DireRadiant
Sep 20 2006, 03:55 AM
I'd like to make an Inhabiting Guidance spirit inhabiting a Lone Star iBall drone. Does that work?
The All Seeing Eye
[ Spoiler ]
Inhabiting Guidance Spirit - Hermetic
aka "The All Seeing Eye"
Force 4
B = F + 3
A = F -1
R = F +2
S = F +1
C = f
I = f
L = f
W = F
Edge = F(1)
Ess = F
M = F
init = F X 2
IP = 2
movement 10/25
Force =
Powers
- Immunity to Normal Weapons,
- Banishing Resistance,
- Sapience and
- Spirit Pact
- Divining (Free power from edge)
3 - Engulf
3 - Magical Guard
3 - Influence
3 - Search
Magician Quality (with a magic rating equal to its force) and the skills
Skills
- Assensing,
- Astral Combat,
- Dodge,
- Perception and
- Unarmed Combat.
3 - Counterspelling
50 bp
24 bp = add 3 force
10 BP = add one edge
1 BP = 10 BP = 50,000 on Lone Star iBall Drone, one tricked out device... Details to be added later.
3 BP = SKills
12 BP = Powers
emo samurai
Sep 20 2006, 02:53 PM
How hard are the first runs going to be? And how will we get karma from the Dream pact, or other spirit pacts? And will Realistic Form keep us from getting found if we're a possession spirit?
Tu Shu Guan is now materializing, just so you know.
Ankle Biter
Sep 20 2006, 03:44 PM
Damitt, still haven't got a magic book yet, the store was out of them.
Looks like it will take me a while to submit a character if it is still open, but am working on it. No worries if I turn out to be too late though.
BlackHat
Sep 20 2006, 05:20 PM
It doesn't seem that Street Magic would be required to make a character (at least, if you intend to be an elemental spirit, spirit of man, or of beasts)... but there are a few new powers that would open up new options.
Dentris
Sep 20 2006, 11:47 PM
There is no obligation for you to own street magic. Just take a basic spirit (either hermetic or shamanic) and basic spirit powers...You have until Sunday to submit a character, though. After that, I'll start the campaign.
DireRadiant: You're character concept is interesting, though the form will not have the ability modifier of the basic spirit type since it is an inhabiting spirit. Instead, the strength and agility will be equal to the spirit's force, body is equal to the drone's body plus the spirit's force and finally, reaction is equal to the drone's handling plus the spirit's force.
emo samurai
Sep 21 2006, 12:07 AM
Tu Shu Guan will get shitloads of karma just by bribing people. I'm so excited!
Dentris
Sep 21 2006, 12:11 AM
I'll create an OOC topic to get started. The IC topic will be uploaded as soon as i receive and approve everyone's character sheet.
emo samurai
Sep 21 2006, 12:16 AM
Am I approved?
And could you post after-chargen rules for spirits spending karma?
DireRadiant
Sep 21 2006, 04:08 AM
Updated CS
All Seeing Eye
[ Spoiler ]
Inhabiting Guidance Spirit - Hermetic
aka "The All Seeing Eye"
Force 4
B = F + 3 = 1 (Drone) + 4 = 5
A = F - 1 = 4
R = F + 2 = 1 (Drone Handling) + 4 = 5
S = F + 1 = 4
C = f = 4
I = f = 4
L = f = 4
W = F = 4
Edge = F (1) = 2
Ess = F = 4
M = F = 4
init = F X 2 = 8
IP = 2
movement 10/25 = accel 3/15 speed 15
Lone Star iBall (Minidrone)
Handling +1
Accel 3/15
Speed 15
Pilot 3
Body 1
Armor 0
Sensor 2
Powers
- Immunity to Normal Weapons,
- Banishing Resistance,
- Sapience
- Spirit Pact
- Divining (Free power from edge)
3 - Engulf
3 - Magical Guard
3 - Influence
3 - Search
Magician Quality (with a magic rating equal to its force) and the skills
Skills
- Assensing
- Astral Combat
- Dodge
- Perception
- Unarmed Combat.
