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kzt
QUOTE (hobgoblin)
There are rfid that have a internal battery, and can potentially transmitt all the time.

The active tags I have are a LOT bigger than an inventory RFID tag, and anything that contains a battery and processor is fairly easy to detect. Plus the power requirements for something designed to run for months or years and transmit data requires something other than a microscopic battery. My suspicion is that whoever wrote this didn't understand what they were blathering about and confused several totally different techs together because they have similar sounding names.
Demonseed Elite
There are active RFID tags now that are the size of a quarter with a year-long standard battery life.
kzt
QUOTE (Demonseed Elite)
There are active RFID tags now that are the size of a quarter with a year-long standard battery life.

Sure, there are some out there, but they all have these interesting limitations based mostly on battery life. And the smallest active tag is many millimeters thicker than a passive tag, which is basically metalized plastic film.

The size of passive tags seems mostly related to the antenna size in order to get a decent range. Active tags have this issue plus the battery problem. These both seem to be hard problems to solve to get something down to a microscopic size, much less also allowing them to send data over a public data network.
Rotbart van Dainig
Yeah, but SR batteries have The Power of Plot.
Demonseed Elite
QUOTE (kzt @ May 13 2007, 01:28 AM)
The size of passive tags seems mostly related to the antenna size in order to get a decent range.  Active tags have this issue plus the battery problem.  These both seem to be hard problems to solve to get something down to a microscopic size, much less also allowing them to send data over a public data network.

Yes. But where are you getting the idea of microscopic active tags with a notable range from?

SR4 does have things like nanoware transceivers, but it's doubtful these use standard batteries. Current research into nano-transceivers looks for alternate power sources, such as powering off the human body's bioelectrical field or through chemical conversion energy within the body. Also, nanoware transceivers aren't themselves microscopic, they are very likely a collection of nanotech constructs that build an internal antenna.

And in SR4, these nanoware transceivers have a Signal Rating of 0, or a 3 meter range.
kzt
QUOTE (Demonseed Elite)
Yes. But where are you getting the idea of microscopic active tags with a notable range from?

That darn SR 4 rulebook

"Tags can be used as tracking devices, periodically transmitting to local scanners or
to the wireless Matrix (along with the local access point’s GPS data), though their limited range makes them useless in dead zones. RFID Tag data is often fixed, but in some cases is reprogrammable. Tags are readable by anyone with a commlink. They have a Signal rating of 1."
Demonseed Elite
Okay, yeah, that equipment entry is very poorly worded. And probably was not updated after the addition of Signal Rating 0, which I argued for during playtesting.

I'll have to see about getting that some errata attention.

It should not be saying there are microscopic Signal Rating 1 RFID tags. Those aren't supported by the rules.
Jaid
where does it say anything about microscopic?
Demonseed Elite
QUOTE (Jaid)
where does it say anything about microscopic?

He didn't include it in his quote, but it's on page 318 of SR4 core. I honestly thought the wording of that section was updated after the addition of Signal Rating 0, but it appears not.
Spike
QUOTE (ornot)

My initial response to the OP still hasn't really been answered to my satisfaction.

I'm sorry if I haven't addressed your initial response, but I seem to have lost track of the query. Could you be kind enough as to reiterate what points you feel need addressing?
ornot
It's not really important, now I've thought about it, Spike. I guess I just felt a little like you were suggesting this was the only realistic method, and I felt that was rather exclusionary, like you were saying "I've worked out the most realistic approach to this setting".

If you are interested my original question was along the lines "What's the point of delineating these two approaches?"

I mean no disrespect as they're very detailed and clearly took you some time, but arguing that "it's more realistic" doesn't really cover it, as the whole setting is fantastic. Sure, one can extrapolate from current wireless technology to guess how SR4 tech works in theory, and then impose certain security responses based upon it, but this is just theorising, and it's no less realistic to approach it differently.

