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SeekerOfPeace
Could someone explain to the different kind of guns?

I know what a pistol and a shotgun is.

I'm confused as to the difference in between a rifle, a SMG (what's a submachine gun? Is is just a gun who fires in automatic?) a cannon and other types.

Also, what does a Ruger Super Warhawk looks like? I can't find any decent pictures of the weaponery in Shadowrun.

Thanks.
imperialus
A SMG is basically a weapon designed to fire pistol rounds full auto. A rifle chambers larger rounds. For comparison go to the gun counter at a Walmart and ask to see the difference between a 22 short (pistol round) and a 22 long (rifle round) and remember that these are the smallest caliber of bullet you'll commonly see. A better comparison might be a 9mm (found in the MP5) to a 7.62mm NATO round (found in the M16). Cannons are really just big versions of any other gun from 20mm all the way up to 16" navel guns. During WWII at least Cannons refered to weapons firing explosive shells usually put on airplanes. They were designed to disable other planes and occasionally light vehicals since they could tear the workings up better than a solid slug could. I think that now though anything over 50 caliber is concidered a cannon.

As for a Ruger Super Warhawk... Go to google and search for a "Long Barreled 357 Magnum" Should give you a pretty good idea.

I know for a fact though that there are people on the forum who know FAR more about guns than me so I'll leave it to them to go into detail because I'll get something wrong and make a fool of myself in the process (assuming I havn't already).
Austere Emancipator
The most basic information you can easily find on Wikipedia (you can start here or even a standard dictionary -- though the latter are infamously crap for correct terms.

One might assume the Super Warhawk is similar in looks to the actual Super Redhawk. Still, it's 50+ years from now. Aesthetics change.
blakkie
Because of the SS rate of fire I always assumed a Super Warhawk was single-action revolver, which would make it closer to an updated version of the Super Blackhawk (somewhat older kissing cousin of the Redhawk) with the somewhat different asthetics as shown in the book.
Austere Emancipator
Never a fool as long as you acknowledge that you may be wrong.
QUOTE (imperialus)
22 short (pistol round) and a 22 long (rifle round)

What you are probably thinking of as "22 short" includes a variety of .22 caliber rimfire cartridges, with actual names like ".22 Short", ".22 Long" and ".22 Long Rifle", of which the latter is, AFAIK, the most common and widely used (even in handguns). What you are most likely thinking of as the "22 long" is the .223 Remington round, (nearly) identical to the 5.56x45mm NATO round that the M16 is chambered in. There are plenty of other calibers out there that begin with ".22" as well, so it pays to be specific about what caliber you mean.

Here's a .22 Long Rifle round next to a 9x19mm Luger round (the latter being very common in handguns, and even more so in SMGs in the Western world), and here's the 9x19mm next to a .223 Remington/5.56x45mm NATO cartridge.

QUOTE (imperialus)
7.62mm NATO round (found in the M16)

The M16-series of rifles are chambered in the 5.56x45mm NATO round. The 7.62x51mm NATO, which is (nearly?) identical to the .308 Winchester round, is common in machine guns and sniper rifles.

QUOTE (imperialus)
Cannons are really just big versions of any other gun 20mm (such as the 20mm cannon found on many modern APC's) and up.

Pretty much, yeah. 20mm is often considered the bore diameter limit for a cannon. Of course there are other minor issues, such as why a high-velocity 25mm grenade launcher isn't a cannon -- and what, exactly, is it then...

[Edit]And blakkie is, of course, right about the likely origins of the Warhawk. Got the colors of my hawks messed up.[/Edit]
SeekerOfPeace
I don't have access to Wikipedia, China blocks it. frown.gif.

Okay, thanks for the reply.

But I don't know anything about guns, so what you are talking about right now is WAY ahead of me.

Could someone vulgarise a bit please?
Austere Emancipator
Holy fucking shit!

Then scratch the above, my only advice is to expatriate ASAP.
Deamon_Knight
Thats a dozy of a question.

You have to have basic understanding of guns for this all to make sense, but I'll take a stab at this.

You know what a pistol is, and what a shotgun is, but have you fired either, or handled the ammo for either? If not, then its time to go to hit the internet.

This is a good site.

http://world.guns.ru/main-e.htm

This is a good site.

