John Campbell
Feb 21 2004, 06:04 AM
QUOTE (Solstice) |
I guess the next question would be: What good is it then? |
Y'know, it's entirely possible for characters, like real people, to have skills and areas of knowledge that don't give them extra dice in combat, or even in their chosen field of expertise.
Solstice
Feb 21 2004, 06:53 AM
[sarcasm] Wow really? I never thought of it that way because I'm a complete munchkin smacktard [/sarcasm]
hehehe seriously though all "knowledge skills" have a use obviously or then would not be "skills" or "knowledge". I wasn't aware of any knowledge skill that gave you extra dice to anything.
Siege
Feb 21 2004, 01:06 PM
QUOTE (Solstice) |
[sarcasm] Wow really? I never thought of it that way because I'm a complete munchkin smacktard [/sarcasm]
hehehe seriously though all "knowledge skills" have a use obviously or then would not be "skills" or "knowledge". I wasn't aware of any knowledge skill that gave you extra dice to anything. |
Generally speaking, Knowledge skills do give complimentary dice bonuses to Active skills.
It is primarily at GM discretion and I haven't met a GM yet who liked giving comp bonuses to firearm skills.
The first canon references to this, beyond the BBB, are M&M: Chemistry (Chemistry gives comp dice to Demolitions for making explosives) and M&M: Medicine (Medicine gives comp dice to Biotech for medical procedures).
-Siege
Crimson Jack
Feb 21 2004, 06:25 PM
QUOTE (Solstice) |
hehehe seriously though all "knowledge skills" have a use obviously or then would not be "skills" or "knowledge". I wasn't aware of any knowledge skill that gave you extra dice to anything. |
This is true. However, I've played along side and GM'ed for a lot of players who have spent some of their remaining chargen KS points on skills that are purely for fleshing out the character.
example:
Comic Book Artists 3
Horror Movies 4
Some KS do nothing more than make one feel good about a fleshed out character. Just an observation.
Shockwave_IIc
Feb 21 2004, 06:51 PM
QUOTE (Crimson Jack) |
This is true. However, I've played along side and GM'ed for a lot of players who have spent some of their remaining chargen KS points on skills that are purely for fleshing out the character.
example:
Comic Book Artists 3 Horror Movies 4
Some KS do nothing more than make one feel good about a fleshed out character. Just an observation. |
Hear that, done that too many times, mainly so i don't have an entire background in shadow usefull skills. Real people.
Solstice
Feb 21 2004, 07:09 PM
Yeah I do the same thing. Like "Legendary Martial Arts"
Knowledge skill like "Security Design" and "Security Devices" are used like active skills in our game.
Crimson Jack
Feb 21 2004, 07:39 PM
Just out of curiousity, what does Legendary Martial Arts cover as a knowledge skill?
REM
Feb 21 2004, 08:07 PM
QUOTE (Crimson Jack) |
Just out of curiousity, what does Legendary Martial Arts cover as a knowledge skill? |
People like Bruce Lee.
Crimson Jack
Feb 21 2004, 08:56 PM
Ah, the "Arts" part was what I wondering about. Thought he might've meant "Artists" but wasn't sure.
Solstice
Feb 21 2004, 10:21 PM
the best one is "RPGs of the late 20th century"
that makes me cringe every time I hear it. Pure cheese.
Herald of Verjigorm
Feb 21 2004, 10:31 PM
I saw someone (a physical adept) use it as a centering skill.
in character: "Well, this security system looks like a TN 8 to avoid..."
Crimson Jack
Feb 21 2004, 10:39 PM
Talk about metagaming. I love it.
Herald of Verjigorm
Feb 21 2004, 10:48 PM
The actual TN was 12, and he failed.
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