Myself, I encourage a runner team to maintain as much radio silence as possible, only exchanging digital information when the sh!t hits the fan. The hacker, I presume, has adequately good equipment to mask his interference, encrypting his signal and piggybacking on existing signals or some such. Other runners might have bought adequate software and hardware to also hide their communication, but they're unlikely to have the nuyen or the skills to use them until they're prime runner material.
Spike
Ornot:

The purpose, if you will, is to delineate the 'perfect' endstate, the 'prime runner' skills that runners should start developing as early as they can in their careers. Ideally any runner who has reached the status of 'prime Runner' should be able to go either way depending on the needs of the job, mastering both skill sets.

Any runner can, and should, reduce their signal profile on jobs as much as possible. Clean out those excess 'fun' nodes in their clothing, use Commlink networks only when 'safe' or necessary. The hacker should be aiming at 'total E-War Spec' out of the box if that is his primary duty. Every runner should, if only because it's cheap and easy, begin picking up hacking skills as a secondary skill set, again aiming at E-War.

I didn't say that every run, or every fresh out of the box runner, should be required to be 'LN or E-war'

But descring half way states is sort of silly. You talk about the goals. Players in team sports talk about how they will win the game, not how they will 'try to win' the game.

As I pointed out in the 'E-War' portion, even the experts at counter-signal work will still strip down to only what is needed for the job. And nothing stops them from going in Luddite Ninja and going total E-War when the job goes Sour. They aren't mutually exclusive; they are tools every runner should develop.


Does that help?
ornot
Thanks Spike. I think I was just being rather sensitive in some ways before.

I still think that a large part depends on what assumptions one makes about how SR4 tech works, and I don't think it any more unrealistic to assume that all you need to do is a couple of spoofing rolls to prevent being traced just by your very presence in a facility. The rules are very abstract after all, and the tech does not exist today at the level seen in SR, so quite how it would actually work, and how one could avoid or exploit it is not at all set in stone.

I appreciate that if one makes the assumptions about wireless tech in SR4 that you have, one would need to adopt some measure of the tactics you describe to infiltrate any competently defended corp facility.
Nocturne
I've been wrestling with these issues myself, as I'm starting an SR campaign soon and haven't played SR since 3rd edition was new. Even then, I had more SR 1 & 2 experience, so the wireless world and the wonky rules are a bit daunting.

I agree that RFID tags weren't well thought-out. Real tags only respond to signals, and generally don't do any computation. The SR sensor tags, I'm assuming, are coded to respond to a very specific set of sensor readings and then transmit -- anything more and you really need something that can run a Pilot program. I don't see stealth tags as anything more magical than a tag with a password, essentially. Once transmitting, it's about as detectable as anything else, although maybe a bit harder if rigged to transmit on oddball frequencies as the text says. For that matter, I'd think a little bit of Hardware hackery could fairly quickly turn a normal RFID tag into a stealth tag, just by changing the signal-response logic.

For my game, the general Spoofing the Datatrail rules (p.224) appear sufficient for 90% of infiltrations. A little bit of Matrix recon to lift actual employee access IDs would help a lot too, so long as no one is checking that Bob Smith appears to be in two places at once. Even better, add temporary employee records matching whatever IDs the 'runners are spoofing. As long as you aren't giving them secure access, basic HR databases should be pretty easy to hack, except at the most secure installations, and wouldn't be audited very often.
Spike
I dunno. HR databases are currently the most sensitive, if only because they are the biggest targets. You constantly hear about them being hit now... and I don't think it's because no one cares. wink.gif
hobgoblin
hmm, interesting thought. copy the access id of some cleaning drone wink.gif

sure its a signal there, but its just a cleaning drone doing the rounds. err, now there are 5-6 of them clustered together...
Cheops
QUOTE (Spike)
I dunno. HR databases are currently the most sensitive, if only because they are the biggest targets. You constantly hear about them being hit now... and I don't think it's because no one cares. wink.gif

It's also because they tend to be less protective and in the hands of half-wits (HR people) nyahnyah.gif
Nocturne
Don't discount good old social engineering too. You don't always need to hack your way into a database to get the data changed the way you want.