In simplist terms, a pistol fires pistol ammo (.38, .45, 9MM, 10MM etc.), and is usually semiautomatic (everytime you pull the trigger the weapon loads and fires a cartridge), and fed from a removeable magazine (Clip is the common term). Revolvers (and I believe a Ruger Warhawk is a revolver) are simliar, but may not be semiauto.

A Submachinegun is a weapon that fires pistol ammunition fully automaticiallly (As long as the trigger is held down, the weapon continues to load and fire ammunition untill the magazine is empty). An example of a submachinegun would be the Thompson (Tommy Gun), this fires .45 ammunition, the same ammo that the Colt 45 uses.

Generically, Rifles are weapons that are Rifled, that is they have spiral grooves inside the barrel that impart spin to the bullet and thus add stability. Nearly all modern firearms are Rifled in this way, so "rifle" is commonly used to descibe all non pistols, but more technically is used to describe long arms that fire larger ammo than pistol (Winchester .308, for example), bigger bullets AND more powder. These are commonly semiautomatic, but not always. Bolt action, manually working a lever to load the next round is common. We now think of Rifles as hunting weapons, as Rifles were replaced by Assault Rifles in most modern armies after WW2. During WW2, the main battle rifle was the M-1 Garand, chambered in .30-06.

Machine Guns usually fire Rifle sized ammo and are fully automatic. The M-2 fielded by the US in WW2 is .50 caliber Machine Gun, developed by Moses Browning. Another Example is the Vickers Heavy Machine Gun, fielded by the British.

Assault Rifles were developed after WW2, based on the premise of giving infantry controlable automatic weapons. A fully automatic .30-06 is very powerful and difficult to control. Assault Rifles typically fire rounds that are bigger than pistol rounds but smaller than traditional rifle rounds, trying to hit a balance of power and manageable recoil. You should be familar with these, think M-16, or AK-47.

Deamon_Knight
I think Austere may have nailed it.
SeekerOfPeace
QUOTE
In simplist terms, a pistol fires pistol ammo (.38, .45, 9MM, 10MM etc.), and is usually semiautomatic (everytime you pull the trigger the weapon loads and fires a cartridge), and fed from a removeable magazine (Clip is the common term). Revolvers (and I believe a Ruger Warhawk is a revolver) are simliar, but may not be semiauto.

A Submachinegun is a weapon that fires pistol ammunition fully automaticiallly (As long as the trigger is held down, the weapon continues to load and fire ammunition untill the magazine is empty). An example of a submachinegun would be the Thompson (Tommy Gun), this fires .45 ammunition, the same ammo that the Colt 45 uses.

Generically, Rifles are weapons that are Rifled, that is they have spiral grooves inside the barrel that impart spin to the bullet and thus add stability. Nearly all modern firearms are Rifled in this way, so "rifle" is commonly used to descibe all non pistols, but more technically is used to describe long arms that fire larger ammo than pistol (Winchester .308, for example), bigger bullets AND more powder. These are commonly semiautomatic, but not always. Bolt action, manually working a lever to load the next round is common. We now think of Rifles as hunting weapons, as Rifles were replaced by Assault Rifles in most modern armies after WW2. During WW2, the main battle rifle was the M-1 Garand, chambered in .30-06.

Machine Guns usually fire Rifle sized ammo and are fully automatic. The M-2 fielded by the US in WW2 is .50 caliber Machine Gun, developed by Moses Browning. Another Example is the Vickers Heavy Machine Gun, fielded by the British.

Assault Rifles were developed after WW2, based on the premise of giving infantry controlable automatic weapons. A fully automatic .30-06 is very powerful and difficult to control. Assault Rifles typically fire rounds that are bigger than pistol rounds but smaller than traditional rifle rounds, trying to hit a balance of power and manageable recoil. You should be familar with these, think M-16, or AK-47.


Ah! This I understand.

SoP.
Kyoto Kid
QUOTE (SeekerOfPeace)
Also, what does a Ruger Super Warhawk looks like? I can't find any decent pictures of the weaponery in Shadowrun.

Thanks.

...actually go to the Ruger site and check out the both Super Redhawk & Super Blackhawk. These are basically today's RL predecessor of the Super Warhawk. The single action Blackhawk is more "wild west" in style (which is what my namesake KK uses). The Redhawk has a more modern look (possibly closer to the Warhawk) and is double action. The Super Warhawk is definitely the most awesome handgun in the game, especially when loaded with EXEX or Gel Rounds (the latter if you want to keep the body count down but still take the oppos out)

If I knew how to embed links from an external site, I would include them.
SeekerOfPeace
So Machine guns pack more power than submachine guns. right?

