Maybe it'll tone down your constant pissing and moaning.
Rotbart van Dainig
Aug 8 2006, 10:18 PM
QUOTE (Demonseed Elite) |
The Deep Lacuna actually ties back to information in SoLA. |
If SoLA would have been published, that knowledge would help us more.
Demonseed Elite
Aug 8 2006, 10:22 PM
Yeah, tell me about it. *grumble*
Grinder
Aug 8 2006, 10:27 PM
QUOTE (Rotbart van Dainig) |
QUOTE (Demonseed Elite @ Aug 8 2006, 11:39 PM) | The Deep Lacuna actually ties back to information in SoLA. |
If SoLA would have been published, that knowledge would help us more. |
See, he's beating a dead horse!
Grinder
Aug 8 2006, 10:28 PM
QUOTE (SL James) |
QUOTE | QUOTE (page 116) | It appears that an unbelievably massive tunnel complex just appeared under parts of California during the earthquakes, especially in the coastal south. |
It's called the Deep Lacuna, and it comes completes with a crazy street guy that claims to have found an ancient city that was built to hide from God scourging the earth in times past. *cough*Earthdawn*cough*
|
.......
Oh... dear... GOD.
What's that? Oh, never mind. It's just me having a STROKE!
|
You asked for it.
What other explanation would you like? I mean, you don't even like the whole flooding of LA (so do I), but it's canon now and they needed to come up with a reason for it. A magic... hell, at least it's weirrd.
Rotbart van Dainig
Aug 8 2006, 10:33 PM
QUOTE (Grinder @ Aug 9 2006, 12:27 AM) |
See, he's beating a dead horse! |
Noone beats a dead horse anymore:
One lets it being posessed with a spirit, and beat itself!
hobgoblin
Aug 8 2006, 10:47 PM
nah, you have it possesed and then beat your enemys...
James McMurray
Aug 8 2006, 10:48 PM
Wouldn't it be better to have it run over repeatedly by a possessed car?
hobgoblin
Aug 8 2006, 10:53 PM
hmm, having a ally spirit posess a dikoted slivergun...
i tried to warn you. i tried.
Synner
Aug 8 2006, 11:00 PM
QUOTE (hobgoblin @ Aug 8 2006, 10:53 PM) |
hmm, having a ally spirit posess a dikoted slivergun... |
Feel free to try... It is remotely possible. Then with a spirit as powerful as you'd need for that, the Inhabitation roll might go against you and it might destroy the vessel.
hobgoblin
Aug 8 2006, 11:07 PM
well, given that if its successfull i will have the ultimate SR item, its worth the risks
MK Ultra
Aug 8 2006, 11:08 PM
I´m really tempted to buy the pdf, but since I don´t have time to read anyway, I can bring up enough patience to wait for the hardcopy.
I noticed in the tabel of contents, that there is no more 'mentalist' path for adepts. Are ther still adeptpowers like multitasking and linguist from the SOTA65 or have they been left out?
Synner
Aug 8 2006, 11:16 PM
QUOTE (MK Ultra) |
I noticed in the tabel of contents, that there is no more 'mentalist' path for adepts. Are ther still adeptpowers like multitasking and linguist from the SOTA65 or have they been left out? |
I'm not sure what you're referring to by a "mentalist" path for adepts. I don't recall there ever being anything official along those lines. Social adepts have carried over, and 95% of the remaining adept abilities from SOTA64 and MitS that weren't covered in SR4 are in Street Magic.
Samaels Ghost
Aug 8 2006, 11:19 PM
What was excluded?
Brahm
Aug 8 2006, 11:22 PM
I think this is ok to post, i'm not providing any particular numbers at all.
The combined list of Adept Powers in Street Magic and the core book:
[ Spoiler ]
Analytics
Animal Empathy
Astral Perception
Attribute Boost
Berserk
Blind Fighting
Cloak
Combat Sense
Commanding Voice
Cool Resolve
Counterstrike
Critical Strike
Distance Strike
Eidetic Sense Memory
Elemental Strike
Empathic Healing
Enhanced Perception
Enthralling Performance
Facial Sculpt
Flexibility
Freefall
Gliding
Great Leap
Improved Ability
Improved Physical Attribute
Improved Reflexes
Improved Sense
Inertia Strike
Iron Gut
Iron Lungs
Iron Will
Killing Hands
Kinesics
Linguistics
Living Focus
Magic Sense
Melanin Control
Metabolic Control
Missile Mastery
Missile Parry
Motion Sense
Multi-Tasking
Mystic Armor
Natural Immunity
Nerve Strike
Nimble Fingers
Pain Relief
Pain Resistance
Quick Draw
Penetrating Strike
Piercing Senses
Power Throw
Rapid Healing
Rooting
Smashing Blow
Spell Resistance
Sustenance
Temperature Tolerance
Three-Dimensional Memory
Traceless Walk
Wall Running
Voice Control
Shrike30
Aug 8 2006, 11:42 PM

Damn, dude.