On a similar note, how often do you think corp security would audit employee IDs? Say you have some 'runners spoofing some "good enough" commlink IDs while infiltrating a location. Obviously there would be access points that would actively check commlinks and possibly need other credentials (biometrics, passcode, etc.) plus deal with guards and things like MAD and cyberwear scanners. Given how cheap it would be, both monetarily and computationally, to have loads of hidden sensors scanning for commlinks and auditing ID info, why wouldn't this spoofing be detected incredibly quickly? Or are we to assume the rules abstract this enough that it shouldn't even come up, and I should just wave my hands and move on?

Gah, I really wish Unwired was out and addressed these huge holes. I'm not a big fan of running games that I have to ad hoc rule on 50% of what my players are likely to do, and potentially spend large portions of gametime arguing rather than playing.
hobgoblin
hmm, true. one could stuff sensors in every door frame, drones in every room and so on.

one can in theory make a building into fort knox, but is it worth it?
Smilin_Jack
QUOTE (Cheops)
QUOTE (Spike @ May 15 2007, 06:31 PM)
I dunno. HR databases are currently the most sensitive, if only because they are the biggest targets. You constantly hear about them being hit now... and I don't think it's because no one cares. wink.gif

It's also because they tend to be less protective and in the hands of half-wits (HR people) nyahnyah.gif


Hah! My job deals almost exclusively with infosec and SPI (Sensitive Personal Information) or PII (Personal Identifiable Information) and the storage, transmission, and access to said information.

With all the new legislation coming out of congress and the differing state legislatures - corporations have started to crack down on the security policies in regards to this data. Where I work at least, HR is no longer in charge of this info (which is causing those half-wits no end of frustration!). rotfl.gif


QUOTE
On a similar note, how often do you think corp security would audit employee IDs? Say you have some 'runners spoofing some "good enough" commlink IDs while infiltrating a location. Obviously there would be access points that would actively check commlinks and possibly need other credentials (biometrics, passcode, etc.) plus deal with guards and things like MAD and cyberwear scanners. Given how cheap it would be, both monetarily and computationally, to have loads of hidden sensors scanning for commlinks and auditing ID info, why wouldn't this spoofing be detected incredibly quickly? Or are we to assume the rules abstract this enough that it shouldn't even come up, and I should just wave my hands and move on?


1000 stealth tags would only run 250 nuyen.gif - embedded into the structure of the building every 3 meters or so - broadcasting [one way transmission] to junction boxes that have a wireless receiver (but no transmitter) that are integrated into a wired network (a limited mutihomed host). Unless they can gain access to the the limited wired network first - the thousands of sensors throughout the building are gonna frag the runners.

Though this only holds true if you accept the argument that the runners can use the stealth RFID tags as transmitters/receivers for their comms in the first place. As for the 'special frequencies' and other techniques that the tags are supposed to use in order avoid detection - I'm pretty damn sure that the people building the tags and using them to track their employees (ie... the corps) are fully aware of that and routinely scan those 'special frequencies' as a matter of basic security precautions.

-----

Some of the assumptions that are made about SR4 and the whole wireless matrix really... sort of annoy me. Especially the broadcasting of SINs (basically your modern day SSN, DoB, initials, and state or country of origin) - with the pathetic state of encryption in SR4... (I know... I know... realistic encryption isn't appropriate in a RPG) - the only thing I can see is a big rise in Identity Theft in the 2070s. wink.gif
hobgoblin
i can see the billboards allready.