3 - Counterspelling
2000 Lone Star iBall (Minidrone)
Avail 6
Price 1,500¥
Flash Pak and Smoke Grenade +500
Sensor Capacity 3
100 Camera Sensor
100 - Low Light +4 Avail
50 - Flare Compensation +2 Avail
300 - Vision Enhancement 3 +4 Avail
100 - Vision Magnification +2 Avail
50 Directional Microphone
300 - Audio Enhancement 3
600 - Select SOund Filter 3
300 Radio Signal Scanner Rating 6
3900
4,000 Response Upgrade = 5
1,000 Signal Upgrade = 5
10,000 Pilot 4
2,500 Firewall 5
17,500
2000 Clearsight 4
2000 Defense 4
2000 Electronic Warfare 4
2000 Manuever (iBall) 4
8000
400 Analyze(Computer) 4
400 Browse(Date Search) 4
400 Command 4
400 Edit(Computer/Hacking) 4
400 Encrypt(Electronic Warfare) 4
400 Scan(Electronic Warfare) 4
2400
4000 Decrypt(Electronic Warfare) 4
4000 ECCM 4
4000 Exploit(Hacking) 4
4000 Spoof(Hacking) 4
2000 Track(Computer) 2
18000
49800
50 bp
24 bp = add 3 force
10 BP = add one edge
1 BP = 10 BP = 50,000 on Lone Star iBall Drone, one tricked out device... Details to be added later.
3 BP = SKills
12 BP = Powers
Increasing the force of a spirit costs 8 build points per rating.
Increasing its edge costs 10 build points.
Adding a power usually available to a spirit of its type (Including optional powers) cost 3 BP, while a power from another spirit's list costs 5.
Adding a skill usually available to the spirit's type cost 3 BP, while any other skill except skills from the conjuring group costs 5 BP. (A spirit cannot learn skills from the conjuring group).
Learning a spell costs 3 BP if the spell is appropriate for a spirit of its type and tradition (for example, combat spells for a beast spirit from the shamanic tradition) and 5 BP for any other spells.
Learning a metamagic ability costs 15 BP.
*For a task spirit, all technical and physical skills cost 3 BP.
*For a spirit of man, all spells cost 3 BP.
*A spirit gains one freeadditional power for every point of edge he has.
Instead, the strength and agility will be equal to the spirit's force, body is equal to the drone's body plus the spirit's force and finally, reaction is equal to the drone's handling plus the spirit's force.
Lone Star iBall: Designed to be tossed or rolled into a
room, this minidrone can roll on its own but cannot handle
stairs, lips, or large obstructions. An offensive version comes
equipped with a built-in flash-pak and smoke grenade for an
extra 500¥.
Pilot attribute stands in for
Computer, Cybercombat,
Data Search, and Hacking
skills, as called for.
Background
He never saw it coming. A year or two in service of some shady rigger with a friend with far too much enchanting materials would have been interesting experience, a bit of fun in the mundane world playing the all seeing guiding eye. Barely had time to get into playing around when a ritual sending took the riggers insides and put them on the outside, and vice versa. The entrails made clear reading, he had to get out of there, someone on the metaplanes had just sent him a very clear message. Now he's a metal ball of electronics on the run, no flying, not even able to climb stairs, and all alone in a strange world. Well, not quite alone, there's always Brenda, the all to straight and literal pilot program he shares his home with.
I had been contemplating inhabiting a rotodrone with an LMG for some serious combat effectiveness. But I don't think that would be as much fun. Though the other idea would have been a Westwind called Christine...
DireRadiant
Sep 21 2006, 04:27 AM
Should we be buying Fake SIN's and purchasing lifestyles?
Ankle Biter
Sep 21 2006, 10:18 AM
I was hoping to be posessing/inhabiting whichever it is.
Actually being basically an animate extruded diamond if possible. That or a big giant pile of mud.
Ophis
Sep 21 2006, 11:37 AM
No stats for that sort of host, they need to be articulated. Just go for manifesting manifest as a crystal humanoid, works for an earth spirit for m.
Ankle Biter
Sep 21 2006, 12:54 PM
Is this the kind of thing you were after?
Have I missed anything?
Spoilered to save space, anybody who feels like it can read it and make suggestions.
[ Spoiler ]
Mr Twinkle Hermetic Earth Spirit, Manifest form a crystaline entity.
Force 5 40
Edge 1 10
free Power immune normal weapons, or armor if either is available
Background
Mr Twinkle always liked trolls, he hung out with them, played games with them, and gave free advice to mages and conjurers. He didn't really know why he liked tolls so much, except perhaps that they reminded him of him when he was smaller.
