QUOTE (hyzmarca) |
Heavily simplified gun design rules with a few examples are always better than a table of guns. |
QUOTE (ixombie) |
Shotguns are notoriously short-ranged, more-so than an SMG, but you could give one a scope and then it would have the range you'd expect of a sniper rifle. |
QUOTE (Jack Kain) |
Your system is fatally flawed, no weapon specializations and it lumps shotguns in with sniper rifles. Will you reduce all melee weapons into one per skill. Have a knife deal the same damage as a katana because they are both blades? Spell casters get to pick from a wide array of spells Hackers/Technomancers have a load of programs to pick there tactics. So why take away the gun bunnies ability to pick a weapon that fits there style. When I was building my Samurai Face. I mulled for a long time over what weapon he'd pick. There was the classical Aries Predator, the Rugar had its appeal but the SS limitation held me back. I also planned to hold a melee weapon in my other hand so I could switch combat styles freely The high tech cherry blossom caught my eye too. In the end I went for the Styler TMP. He could fire in SA to save ammo or go as far as full auto if needed. A gas vent and a smartlink then he was good to go. I also figured he could conceal a machine pistol but not an AK. What about concealiblity. Machine pistols are automatics but are little bigger then pistols. What about flavor and atmopshere. Your system lacks flavor and atmosphere. When the thug pulls out a Heavy Revolver as opposed to a holdout there should be a mechanical difference. The gunslinger who keeps a streetline in his boot so he can get past MAD detectors. The choice of weapon a gunslinger picks says alot about there style. The statement made about an Aries Predator is vastly different then that of a light pistol. You system reduces the choice of a gunfighter, the choice of his soul. To three options. And don't give any of that, "there different guns but use the same stats" bull. Flavor and atmosphere require that the hand cannon deal more damage then the hold out. SIgh I don't know I rant, you appear to be standing alone out there. |
QUOTE (Chandon) |
We'd lose too much if the design system was primary at the expense of specific gun names ("examples"). I'll live if gun design rules never get printed - it's easy enough to just make new guns up based on the existing ones like I did for my complex ammo rules. On the other hand, if the books didn't say "Ares Predator" or "FN HAR" anywhere, Shadowrun would be much less cool than it is now. |
QUOTE (FrankTrollman) |
General rules kick specific rules in the ass in every way all the time. |
QUOTE (cx2) |
Other heavy pistols: Remmie Roomsweeper: has option of standard or flechette ammo Slivergun: Flechette heavy pistol |
QUOTE |
There is always an optimum level of complexity... |