"come work for SK, live under SK protection, never have to worry about ID theft again"

that is as long as you only shop in company owned shops and all that...
Moon-Hawk
Why would you want to stop in another company's shops? Everybody else's products are inferior, anyway.
smile.gif
Red Fox
I'd let my players use the satellite uplink trick as a distraction, but a corpsec team is gonna be going out and picking up that thing as a matter of priority as soon as they can triangulate its position (not hard). not a bad diversionary tactic - get a team of meat-guards off base when you go in.

it seems like if there's no hacker running the semi-frequent spoof then things deserve to just go horribly wrong. the technology aspects presented by spike are really intriguing and I can see alot of sound thought behind his initial post.

if the team has a hacker, just watch for those spoof checks - if the hacker stops doing them on a semi-frequent basis then hit the team as if the security knew right where they were. shut down the street sams wired reflexes on him and get busy reminding the hacker to remember to do his job at covering the tracks next time.

that's what I kinda see this thread resolving into as far as how I believe I'll apply it (hint to my players who're reading this).

thanks again spike.
Ravor
Well if the sammy is stupid enough not to take the rather simple steps necessary to ensure that his/her cyberware is virtually unhackable then you need to get a new sammy after selling the current one to a group of organ leggers post mortum.
Jaid
QUOTE (Turtleboy)
I'd let my players use the satellite uplink trick as a distraction, but a corpsec team is gonna be going out and picking up that thing as a matter of priority as soon as they can triangulate its position (not hard). not a bad diversionary tactic - get a team of meat-guards off base when you go in.

that doesn't exactly work. the corporation can no more just walk into some building and swipe *your* satellite link anymore than you can just walk into their corporate facility and swipe *their* prototype. they can't just shoot your roving transmitting drone out of the sky anymore than you could just start shooting their guards as they patrol the facility.

particularly since any number of companies may feel the need to insure they have a satellite link of their own for their own private use (it is, after all, much harder to jam, and therefore is much more difficult to prevent outgoing messages... messages like panicbuttons, alarms, requests for backup, etc)
Ravor
Although personally I'm in the camp of not allowing a Sat Uplink to have a range of 100km for ground based Signal, (I'm assuming that whoever wrote the stats simply didn't think about how high of a Rating it really needed to reach orbit and threw a number out there bigger then anything a commlink could do.) something to remember is that in the Sixth World might makes right and the corps have access to bigger and better lawyers then you do.

Now, yes you could place your stat uplink in such a manner that it would appear to belong to another corp, but then Corp B would be perfectly within rights to take it out, ect...

Not saying that it couldn't be done, but it wouldn't be as easy to get away with it as I read people making it out to be.
Jaid
QUOTE (Ravor)
Although personally I'm in the camp of not allowing a Sat Uplink to have a range of 100km for ground based Signal, (I'm assuming that whoever wrote the stats simply didn't think about how high of a Rating it really needed to reach orbit and threw a number out there bigger then anything a commlink could do.) something to remember is that in the Sixth World might makes right and the corps have access to bigger and better lawyers then you do.

Now, yes you could place your stat uplink in such a manner that it would appear to belong to another corp, but then Corp B would be perfectly within rights to take it out, ect...

Not saying that it couldn't be done, but it wouldn't be as easy to get away with it as I read people making it out to be.

ummmm... ok.... so you're saying that you think the corps can openly steal, vandalise, destroy, and do whatever they want to anyone's private property, just on a whim?

i don't think so. yeah, dystopian future and all that, but there has to be that illusion that the corps are not oppressing the people. if you put a satellite link in AAA corp property, then sure the AAA corp can do whatever they want to it. you put that same satellite link in UCAS territory, and the AAA corp doesn't have any jurisdiction. they could possibly ask the UCAS government to do something about it, but considering that there are probably hundreds if not thousands of these things in any given metroplex (and heck, in some cases maybe even from nearby cities... 100 km is a pretty long distance), many of which belong to people who use them legitimately, i don't think that's gonna happen.

furthermore, the corporations aren't going to confiscate and destroy people's satellite links, because it's awfully fragging hard to sell something to a person when they know you're just gonna break down their door for owning and using a perfectly legal piece of equipment which you paid for with your very own hard-earned money, and confiscate or destroy it. honestly, how many satellite links is aztechnology gonna sell if they don't let people use them? the tech is out there, it's legal, it's available to the public, and the corps make money by selling them. the corps can't just go and knock them out of commission. it's just not how things work.
Ravor
QUOTE (Jaid)
ummmm... ok.... so you're saying that you think the corps can openly steal, vandalise, destroy, and do whatever they want to anyone's private property, just on a whim?