Mr Twinkle was never what you could call a sharp fellow, certainly he was bright and well spoken, but he was not cunning or decietful. He liked the unpretentiousness of trolls, and their directness
One day he saw a troll astral traveller in trouble in his home metaplane, and so decided to go and see if he could help him out. The troll in question was getting beat on by a number of minor earth spirits, so Mr Twinkle decided to help the fellow out.
Alas it appears that trolls in trouble are not always undeserving of their fate, and since then Mr Twinkle has been persona non grata in Earth
How on earth do I figure out starting lifestyle?
Ankle Biter
Sep 21 2006, 12:55 PM
Is this the kind of thing you were after?
Have I missed anything?
Spoilered to save space, anybody who feels like it can read it and make suggestions.
[ Spoiler ]
Mr Twinkle Hermetic Earth Spirit, Manifest form a crystaline entity.
Force 5 40
Edge 1 10
free Power immune normal weapons, or armor if either is available
Background
Mr Twinkle always liked trolls, he hung out with them, played games with them, and gave free advice to mages and conjurers. He didn't really know why he liked tolls so much, except perhaps that they reminded him of him when he was smaller.
Mr Twinkle was never what you could call a sharp fellow, certainly he was bright and well spoken, but he was not cunning or decietful. He liked the unpretentiousness of trolls, and their directness
One day he saw a troll astral traveller in trouble in his home metaplane, and so decided to go and see if he could help him out. The troll in question was getting beat on by a number of minor earth spirits, so Mr Twinkle decided to help the fellow out.
Alas it appears that trolls in trouble are not always undeserving of their fate, and since then Mr Twinkle has been persona non grata in Earth
How on earth do I figure out starting lifestyle?
BlackHat
Sep 21 2006, 01:18 PM
I think you get one point of edge for free, so the 10 points you put therewould put your edge at 2, and you would get 2 free powers (in addition to the list of ones we all get from the character generation rules) because of it.... I thought that all manifesting spirits had immunity to normal weapons, but I could be wrong. Either way, you're covered.
DireRadiant
Sep 21 2006, 01:31 PM
QUOTE (BlackHat) |
I think you get one point of edge for free, so the 10 points you put therewould put your edge at 2, and you would get 2 free powers (in addition to the list of ones we all get from the character generation rules) because of it.... I thought that all manifesting spirits had immunity to normal weapons, but I could be wrong. Either way, you're covered. |
ooooh, I didn't give myself a power for the first point of edge you start with, only for the one I bought with BP.
DireRadiant
Sep 21 2006, 01:35 PM
QUOTE (Ankle Biter) |
Is this the kind of thing you were after?
Have I missed anything?
Spoilered to save space, anybody who feels like it can read it and make suggestions.
[ Spoiler ] Mr Twinkle Hermetic Earth Spirit, Manifest form a crystaline entity. Force 5 40 Edge 1 10 free Power immune normal weapons, or armor if either is available
Background
Mr Twinkle always liked trolls, he hung out with them, played games with them, and gave free advice to mages and conjurers. He didn't really know why he liked tolls so much, except perhaps that they reminded him of him when he was smaller.
Mr Twinkle was never what you could call a sharp fellow, certainly he was bright and well spoken, but he was not cunning or decietful. He liked the unpretentiousness of trolls, and their directness
One day he saw a troll astral traveller in trouble in his home metaplane, and so decided to go and see if he could help him out. The troll in question was getting beat on by a number of minor earth spirits, so Mr Twinkle decided to help the fellow out.
Alas it appears that trolls in trouble are not always undeserving of their fate, and since then Mr Twinkle has been persona non grata in Earth
How on earth do I figure out starting lifestyle? |
You also start with
Powers
- Astral Form
- Banishing Resistance,
- Sapience
- Spirit Pact
Skills
- Assensing
- Astral Combat
- Dodge
- Perception
- Unarmed Combat
Positive Quality
Magician
Tattered~Seraphim
Sep 21 2006, 01:36 PM
Oooohh............. I'm very tempted to join in if I can......... I have an idea for a magician type spirit, specialising in 'dark' magic. Only thing is, I've never used spirits before- Ophis or Ankle Biter, could you give me some advice please if there's still space for me? I'll need to do a bit of reading me thinks.