How fast does a bullet travel? It's in m/second right?

How does bulletproof vest work?
Kagetenshi
QUOTE (Deamon_Knight @ Oct 4 2006, 08:58 PM)
Assault Rifles were developed after WW2, based on the premise of giving infantry controlable automatic weapons.

During, actually. The Germans fielded the Sturmgewehr MP44 and Fall… fall… FG42 before the end of the war.

SoP: "machine gun" is a vague term. In popular usage, it is any automatic weapon (and is thus basically meaningless). That said, in more technical usage, it will pack more power than submachine guns, firing rifle cartridges and being intended for sustained fire.

Bullets travel all kinds of speeds, which can be measured in any distance-per-time unit combination you desire. The most common are meters/second or, for the heathens, feet/second.

~J
Austere Emancipator
There's no way we can tell you all of this stuff on a forum like this, and the little knowledge we could let you in on might just make you more confused if you can't then check up on the actual facts because the CCP is scared shitless of their subjects knowing things.

And that said...
"Power" is subjective, but in most applications, rifle cartridges (which are what machine guns fire) can be called more powerful than handgun cartridges (which are what submachine guns fire).

Right after leaving the barrel of the firearm that fired them, bullets often travel anywhere from 250 meters per second to 1100 meters per second. Handguns often clock at the lower end of this spectrum and rifles at the higher end, but that is by no means always the case.

A bulletproof vest works by stopping bullets and reducing the blunt trauma from the impact. Is HowStuffWorks blocked in China too?

[Fallschirmjäger Gewehr 42]
Crusher Bob
Pistol bullets typically travel between 275 and 450 meters per second (the speed of sound is around 340 meters per second). Typical 9mm pistol loads go around 350 meters per second (slightly faster than sound).

Rifle bullets usually travel around 600-1200 meters per second (2-3 times the speed of sound). A bullet from a 5.56mm assualt rifle will go at around 900 meters/second.

Also worth noting is the weight of the bullet itself. A rifle bullet will typicall weight between 3.5 and 12 grams. Pistols typically fire slightly heavier bullets with typical weights from maybe 6.5 to 15 grams.

[edit]
I hope I got all those conversions to that heathen metric system right. That velocity for the 5.56 looks a bit low.
[/edit]
SeekerOfPeace
No, it's not blocked, they're not that bad. smile.gif

Well, I understand guns better now. The whole thing is rather confusing for a neophyte though. As you've got different names for different types, and you also have the brands, and some terms mean multiple types of guns.

I was wondering why protetion is under two forms:

Ballistic and Impact. Protection is protection, isn't? I'm not sure I understand the difference between the two types of protection.

As I understand it, armor disperse the kinetic energy of a projectile on an area, which prevents penetration.

blakkie
QUOTE (Deamon_Knight)
Revolvers (and I believe a Ruger Warhawk is a revolver) are simliar, but may not be semiauto.

Should explain further here. The difference between single-action (the Blackhawk) and double-action (Redhawk) is that with a single-action revolver the shooter must manually use their hand to bring the hammer (the little stick that points out the back) back before each shot. This not only gets the hammer ready to fall forward and ignite the primer of the bulllet (BANG!) but also rotates the cylinder so the next round is lined with the barrel read to be fired. With the double-action the shooter just needs to pull the trigger. The first part of pulling the trigger moves the hammer back and rotates the next round into place.

That is why SS classification for the Ruger Warhawk, you need to spend the extra Simple Action drawing the hammer back. Where as most modern revolvers are double-action, and would get the SA classification in Shadowrun.
blakkie
QUOTE (SeekerOfPeace)
Ballistic and Impact. Protection is protection, isn't? I'm not sure I understand the difference between the two types of protection.

As I understand it, armor disperse the kinetic energy of a projectile on an area, which prevents penetration.

Try not to think about this too much. Shadowrun rules are NOT a realistic weapons simulation in any meaningful sense. smile.gif
SeekerOfPeace
QUOTE
Should explain further here. The difference between single-action (the Blackhawk) and double-action (Redhawk) is that with a single-action revolver the shooter must manually use their hand to bring the hammer (the little stick that points out the back) back before each shot. This not only gets the hammer ready to fall forward and ignite the primer of the bulllet (BANG!) but also rotates the cylinder so the next round is lined with the barrel read to be fired. With the double-action the shooter just needs to pull the trigger. The first part of pulling the trigger moves the hammer back and rotates the next round into place.