So, uh... if I smartlink my dikote AVS/ally spirit combo, does it add to the spirit's Logic or Intuition?
SL James
Aug 9 2006, 12:45 AM
QUOTE (Synner @ Aug 8 2006, 05:16 PM) |
QUOTE (MK Ultra @ Aug 8 2006, 11:08 PM) | I noticed in the tabel of contents, that there is no more 'mentalist' path for adepts. Are ther still adeptpowers like multitasking and linguist from the SOTA65 or have they been left out? |
I'm not sure what you're referring to by a "mentalist" path for adepts. I don't recall there ever being anything official along those lines. Social adepts have carried over, and 95% of the remaining adept abilities from SOTA64 and MitS that weren't covered in SR4 are in Street Magic.
|
I think he's suggesting something of which there were inklings of in SOTA64, but which weren't given full effect: Namely adepts that (and this was even mentioned in the fluff) excelled at analytical thinking and mental effects. Adepts who would excel in more mental tasks by combining powers like Enhanced Perception, Linguistics, Multitasking, Eidetic Memory, 3-D Memory (BTW, I hope that was corrected to be measured in cubic meters, otherwise it just looks really weird), IA:B/R Skills, the Cognition metamagic, and so forth.
There was a lot of potential for that class, especially if the decision was made to allow Improved Attributes: Mental or IA: Technical/ Knowledge Skills. It would have had to have exceptions (although, frankly, I cared little for people's concerns about a Mystic Adept getting Improved Willpower or Charisma, not least of all because it costs them so damn much compared to the benefits to everyone else), maybe, but I do actually dig the idea insofar as it is in the meatworld for there to be badass Deckmeister Adepts or thieves with IA: Electronics (and not just IA:Electronics B/R, which does exist).
My social adept is effectively half "Mental Adept" because she has most of these powers as well as Kinesics, IA: Social Skills, Centering (Social Skills), etc. So it's not beyond the realm of possibility.
I am disappointed in the change in adept centering, because it ruins one of my adepts who has Centering (Small Unit Tactics).
[EDIT]
Forgot to add Centering (B/R, Technical, Language, or Knowledge skills) to the list of SR3 powers and abilities that helped form the basis for the Mental Adept class.
[/EDIT]
James McMurray
Aug 9 2006, 01:18 AM
Wouldn't a fully functional dikoted female anthroform drone with a retractable viper slivergun be the ultimate form for a spirit to possess?
SL James
Aug 9 2006, 01:21 AM
No. I've seen some anthroform designs that would be much, much cooler to possess.
hobgoblin
Aug 9 2006, 01:22 AM
QUOTE |
Wouldn't a fully functional dikoted female anthroform drone with a retractable viper slivergun be the ultimate form for a spirit to possess? |
depends on the summoner. but as long as said summoner isnt a hetrosexual female then yes...
Brahm
Aug 9 2006, 04:56 AM
QUOTE (SL James @ Aug 8 2006, 07:45 PM) |
BTW, I hope that was corrected to be measured in cubic meters, otherwise it just looks really weird |
The Adept still has a total 3D memory volume of Magic^3, which are divided up into Magic number of units.
So if you mean did they change it from one memory being Magic*Magic cubic meters, no.
QUOTE |
I am disappointed in the change in adept centering, because it ruins one of my adepts who has Centering (Small Unit Tactics). |
The Centering will still make the Adept a more reliable commander in prolonged conflicts as he racks up the wound penalities.
EDITOh, and is Analytics new? I don't recall it before. Could one of you Shadow-heads please point out any brand new Adept Power names in the list?
Bandwidthoracle
Aug 9 2006, 05:00 AM
Perhaps a "Mentat" adept is a bit close to the old idea of a Otaku?
SL James
Aug 9 2006, 05:14 AM
I fail to see how. They do things which can be completely unrelated to the Matrix.
QUOTE (Brahm) |
QUOTE | I am disappointed in the change in adept centering, because it ruins one of my adepts who has Centering (Small Unit Tactics). |
The Centering will still make the Adept a more reliable commander in prolonged conflicts as he racks up the wound penalities.  |
Yeah, but on the other hand he can no longer throw 36 dice when ambushing someone.