Name: 'Hecate'
Manifest form: Appears as a tall, slender, pale skinned female, possibly either human or elf- her ears are usually hidden beneath hair and hat so one doesn't know, although it leans more towards elf than human. 'She' appears to dress in a fairly stereotypical 'witchy' garb, in a long purple skirt decorated with yellow magic circles along the bottom, a matching corset, long black, curley-toed heeled boots and a tall black witches hat. Tons of thin, golden bangles adorn each arm, with a thicke band wrapping its way around her upper right arm. Long, dip-dyed hair starts off black at the roots and fades into a mid purple at the ends, and bright blue eyes twinkle mischieviously from beneath the long, choppy bangs of hair. She's rarely seen without her 'magic staff', an intricately carved ebony staff with a turquoise crystal set into the end.
Background (brief):
'Hecate' as her last master had named her had always enjoyed being a helping hand to witches and magicians, especially those who called on the power of the powers of the dark and shadows. Her last master had been an elven stage magician in England, who had used her as his assistant in many of his shows. She'd been very fond of him, acting quite flirty with him until his untimely death in a tragic accident. Following this event, she has been left feeling lonely, and has returned to helping out spell casters for the time being.
Recently, Hecate made the decision to start working across the Atlantic- staying in England was too close to her old master for the time being. Funny that she should have gotten so attatched to him...... he was an elf, and 'she' a Spirit of Man who'd taken a female form.
~~~~~~~~
How's this for a start?
DireRadiant
Sep 21 2006, 01:37 PM
QUOTE (Ankle Biter) |
How on earth do I figure out starting lifestyle? |
I think this constitutes one of the early challenges of hte campaign. How do we get SIN or certified credsticks and use them to support our lifestyles. Or gain contacts or whatever. Should be fun.
DireRadiant
Sep 21 2006, 01:40 PM
QUOTE (Tattered~Seraphim) |
How's this for a start? |
BlackHat
Sep 21 2006, 01:42 PM
QUOTE (Tattered~Seraphim) |
How's this for a start? |
I think character entries are still being accepted until this Sunday - the link to the character creation rules is in the original post.
Depending on whether or not the spirit is manifesting or inhabiting or possessing, I'm not sure what the rules are on spirits owning items.
I guess if they can manifest with clothes on, they could manifest with a staff - and just never be able to drop the staff since its as much a part of them as their arm or leg.
If you wanted to be a spirit who possessed a witch, or who was bound to a human body, I think it would make more sense to have a signature item on hand - otherwise, when you go astral, you'd leave it behind and it would be tough to always keep it with you unless you always materialized in the same place.
BlackHat
Sep 21 2006, 01:46 PM
QUOTE (DireRadiant) |
I had been contemplating inhabiting a rotodrone with an LMG for some serious combat effectiveness. But I don't think that would be as much fun. Though the other idea would have been a Westwind called Christine... |
I like the idea. It probably deviates from canon a bit (not sure, I've never been that big into the SR books - but I am pretty sure that the idea of a person becoming a spirit is a new one).
The problem with being a rotodrone with an LMG would be that spirits inhabiting (or materializing as) inanimate objects can operate their 'mechanical' functions, but cannot operate their complex electronic ones. Not sure how this would affect being a crawler drone (but at least there is no weapon-link or smart-link to mess with)... but one example they give is a spirit in the form of a car being unable to access the matrix (or wireless functionality) at all, but being able to drive around just fine. Of course, Brenda should be able to help you with the functions you can't access directly, and I think that sharing your "body" with an electronic spirit (agent, whatever) is pretty sweet. Could only be cooler if it was a complex form.
DireRadiant
Sep 21 2006, 01:49 PM
QUOTE (BlackHat) |
Could only be cooler if it was a complex form. |
Hmm, but how would I figure out the BP for that? But it -would- be fun. Machine Sprite and Inhabiting spirit!
BlackHat
Sep 21 2006, 02:10 PM
QUOTE (DireRadiant) |
QUOTE (BlackHat @ Sep 21 2006, 08:46 AM) | Could only be cooler if it was a complex form. |
Hmm, but how would I figure out the BP for that? But it -would- be fun. Machine Sprite and Inhabiting spirit!
|
Yeah, I have no idea how. Besides, even if you convinced a technomancer to put one in there, it would only owe a certain number of tasks, and not to you...
Course, down the road, nothing is stopping that drone from having a pilot program, an inhabiting spirit AND a complex form if you got a technomancer contact or something who could keep recompiling it.