Pretty much, might makes right, and unless the victim has the money to fight in the arena of the legal system, which considering that the corps are the ones with the money to influence the people making the laws, happen to be stacked heavily against the average Joe then what exactly is he going to do about it?


QUOTE (Jaid)
i don't think so. yeah, dystopian future and all that, but there has to be that illusion that the corps are not oppressing the people. if you put a satellite link in AAA corp property, then sure the AAA corp can do whatever they want to it. you put that same satellite link in UCAS territory, and the AAA corp doesn't have any jurisdiction. they could possibly ask the UCAS government to do something about it, but considering that there are probably hundreds if not thousands of these things in any given metroplex (and heck, in some cases maybe even from nearby cities... 100 km is a pretty long distance), many of which belong to people who use them legitimately, i don't think that's gonna happen.


True, I never said that the corp could legally take out your stat uplink, I just said that nobody would stop them from doing so. Remember that in the fluff story in Third the corps were more then willing to launch a missile at an apartment building just to take out a Decker that crossed them so I very much doubt that they care about little things like jurisdiction if they aren't concerned about whose airspace their missiles happen to fly through.

QUOTE (Jaid)
furthermore, the corporations aren't going to confiscate and destroy people's satellite links, because it's awfully fragging hard to sell something to a person when they know you're just gonna break down their door for owning and using a perfectly legal piece of equipment which you paid for with your very own hard-earned money, and confiscate or destroy it. honestly, how many satellite links is aztechnology gonna sell if they don't let people use them? the tech is out there, it's legal, it's available to the public, and the corps make money by selling them. the corps can't just go and knock them out of commission. it's just not how things work.


Well firstly the theory only works if you believe that there actually are some corps that are 'nice', if its SOP to take out annoying stat uplinks and the little people have never known anything better then its just the way things are. Secondly, someone would first have to be able to 'prove' to the public that Corp 'X' knocked out your stat uplink, and just as they can afford better lawyers then you can, the can also afford better Spin Docters. Afterall, remember that Aztechology is one of the top most respected and loved corps, never mind the fact that they broadcast live human sacrifices on the Trid. In fact, considering that the Sixth Word is dystopian in nature its very well possible that the corps kicking the little guy is actually good for PR, as long as that little guy isn't the person answering the poll in question.

And lastly, in a world where an average commlink with a 400 meter reach is considered good enough for the average user I question how many stat uplinks are really floating around in normal society, it seems more like a speciality item to me.

*Edit 1.0*

Also I guess I question the idea that there has to be an illusion that the corps/governments aren't oppressing the little guys, and that the average Joe really does have a decent and livable life. After all remember what the average Joe is called, wageSLAVE. (No, I don't buy that wageSLAVEs live happy and content lives by today's First World standards if they are willing to sell their souls to the corps, sure their lives might seem that way when compared to the guttertrash, but that doesn't mean much.)
Jaid
it doesn't have to be common. it's got a 100 mile radius that it hits.

and quite frankly, that missile going into an apartment building might go over fine in the barrens, but that's a whole different story from a AAA area, which is where people have money for that sort of thing anyways.

overt acts such as you are describing are the kind of thing that gets you ripped to shreds, not because john q public has lawyers and spin doctors, but because Ares Macrotechnology, Renraku Computer Systems, Evo, Horizon, and so forth all have lawyers and spin doctors whose job it is to make life a living hell for Aztechnology every single time they do something stupid in public.

it's a fragging LEGAL item. you don't even need a permit to own one. if the corps didn't want people to have and use them, they bloody well wouldn't be selling them to every damn idiot who wants better reception for their wireless matrix connection, they'd be restricting the stupid things. the simple fact that you can buy one without even leaving a paper trail from a regular store should really clearly demonstrate that the corps don't exert any control whatsoever on who gets a fragging satellite link.
Ravor
QUOTE (Jaid)
it doesn't have to be common. it's got a 100 mile radius that it hits.