QUOTE |
Oh, and is Analytics new? I don't recall it before. Could one of you Shadow-heads please point out any brand new Adept Power names in the list? |
Analytics
Berserk
Cloak
Metabolic Control
Natural Immunity
Piercing Senses
Power Throw
Brahm
Aug 9 2006, 05:31 AM
QUOTE (SL James @ Aug 9 2006, 12:14 AM) |
Yeah, but on the other hand he can no longer throw 36 dice when ambushing someone. |
Likely for the best, really.

Analytics - +1 die/level in identifying patterns, solving puzzles, or general Sherlock Holmes deduction from clues (Mentalist type Power )
Berserk - voluntary entering of +1 Physical/-1 Mental for Magic minutes (not so much Mentalist type Power

)
Cloak - +1 die/level to resist active Detection spells and Search power
Metabolic Control - drastically slows the body down and with it toxin effects and bleeding damage, automatically kicks in when you go into damage overflow
Natural Immunity - is in the BBB, +1 die/level to resist toxins & disease
Piercing Senses - +1 die/level to resist Illusion spells and powers
Power Throw - +2 Str/level for range and damage of thown weapons
A mix of new powers, but mostly just rounding things out I think. Berserk is also linked to some Mentor Spirits, but when it is it triggers involuntarily.
SL James
Aug 9 2006, 06:12 AM
QUOTE (Brahm) |
Natural Immunity - is in the BBB, +1 die/level to resist toxins & disease |
I had a sneaking suspicion, but I wasn't sure.
Synner
Aug 9 2006, 07:46 AM
Mentalist adepts are indeed still possible and get a few options (including all the old SR3 powers, Analytics, and the updated Cognition and Psychometry metamagics). Quite a few other options were left on the drawing board and are something we may well develop further down the line.
MK Ultra
Aug 9 2006, 08:14 AM
Yeah, I did mean what SL James said. Cool that it is still possible (and even has some new options)!
Cloak and Piercing senses have been in MitS, too, IIRC
Synner
Aug 9 2006, 08:48 AM
QUOTE (MK Ultra @ Aug 9 2006, 08:14 AM) |
Cloak and Piercing senses have been in MitS, too, IIRC |
That is correct. Metabolic Control also combines a couple of old minor powers in a single one.
Special thanks to mfb for Power Throw.
And now for something completely different: how are people finding the fiction elements, both the chapter intros and the Sixth World fluff? Helpful? Interesting? Suggestive? Lacking context?
Grinder
Aug 9 2006, 08:52 AM
QUOTE (Synner) |
Special thanks to mfb for Power Throw. |
He contributed to a SR4 book?
Grinder
Aug 9 2006, 08:54 AM
QUOTE (Rotbart van Dainig) |
QUOTE (Grinder @ Aug 9 2006, 12:27 AM) | See, he's beating a dead horse! |
Noone beats a dead horse anymore: One lets it being posessed with a spirit, and beat itself!
|
Posession will see a new popularity it seems.
Synner
Aug 9 2006, 08:55 AM
QUOTE (Grinder) |
QUOTE (Synner @ Aug 9 2006, 10:48 AM) | Special thanks to mfb for Power Throw. |
He contributed to a SR4 book? |
Not directly, but we'd been trading comments and notes on adept powers dating back to SOTA64 and I took him up on one of his ideas.
Grinder
Aug 9 2006, 08:58 AM
But you gave him credits as a writer? That's shocking enough for me.
Smokeskin
Aug 9 2006, 09:20 AM
QUOTE (Synner) |
And now for something completely different: how are people finding the fiction elements, both the chapter intros and the Sixth World fluff? Helpful? Interesting? Suggestive? Lacking context? |
I'm at the "sift manically through the book to find all the cool new rules" phase. Getting the book read carefully will come later and take a little longer
Rotbart van Dainig
Aug 9 2006, 10:07 AM
QUOTE (Grinder) |
Posession will see a new popularity it seems. |
Indeed, as it now is nearly as powerful as materialization: It lacks instantaneousness, but is much more versatile.
QUOTE (Synner) |
Special thanks to mfb for Power Throw. |
shit, shit, gotta find something to bitch about... oh! why didn't you call it Illusion of Distance! you've ruined my precious intellectual property! ruined!
(Metabolic Control was mine, too!)
Rotbart van Dainig
Aug 9 2006, 12:32 PM
What exactly is the advantage of Three-Dimensional Memory to Eidetic Sense Memory?
Does Eidetic Sense Memory works exactly the same as the quality, thus reducing the threshold of Memory Tests by one, or is no test at all necessary?
SL James
Aug 9 2006, 01:21 PM
QUOTE (Grinder @ Aug 9 2006, 02:58 AM) |
But you gave him credits as a writer? That's shocking enough for me. |
*flips through the TOC & Credits*
No, they didn't.
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