Ankle Biter
Sep 21 2006, 02:17 PM
QUOTE (BlackHat) |
I think you get one point of edge for free, so the 10 points you put therewould put your edge at 2, and you would get 2 free powers (in addition to the list of ones we all get from the character generation rules) because of it.... I thought that all manifesting spirits had immunity to normal weapons, but I could be wrong. Either way, you're covered. |
I thought it was one power per edge bought, not one power per edge, rechecking yow were rignt, so I will go for immune normal weapons, and hardened armor, if they are available.
You only get immune normal if you are a possessing or inhabiting spirit, but you lose astral form if that is the case, from the look of things.
As I said I just want to play the mobile wall. heh heh.
Tattered~Seraphim
Sep 21 2006, 02:51 PM
Hmm....... the now being bound to a human/ elf body could make sense (say, the body originally belonged to Hecate's master's assistant or girlfriend, but following an accident of sorts Hecate and the assistant bound themselves together)..... However, I was trying not to go down that route for certain reasons....
Or a solution to the never dropping it is that when she doesn't want to carry it, 'she' carries the staff on her back.
emo samurai
Sep 21 2006, 02:55 PM
Doesn't Materialization just give you immunity to normal weapons?
BlackHat
Sep 21 2006, 03:02 PM
QUOTE (Tattered~Seraphim) |
Hmm....... the now being bound to a human/ elf body could make sense (say, the body originally belonged to Hecate's master's assistant or girlfriend, but following an accident of sorts Hecate and the assistant bound themselves together)..... However, I was trying not to go down that route for certain reasons.... Or a solution to the never dropping it is that when she doesn't want to carry it, 'she' carries the staff on her back. |
Well, what I meant was that if Hecate was a materialization spirit, but the staff was a normal wooden staff - even if she put it on her back, when she de-materialiazed and went back to the astral, she couldn't take it with her (at least, not without the astral gateway power). Of course, if the staff was actually part of her physical form, she could, but then she couldn't drop it or give it away or anything (thought strapping it to her bakc might make sense).
For example, I could see a warrior or guardian spirit materializing as a ghostly knight weilding a sword. That sword (and his armor) would just be part of his form, though, and wouldn't actually provide him with more armor, or a better damage code or anything... and he couldn't be disarmed or de-armored.
Course, maybe I am just misunderstanding things and all spirits materialize naked.
Not sure, but I hope that's not the case!
Tattered~Seraphim
Sep 21 2006, 03:16 PM
QUOTE (BlackHat @ Sep 21 2006, 10:02 AM) |
For example, I could see a warrior or guardian spirit materializing as a ghostly knight weilding a sword. That sword (and his armor) would just be part of his form, though, and wouldn't actually provide him with more armor, or a better damage code or anything... and he couldn't be disarmed or de-armored.
Course, maybe I am just misunderstanding things and all spirits materialize naked. Not sure, but I hope that's not the case! |
That's kind of the idea I had for the staff, with it being somethign that's part of her manifested form; the same kind of thing goes for her hat- she can take it off but not drop it. The staff is the focus through which her spells are cast. And yup, her 'clothing' really is just a part of her manifested form.
Oh, and as an addition note of info, despite her tradition, Hecate's actually quite a fun loving, quite chaotic at times, and intelligent creature, with a fondness of black felines. Although goddess help you if you make her mad!
BlackHat
Sep 21 2006, 03:31 PM
Spirit of Man? or Shadow Spirit?
Sounds a little bit like a spirit of Man, though a "Muse" spirit might enjoy helping a magician entertain.
Tattered~Seraphim
Sep 21 2006, 03:52 PM
Not sure yet. Me thinks that I will have to read up spirits in the rules book some more! I can tell already that shes definitely hermetic of some kind. She leans more towards chaotic than evil (unless you p*ss her off), and draws on the magic of the darkness as the opposite to light. So shadow spirit might fit.
Ophis
Sep 21 2006, 03:56 PM
Shadow spirits are mostly towards evil, plus you can't really summon them as normal, I'd suggest spirit of man for the concept, probably wiccan or druidic given being english.
Cold-Dragon
Sep 21 2006, 04:04 PM
If I recall correctly, possessing spirits give their immunity to weapons (yes, they do have it) to their vessel. It's mentioned several times in the section. Materializing spirits gain it from Materializing too, so it's part of the 'ability' and not separate (though there are armor powers).