Good point, but the less common they are, the more likely that one suddenly appearing next to your facility will raise alarms. Also, as a slight nitpick, its 100 km, not 100 miles, but your point still stands.

QUOTE (Jaid)
and quite frankly, that missile going into an apartment building might go over fine in the barrens, but that's a whole different story from a AAA area, which is where people have money for that sort of thing anyways.


True, which is why it follows that in the better areas of town the responce would be more low-key then launching a missile into an apartment building, not that there wouoldn't be a responce in the first place.

QUOTE (jaid)
overt acts such as you are describing are the kind of thing that gets you ripped to shreds, not because john q public has lawyers and spin doctors, but because Ares Macrotechnology, Renraku Computer Systems, Evo, Horizon, and so forth all have lawyers and spin doctors whose job it is to make life a living hell for Aztechnology every single time they do something stupid in public.


Ok, I think I see where the disconnect is. The other corps ripping Corp 'X' to shreds only works if they aren't also playing by the same rules. You don't think that the corps as a rule believe themselves to be above the law and that they all act that way, I do. Also, the other corps first have to be able to prove to the public that Corp 'X' was the one behind taking down the stat link in the first place.

A couple other things to consider is this, even if Corp 'X' was caught redhanded in destroying a stat uplink, drone, ect, in a world where people live in constant fear of their own lives from crime, terrorism, ect, who do you think they are more likely to believe, Corp 'X' saying they raided a cell of terrorists who were planning an attack on one of their facilities, or Joe Average who is declaring his innocence of the charges and wants his stat uplink back?

And then there is the question of whether or not the public would see Joe Average's plight as something to hoild against Corp 'X' or if they wouldn;t cheer Corp 'X' as being a badass who you don't cross, even if they believed the Joe Average was innocent in the first place.

Oh, and as an afterthought, even if Corp 'X' was worried about the PR cost of taking out a stat uplink/drone, ect why would they have to march out in their shiny Corp 'X' uniforms to blast it when they could just as easily send in a team dressed in gang colors/Corp 'Y' uniforms to do the same?

QUOTE (Jaid)
it's a fragging LEGAL item. you don't even need a permit to own one. if the corps didn't want people to have and use them, they bloody well wouldn't be selling them to every damn idiot who wants better reception for their wireless matrix connection, they'd be restricting the stupid things. the simple fact that you can buy one without even leaving a paper trail from a regular store should really clearly demonstrate that the corps don't exert any control whatsoever on who gets a fragging satellite link.


Oh I quite agree, the corps don't care who buys a stat uplink and probably run commerals bragging about how their model is the best of the best. However, the fact that they don't exert any control over who buys one doesn't mean that they won't respond if the usage of one inconvences them, its one of the perks of being one of the Biggest and Baddest fish in the pond, you get to make the fragging rules as well as break them at your fragging whim.
Red Fox
I believe I'm going to run sat links as if they have a ground based signal of 3 (as per its device rating) and a signal rating of 8 so that it may establish contact with a low orbit satellite (this in a similar fashion to a laser microphone - satellite uplinks have to be aimed). regardless of the arguments, this is how I interpret it, so it's how it'll get played in my campaign world.

as far as the argument that a corpsec team can't go and pick it up since it's 'off base' is concerned; it is an overt breach in security. flooding a shielded corporate facility with public matrix access is a critical breach, and if the facilities security teams didn't have the gumption to send a team out to restore matrix security, then I'm sure a local lone star/knight errant patrol would be swift in arriving to deactivate the sat uplink and restore the facilities security. afterall, the sat uplink has to be equipped with rating 3 ECCM which is not exactly legal as it's a 'hacking' program.

the way I'm choosing to run it for my players, doing this would require aiming the dish at a corporate facility (not into the sky) and load an ECCM 3 program into the uplink - this would be something seen as a direct threat to a facilities security and would provoke a response based on this fact. ...seems reasonable to me, correct me if and where I'm wrong.