That's really interesting actually and well explained.

Austere Emancipator
QUOTE (SeekerOfPeace)
[...] they're not that bad.

Oh, they are. Consider yourself lucky there's no "How Democracy works" article on there.

QUOTE (Crusher Bob)
I hope I got all those conversions to that heathen metric system right. That velocity for the 5.56 looks a bit low.

Yep, it's correct. 3025fps (M855 out of an M16A2) = 922m/s.
SeekerOfPeace
So since some bullets travel faster than the speed of sound, if someone were to shoot at you, you would be hit before you would hear the detonation?

De Badd Ass
QUOTE (SeekerOfPeace)
I don't have access to Wikipedia, China blocks it. frown.gif.


China blocks Wikipedia, and lets Dumpshock! Long live the Cultural Revolution, and phooey to anyone who says China doesn't have its priorities in order.
[/joking]

[no joke]
I feel for you!
SeekerOfPeace
OFF TOPIC:

I hear there's a way to bypass the block if you use the website:

www.answers.com

Haven't tried though.
Austere Emancipator
I'd be careful with that if I were you. Firewalls are one thing, but abduction, holding indefinitely without trial, torture, and "disappearing" are quite another. But I'm sure you know all about that.

Yes, you'd be hit before you heard the shot. No, you wouldn't particularly care at that point. dead.gif
blakkie
QUOTE (SeekerOfPeace)
So since some bullets travel faster than the speed of sound, if someone were to shoot at you, you would be hit before you would hear the detonation?

Yup. Assuming you are near enough to hear it at all. Some of the bigger caliber rifles, like the .50 cal sniper rifle, fires projectiles fast enough and big enough to rip you appart 2 to 2.5km (1.2-1.5 miles) away. At that distance, depending on terrain and weather, it is quite possible you'd never hear it fired even if they missed. This is actually what happened with the longest confirmed sniper kill made in Afganistan (something like greater than 2400m). It was the third shot that killed him. He never even realised he was being shot at till the second shot, then he started running....in a straight line, which is what got him killed. If he had been zagging and zigging, given that it was taking nearly 2 second for he bullet to reach him, it would have been a really, really lucky shot to hit him.
SeekerOfPeace
Holy shit, 2,5 kms that's intense! I can't believe anyone could hit anything at that range!
Austere Emancipator
More than two seconds, most likely. Unless he was firing SLAPs (which I doubt), the average velocity to that distance would be under 600m/s by my reckoning. That means 4 seconds or more at 2430 meters.
KarmaInferno
QUOTE (SeekerOfPeace)
I was wondering why protetion is under two forms:

Ballistic and Impact. Protection is protection, isn't? I'm not sure I understand the difference between the two types of protection.

As I understand it, armor disperse the kinetic energy of a projectile on an area, which prevents penetration.

In theory, Ballistic is supposted to be the ability of a piece of armor to protect against high speed objects trying to penetrate the body, like a bullet.

Impact on the other hand is supposed to represent an armor's ability to block low speed attacks, like knives and the like. Some real world body armors protect very well against bullets, but a sharp knife will go right through them.

There's some blurring of the terms, though, as some high speed stuff like flechette rounds and gel rounds are defended using the Impact rating.


-karma
mfb
QUOTE (SeekerOfPeace)
Ballistic and Impact. Protection is protection, isn't? I'm not sure I understand the difference between the two types of protection.

the ballistic/impact seperation isn't strictly realistic, but it works okay. think of it as the difference between a suit of plate mail and a kevlar jacket. the plate mail will stop a sword, but not a bullet; the kevlar jacket will stop a bullet, but not a sword. that's horribly, terribly simplified, but it gives you the idea.
Austere Emancipator
QUOTE (KarmaInferno)
There's some blurring of the terms, though, as some high speed stuff like flechette rounds and gel rounds are defended using the Impact rating.