I dont' remember if inhabiting spirits also have it, but I would think they do. It's a spirit thing.
Tattered~Seraphim
Sep 21 2006, 04:19 PM
Hecate uses the 'staff' more as a giant magic wand than anything else.
BlackHat
Sep 21 2006, 04:30 PM
I'm no expert on the differences, but here's my take:
Spirits of man are spirits of humanity, they tend to represent concepts related to mankind. Either things found around people like computers, sidewalks, cars, cities, traffic, trash, as well as types of people like policemen, kings, knights, whatever. The core book probably does a good job explaining htem, but I'm at work so I can't get to er.
Shadow spirits are (if I am not mistaken) spirits of the twisted path, but at the very least, dark magic... pretty much the types of spirits that people consider demons, wraiths, ghosts and whatnot. They feed on powerful emotions, and so also represent concepts related to humanity, but more those of powerful (often negative) emotions: sorrow, lust, greed, hate, violence, etc. Even the muse, which is a type of shadow spirit that feed on inspiration (not innately negative) is portrayed as often driving its "victems" to neglect sleep, food, and other necessities in persuit of their art... eventually draining them of their spark of life, and reveling when their creative outlet collapses around them.
So, in general, pretty nasty things - of course, SR doesn't really have alignments, so there is no reason Hecate couldn't be a particularly nice one, but if she's a shadow spirit she probably feeds off of some human emotion (unless you don't buy the power, I guess).
Tattered~Seraphim
Sep 21 2006, 04:36 PM
Ta, BlackHat.
Ophis
Sep 21 2006, 04:39 PM
Okay I should post a little about my character.
[ Spoiler ]
Medh(pronounced Mayve)
Fire Spirit (wiccan, materialising)
Force 4 (24)
Edge 2 (10)
Skills:- Assensing, Astral Combat, Dodge, Pereception, Unarmed Combat (all free!) Flight (5), Exotic Ranged Weapon (5)
Powers:- Astral Form, Banish Resistance, Sapience, magician (free!) Accident (edge), Elemental Attack-fire (edge) Energy Aura- fire (3), Fear (3)
Weakness:- Severe Allergy(water)
appearence:- At first glance she's a female elf but her height at six foot six is the first give away that Medh isn't normal. Add in the firey eyes(no literally burning) knee length waterfall of deep scarlet hair and the blue swirls of woad that cover her alabastor skin, and most people get the idea that she ain't from round here. She sometimes covers her modesty with a black cloak if she can find one. She likes the look of spike heel thigh boots too. When in combat a firey aura suurounds her and a red hot gae bolg appears in her hand.
Background:- Summoned in Seattle by the Wiccan Cat follower Tease as a companion for a few days in seclusion Medh somehow ent free at the end of the time, it was probably Teases drugs binge that allowed it, neither of them are sure. Medh enjoyed her new power and returned home to learm more about it only to be banish for a crime she had no chance of commiting. She's knarked off wants justice(or vengence) and will stop at nothing to get it.
Personality:- Wild, and passionate varying between the heat of a lover's kiss and the fury of a blast furnace. Medh is unpredictable and VERY prone to tempers. She finds the pleasures of the human world extremely stimulating enjoying a good fight as well as a good fuck.
There she is living artillery for the gang.
Ankle Biter
Sep 21 2006, 04:54 PM
QUOTE (emo samurai) |
Doesn't Materialization just give you immunity to normal weapons? |
Ain't got my book on me, but we aren't creating normal spirits anyway, and it did use the turn of phrase "Instead of" in the creation rules outlined.
If I get it free, it will have to be hardened armour and astral armor then. Me am the tank!
Tattered~Seraphim
Sep 21 2006, 05:40 PM
Right, I've decided. I'm going for a Wiccan tradition Spirit of Man. And ta Ophis for your advice- sorry, I missed it before! I've been doing some more reading, and have remembered that Hecate is a goddess of sorcery and can be quite dark at times, so that fits the concept of my Hecate well- look, I even chose a suitable name without 100% intending it!
Edit: Ophis, I've just read Medh's bio- great! I laughed when I saw Tease's name, and I can really see her doing something like that!
Medh and Hecate are going to be an interesting combo..... Ooooh! And you've had pretty much the same idea for Medh's gae bolg as I had in mind for 'Cate's staff. Coolio!