***edit***

another thought - so the runners set up a sat uplink to crack the virtual walls of the facility they need into. since the public matrix floods into the facility, can't the security team just run a quick scan to virtually locate the uplink from within the matrix then just send a hacker over to crash it and call it a day? if the uplink comes back online then just dealing with it by sending a corpsec team or calling lonestar to deal with the security breach seems like it'd take care of the problem.

at any rate, seems like it'd be a successful diversion.
psychophipps
Another thing to keep in mind is that a satellite uplink is a, well...satellite uplink. It's hardwired to send the signal in a method can be picked up, interpreted by and forwarded by a fairly specific set of (expensive) services and switching centers. Why do I mention this? I mention this because you can't just take an off-the-shelf uplink unit and use it to blow through any jamming your team might have. It has to synch with the receiver, which is typically hauling ass around the planet, and be within line of sight to work right. That's right, satellite uplinks are LOS.

So you can calmly tell your players that it ain't that easy...
Mark(psycho)Phipps( HAHAHA! )
Red Fox
hmm, good point. so the only way you could 'get inside' a building with one is say, aiming it thru a window to pick up a node on the inside of the building or something. at that point the corp hackers could just isolate where the breach is and lock that node out of the system, effectively making the building again 'offline' to public matrix access.

still, most sites aren't so extreme as this. they aren't 100% offline facilities. there's public comm lines running in and out of the building, Joe Schmo can make a commlink call home to his wife from his cubicle without having to walk outside to get a signal to the outside world.

I can understand having a R&D department in a facility that's shielded with rating 10 wallpaper, but shielding the building as a whole? probably not.
MaxHunter
And who owns satellites? I would be very wary to involve a fragging satellite in my SHADOW operation... Particularly in runs against Ares or Yamatetsu

Cheers

Max
kzt
QUOTE (MaxHunter)
And who owns satellites? I would be very wary to involve a fragging satellite in my SHADOW operation... Particularly in runs against Ares or Yamatetsu

It doesn't matter. You buy an account from them for access, the same way you buy an account so you can make calls from your comlink. Presumably it's all done using fake Ids and cut outs, so why does it matter?
Jaid
the satellite link thing doesn't breach security directly at all. you still can't access the stuff inside. wifi inhibiting wallpaper is still good for security, because it keeps your network in no problem.

in order for me to be able to manipulate your wireless network, it isn't enough for me to be able to transmit in, you have to be able to transmit out to me.

the purpose is not to get the signal in so you can hack, it's to clutter up things with wireless noise so that when you go in, your signal is not the only one there. if you wanted to hack the system, you'd have to put a satellite link *inside* their facility, broadcasting out, in which case it's on their property and of course they'll do something about it.

as far as the corporations sending in black ops to take out people's satellite links to prevent the wireless noise from making it harder to detect when a new network comes in, i don't think so. it's not worth it to hire shadowrunners or even to send in a corporate team every time someone sets up a satellite link.

now if you want to rule that the satellite link actually has a signal rating of 3 for normal purposes, then that's fine (not what the rules say, but i can certainly understand the reasoning behind it), but the fact is, a satellite link is not a legitimate threat to corporate security directly, and legitimate channels won't do anything to stop them from being used. (if legitimate channels were worth bringing to bear, it would at least be a restricted item). black ops to go attack some rich kid's treehouse and destroy his satellite link are a bit pricey, and ultimately a bit risky (sooner or later you will slip up, and either a reporter will catch you, or LS will catch you, or whatever... and then you have to start bribing people, sending teams to kill the reporter, and so forth).

all in all, i see no reason the satellite link wouldn't be a reasonably common piece of equipment, which means that in any corp with wifi inhibiting gear of rating 8 or less, it is entirely possible that there is enough traffic within the facility to make it at least a slightly difficult search to find your signal, isolate it, and track it.
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