There's some blurring of reality, too, because armor that's good at protecting against bullets is phenomenal at protecting against blunt trauma of all sorts (car crashes, clubs, fists, whatever).
imperialus
QUOTE (blakkie @ Oct 5 2006, 02:52 AM)
This is actually what happened with the longest confirmed sniper kill made in Afganistan (something like greater than 2400m).  It was the third shot that killed him. He never even realised he was being shot at till the second shot, then he started running....in a straight line, which is what got him killed.  If he had been zagging and zigging, given that it was taking nearly 2 second for he bullet to reach him, it would have been a really, really lucky shot to hit him.

Macleans story regarding the sniper teams that made the kill

story here
Raygun
QUOTE (blakkie @ Oct 5 2006, 02:52 AM)
This is actually what happened with the longest confirmed sniper kill made in Afganistan (something like greater than 2400m).  It was the third shot that killed him. He never even realised he was being shot at till the second shot, then he started running....in a straight line, which is what got him killed.  If he had been zagging and zigging, given that it was taking nearly 2 second for he bullet to reach him, it would have been a really, really lucky shot to hit him.

That's not exactly how I heard it happened. Here. (EDIT: Hmm. Conflicting details with the article imperialus posted.)

QUOTE (Austere Emancipator)
More than two seconds, most likely. Unless he was firing SLAPs (which I doubt), the average velocity to that distance would be under 600m/s by my reckoning. That means 4 seconds or more at 2430 meters.

The article suggests that they were using Mk211 MOD 0.

SeekerOfPeace, if you can get to my site (Shadowrun and Firearms), there's a lot of good info regarding guns in general as well as how they relate to Shadowrun (3rd edition).
SeekerOfPeace
QUOTE
There's some blurring of reality, too, because armor that's good at protecting against bullets is phenomenal at protecting against blunt trauma of all sorts (car crashes, clubs, fists, whatever).


That's what I thought.

A plate mail would stop a bullet as well as a sword, I think.

Maybe the two ratings will merge into one if future editions.
Austere Emancipator
If they haven't blocked that, they clearly don't know what's best for them. biggrin.gif

I'm sure someone's got extended ballistic tables for the Mk 211 Mod 0 somewhere, but it's rather too late for me to do anything but check TM 43-0001-27 and use the Windows Calculator...

SeekerOfPeace: As a general rule, pre-Cold War body armor will not be worth shit against modern firearms. Most handguns will penetrate a late medieval plate cuirass (torso armor) front and back, and any rifle damn well ought to.

[Edit]Gun-threads have animal magnetism. Almost half of the people on Dumpshock Forums are reading this thread![/Edit]
SeekerOfPeace
Great site, Raygun, it does clarify things quite a bit.
blakkie
QUOTE (Austere Emancipator @ Oct 4 2006, 08:57 PM)
More than two seconds, most likely. Unless he was firing SLAPs (which I doubt), the average velocity to that distance would be under 600m/s by my reckoning. That means 4 seconds or more at 2430 meters.

My quick math was off dead.gif yeah more like 4 seconds. The really amazing part of it is that the huge drop that the slug would take arcing out that far. 10's upon 10's of meters.
Kyoto Kid
QUOTE (SeekerOfPeace)
Holy shit, 2,5 kms that's intense! I can't believe anyone could hit anything at that range!

...in SR3 this was almost possible since a called shot had a set modifier (I beleive +4 to the TN which could be countered by Vision Mag, bracing, and aiming). My sniper Jill using a Walther 2100 steadied on a bipod with APDS could usually bring a target down in one shot at 1.5km (max range) provided they stood still

In SR4 Ballistic armour value dictates the negative DP modifier for called shots which basically makes the above feat impossible.
Kagetenshi
Why on earth would you do a Called Shot on that?

Anyway, I have no idea how you got 1.5km. Sniper rifle max range in SR3 is 1km, extendable to 1.1km with extended barrel option. You can snipe people at 2.5km if you're willing to go Assault Cannon, though, and machine guns will get you long distances as well.

~J
Kyoto Kid
QUOTE (Kagetenshi)
Why on earth would you do a Called Shot on that?

Anyway, I have no idea how you got 1.5km. Sniper rifle max range in SR3 is 1km, extendable to 1.1km with extended barrel option. You can snipe people at 2.5km if you're willing to go Assault Cannon, though, and machine guns will get you long distances as well.

~J

...When you want to be certain about taking your target down the first time and permanently (it was an in the temple shot) and have the combat pool to do it. This was a mission specific situation. Beleive me, the subject needed to be dead, real dead without his buddies knowing who tagged him.