Right, I just need to stat Hecate now. I'll get to work on that this evening.
emo samurai
Sep 21 2006, 06:14 PM
How easily will we get karma? Will I get to negotiate on behalf of the gang?
DireRadiant
Sep 21 2006, 06:17 PM
QUOTE (emo samurai) |
How easily will we get karma? Will I get to negotiate on behalf of the gang? |
The magic iBall says outcome uncertain, try again later.
BlackHat
Sep 21 2006, 06:34 PM
QUOTE (Ophis @ Sep 21 2006, 11:39 AM) |
appearence:- At first glance she's a female elf but her height at six foot six is the first give away that Medh isn't normal. Add in the firey eyes(no literally burning) knee length waterfall of deep scarlet hair and the blue swirls of woad that cover her alabastor skin, and most people get the idea that she ain't from round here. She sometimes covers her modesty with a black cloak if she can find one. She likes the look of spike heel thigh boots too. When in combat a firey aura suurounds her and a red hot gae bolg appears in her hand. |
You might want the power "realistic form" or whatever if you want a body that functions, and that looks realistic. I suppose the fiery eyes are a dead givaway anyways, and you could just as easily be a woman literally made of fire - but the realistic form power allows your body to function (breathing, pulse, etc) and, in general, pass for a human form.
If you have no real interest in being mistaken for human, nevermind.
Edit: msitaken for elven, I guess.
emo samurai
Sep 21 2006, 06:45 PM
I can imagine most of my dude's interactions with normal people. "Do you believe in karma?" "No." "Will you mind selling me some, then?"
Ankle Biter
Sep 21 2006, 06:59 PM
QUOTE (emo samurai) |
I can imagine most of my dude's interactions with normal people. "Do you believe in karma?" "No." "Will you mind selling me some, then?" |
The amount of human souls I bought for a penny that way...
The way I figure it if I am wrong I am down less then a pound, if I am right then after I die I got plenty bargaining chips with the guy downstairs.
emo samurai
Sep 21 2006, 07:17 PM
That, coupled with the fact he'll be raking in the cash with his enchanting, and you have a karma farm right there.
Here's hoping that everyone finds a karma farm.
Ophis
Sep 22 2006, 12:07 AM
QUOTE (BlackHat) |
QUOTE (Ophis @ Sep 21 2006, 11:39 AM) | appearence:- At first glance she's a female elf but her height at six foot six is the first give away that Medh isn't normal. Add in the firey eyes(no literally burning) knee length waterfall of deep scarlet hair and the blue swirls of woad that cover her alabastor skin, and most people get the idea that she ain't from round here. She sometimes covers her modesty with a black cloak if she can find one. She likes the look of spike heel thigh boots too. When in combat a firey aura suurounds her and a red hot gae bolg appears in her hand. |
You might want the power "realistic form" or whatever if you want a body that functions, and that looks realistic. I suppose the fiery eyes are a dead givaway anyways, and you could just as easily be a woman literally made of fire - but the realistic form power allows your body to function (breathing, pulse, etc) and, in general, pass for a human form. If you have no real interest in being mistaken for human, nevermind. Edit: msitaken for elven, I guess. |
Yeah i could have gone for pass as human or gone really firey looking but medh is a fairy type spirit (as wiccans summon sometimes) hence looking somewhat human.
Tattered~Seraphim
Sep 22 2006, 12:16 AM
At first I was getting images of Medh as looking like The Firey card from CCS!
emo samurai
Sep 22 2006, 05:03 AM
We better get a shitload of karma, or nobody but the low-force people will increase in force.
Will we be relying on runs, or our own initiative to get karma?
Ankle Biter
Sep 22 2006, 11:56 AM
Well, I'm hoping to become every troll kid in the barrens's imaginary friend...
BlackHat
Sep 22 2006, 12:20 PM
QUOTE (emo samurai) |
We better get a shitload of karma, or nobody but the low-force people will increase in force.
Will we be relying on runs, or our own initiative to get karma? |
I think its a little of both... and you're wrong about the force thing.
the GM has said that he wants to use the same ruels for character creation as character advancement.. .so high force spirits will be able to fight off Evanescance as easily as low force ones.
Plus, I imagine the game would break down if your force got a lot higher than 6.
But, apparantly, you'll be able to exceed metahuman norms as easily as a force 1 spirit can match your current power.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.