As to the range I might have messed up, been quite a few years since I played the character and it actually could have been only 1 KM (though I vaguely recall a model of sniper rifle that did have a greater range, might have been from the old Fields of Fire supplement). embarrassed.gif
Critias
I've you've got the time to take multiple aim actions in SR3, and a smartlink II, the called shot can be worth it. With a sniper rifle, it's generally unnecessary, though (since they've already got a pretty high power/damage armor's seldom a problem, and rolling a ton of successes is normally more fun). At sniper rifle ranges you're also running into the "no smartlink with magnification" issues, blah blah blah.

But, yeah. If you know you can aim long enough to drop the TN to something funny, it's kind of fun to go ahead and aim for his head with the .50. Uncalled for, but fun.
Kyoto Kid
QUOTE (Critias)
I've you've got the time to take multiple aim actions in SR3, and a smartlink II, the called shot can be worth it.  With a sniper rifle, it's generally unnecessary, though (since they've already got a pretty high power/damage armor's seldom a problem, and rolling a ton of successes is normally more fun).  At sniper rifle ranges you're also running into the "no smartlink with magnification" issues, blah blah blah.

But, yeah.  If you know you can aim long enough to drop the TN to something funny, it's kind of fun to go ahead and aim for his head with the .50.  Uncalled for, but fun.

...Jill basically wanted to make sure she exceeded the subject's overflow so their other mage couldn't even stabilise him [Basically "the pink cloud effect" where his head was]. This guy apparently had more lives than a litter of cats (she thought she took him down once just with a straight on shot on an earlier run). He also was armoured up to the hilt with Formfit, Jacket, and was a mage to boot as well with Armour on a spell lock. Being a klik away, she was out of range of his detect enemies spell which is where the surprise factor came in. In a way taking him down became her personal "mission" (read: obsesssion). The actual set up took nearly a half hour of "on the side" play and in the end, the rest of the team was very grateful.

...oh, and yeah, the descriptive colour was a fun part of it. After all, Jill was a perfectionist and pissed that it took an extra round to finally cap him.
hyzmarca
Even without a smartlink II only 6 take aim actions would be necessary to reduce the TN to 2 (assuming Image Mag III). At a kilometer it should be trivial to stack this many take aim actions, assuming that there is no countersniper or artillery support.
Kyoto Kid
QUOTE (hyzmarca)
Even without a smartlink II only 6 take aim actions would be necessary to reduce the TN to 2 (assuming Image Mag III). At a kilometer it should be trivial to stack this many take aim actions, assuming that there is no countersniper or artillery support.

...hit it in the temple. That is exactly the way things played out since she couldn't use her smartlink and the scope at the same time.

This tangent has been fun, however, let's get this thread back on track with the main topic.
hyzmarca
Okay then, let us start with some basic equations.

Force= mass*acceleration
acceleration=Force/mass
velocity = acceleration*time
distance = (acceleration*time*time)/2
time= squareroot(2*distance/acceleration)
velocity = squareroot(2*distance*acceleration)

Now, the acceleration of the bullet is caused by expanding gasses pushing it down the battel of the weapon. The more gasses you have the the lighter the bullet is the higher the acceleration will be. Likewise, the longer the barrel is the faster the bullet will be.

Also remember that the bullet is dropping with a constant acceleration of 9.8m/s downward due to gravity. This limits the range of any weapon. The maximum range of a bullet fired horizontally is muzzle velocity*squareroot(2*height/9.8m/s)

A pistol is designed for everyday personal carry or as a weapon of last resort, usually both. Pistols are small and light compared to rifles. Their cartridges often contain less powder and their barrels are far shorter, meaning far less acceleration.

Most rifles have long barrels and use large powder charges This means that the bullets will have a much greater velocity than a pistol and and a much greater range than a pistol.

An assault rifle is a relatively small rifle designed to fire fully-automaticlly or semi-automaticly. Assault rifles then to use weaker cartridges compared to sporting rifles and semi-automatic or bolt action battle rifles, but are still far more powerful than a pistol. Most assault rifles can defeat soft body armor.

Sub machine guns predate the assualt rifle and tend to be used for trench raiding, urban warfare, and other situations where close range engagment of multiple foes is likely and/or space is at a premium. They have the advantage of being shorter and more controlable than most assault rifles while having greater range and accuracy than most pistols in the same caliber (due to greater barrel length). They also tend to have stocks, which helps steady the shooter's aim.

Weapons classified as Light Machine Guns tend to fire assault rifle cartridges but have higher rates of fire than assault rifles and longer barrels than assault rifles. They also tend to be belt fed rather than using removable magazines. This allows them to achive much greater sustained rates of fire compared to assault rifles. However, due to their high rates of fire some have a tendency to overheat their barrels. An overheated barrel may warp and make the weapon dangerous to its operator. For that reason many machine gunners are issued spare barrels along with their weapons. Thicker and longer barrels are less likely to warp due to overheating but they are also heavier.

Medium Machine guns tend to fire the larger cartridges that were once common to semi-automatic battle rifles. Some may be man portable and some may be mounted.

Heavy machine guns tend to fire even larger cartridges such as the .50 BMG. They are almost always mounted and they tend to be very heavy.
Vaevictis
QUOTE (Austere Emancipator)
SeekerOfPeace: As a general rule, pre-Cold War body armor will not be worth shit against modern firearms. Most handguns will penetrate a late medieval plate cuirass (torso armor) front and back, and any rifle damn well ought to.

Hell, is it not the case that even early muskets were capable of penetrating plate mail, contributing to its demise on the modern battlefield?
Inu
It's been noted that Shadowrun guns aren't especially realistic; there's only so much you need to know about firearms. smile.gif There's a LOT to know out there, but most of it isn't actually useful for a game environment, unless you're trying to replicate that kind of thing (which may involve houseruling if it's more than just colour).

There's also the problem that there are a lot of different theories abounding. Obviously, scientific testing of injuries from firearms is impossible in any vaguely ethical system -- so we get by on laboratory tests against blocks of gelatin (that have the same ballistic qualities as human flesh) and 'on the street' results. These are interpreted in any one of a hundred different ways; every expert has their own method.

My advice is that until you're ready to delve into the advanced stuff, don't bother with it. smile.gif Oh, and howstuffworks.com is fantastic, particularly their 'how machineguns work'.

The other posts on here already give plenty enough detail to understand shadowrun guns. smile.gif
SeekerOfPeace
I quite enjoyed reading your post Hyzmarca.

Didn't know the thread would become so popular. That's good, I'm sure I'm not the only one who doesn't (didn't smile.gif) know much about guns.

Cheers for all the detailed replies.
Firewall
QUOTE (Austere Emancipator)
Firewalls are one thing, but abduction, holding indefinitely without trial, torture, and "disappearing" are quite another. But I'm sure you know all about that.

So should any American as of last Friday...

QUOTE
For comparison go to the gun counter at a Walmart

Wait... The company who refuse to sell GTA because of its content sell guns? Maybe it is just that I don't live there but can anyone see the amusing double-standard?
Critias
It's not a double standard, it's pandering to public will (IE, that of their shoppers). The public's vocally undecided on their feelings towards guns, so some Wal-Marts (though, trust me, not all) still sell them. The vocal minority shrilled and cried loud enough that some versions of GTA don't get carried by Wal-Marts (though, trust me, some versions of GTA still are).

It's not like the corporation's taking a moral stand on anything. They're just going with public opinion to keep people shopping.

Also, it's kind of sad that you talk about "guns" (and, in particular, Wal-Mart's willingness to sell them) like they're evil instruments that kill people all by themselves all the time. There are people that think the bulk of Europe has an amusing moral double standard, because they're so frightened of firearms, but so open about boobies (while it's plain to me that everyone, everywhere, should be madly in love with both!). *shrugs* I gave up trying to understand other people's morals a long time ago.
Firewall
QUOTE (Critias)
There are people that think the bulk of Europe has an amusing moral double standard, because they're so frightened of firearms, but so open about boobies.

I won't say that boobies don't kill people (and hey, how many better ways are there to die?) but my own dislike of guns stems from having them pointed at me. A gun is a tool, based on ancient principles, but that doesn't mean that every person who owns one is possessed of the proper mindset and training to use one in an effective and appropriate manner.

I think the other problem is that killing and injuring people is a pretty universal taboo, while most sexual hang-ups are based on certain religious beliefs. Europe is fairly secular, so we give people the chance to enjoy boobies, alcohol and other substances without really making too much of a fuss.
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